Blaze Injun
Night Radio KYSE
- Joined
- Feb 3, 2005
- Messages
- 4,918
Hey,
You attack & post a declaration of WAR. Give a battle report
& send your turn.
Battle Reports can be simple or made to look hard. Some PBEM one could
get away with something like this from the "Uncas" F&I pbem.
Here all the info is contained but is not put in combat form. Plus the units
of the game are limited & are un-upgradable. There is nothing else needed.
Now there is the combat version which looks something like this from
the "C3C PBEM "Gift Horse" Rise of Rome Scenario"
As you can see every attack is recorded. This is used mostly with large
numbers of units or various types. The dead have been underlined.
There are many ways to record this but its all pretty basic.
Attacker name (health, 4/4) Damage taken, vs Defender (Health 4/4) damage taken
Look at other PBEM games for an idea or 2. But remember BATTLE REPORTS are
important.
One house rule we used in the Roman games was units attacking out of a town
don't have to report damage.
Blaze Injun
You attack & post a declaration of WAR. Give a battle report
& send your turn.
Battle Reports can be simple or made to look hard. Some PBEM one could
get away with something like this from the "Uncas" F&I pbem.
Lost a CDB and then killed a skirmisher near Niagara.
Lost another in a pointless attack on a militia.
Here all the info is contained but is not put in combat form. Plus the units
of the game are limited & are un-upgradable. There is nothing else needed.
Now there is the combat version which looks something like this from
the "C3C PBEM "Gift Horse" Rise of Rome Scenario"
You really think you can sneak-attack me like that Blaze?
Hah!
I saw that move coming from a mile away!
Your army of 4 Hoplites and 8 Heavy Cavalry now lie rotting in the hills above Carthago while only 4 Carthaginian Heavy Cavalrys did not return to the great city alive.
Meanwhile, in Italy, after a great many cavalry-charges and bombardment against the defenders of Mediolanum, a group of Numidian Mercenaries finally manged to take control of the city.
4/4 HC vs 5/5 Legionary III (3/5)
5/5 HC vs 3/5 Legionary III (3/6)
4/4 HC (1/4) vs 4/4 Garrison (2/4)
4/4 HC (1/4) vs 4/4 Garrison (4/4)
4/4 HC vs 4/4 Garrison (2/4)
4/4 HC (2/4) vs 2/6(bombarded) Legionary III
4/4 HC (2/4) vs 3/3 Garrison
4/4 HC vs 3/4(bombarded) Garrison (2/5)
4/4 HC (1/4) vs 3/4(bombarded) Garrison
4/5 HC (2/5) vs 3/4 Garrison
4/4 HC (1/5) vs 2/4 Garrison
5/5 WE vs 2/4 Garrison (2/5)
3/4 HC (2/4) vs 2/5 Garrison
4/4 Numidian Merc (2/4) vs 2/5 Garrison
As you can see every attack is recorded. This is used mostly with large
numbers of units or various types. The dead have been underlined.
There are many ways to record this but its all pretty basic.
Attacker name (health, 4/4) Damage taken, vs Defender (Health 4/4) damage taken
Look at other PBEM games for an idea or 2. But remember BATTLE REPORTS are
important.
One house rule we used in the Roman games was units attacking out of a town
don't have to report damage.
Blaze Injun