Yeah, but C2C has made incredible improvements since R2R was split off to be a 'c2c lite'. Potentially to the point that now, if you play C2C with some restraint, such as playing only large maps or smaller for example, you may well be able to do better on that. The worst part that can cause MAFs (which is what happens to weaker systems) are memory leaks, not the actual size of the mod. Many memory leaks have been solved and so far as I know, only the ones form core vanilla bts still haunt us and cause the game to crash now and then. Until very late into the game at least.The thing is from the recommended system requirements I don't even meet the minimums and I hear that that is the biggest mod out there so I know as the game moves on eventually it won't be playable it seems. So I think starting with R2R would probably be my best bet especially on a 32 bit system which is inefficient with memory allocation just so I can actually finish the game all the way through. I wonder if someone that has played R2R chime in and let me know if it is pretty stable and enjoyable because I know it's pretty stripped-down and It hasn't been worked on for a while.
C2C was built off of AND. However, about a year into C2C's design, some modders went back to wake up the AND project and since then we've had some collaboration but the mods have evolved in different directions. So there are a lot of similarities and shared features, yes. (Those mentioned included.) Fundamentally, however, core design philosophies and goals have differed for a while now. So they are very different mods. I admire a lot of what the AND team has done. I'm going to have to really review deeply at some point to see what innovations they've introduced that we should be looking to port over.Cool, so it sounds like this mod contains everything in AND along with a whole lot more? Features like selling workers and military units…
http://www.moddb.com/mods/caveman2cosmos/features/features-of-caveman2cosmos