Just time for a quick look-see this evening.
Monarchy
50% Tax
50% Science
00% Luxury
201 gold, -10 gpt
Feudalism in 13 turns.
01 Settlers
08 Workers
55 Slaves
01 Warriors
01 Archer
03 Spear
08 Catapults
05 Army
54 Legionary
04 Ancient Cavalry
Current Units: 86
Allowed Units: 44
Support Costs: 42 gpt
01 Iron connected.
01 Horse connected.
01 Incense connected.
02 Ivory connected.
01 Gems near Trondheim (not connected yet).
Our twenty cities are building settlers, barracks, walls, catapults or Legionaries. Oh, and one Forbidden Palace in Antium.
AI Cities
- 02 Germany
- 04 Portugal
- 04 Mongols
- 04 Scandinavia
- 05 Aztecs
- 06 Hittites
- 07 Greece
- 07 Netherlands
- 08 Zulu
- 08 Inca
- 08 Sumeria
- 10 Iroquois
- 10 Arabia
- 11 Celts
- 12 Egypt
- 13 France
We have one city ready to build next turn (3NW of Nuremburg of Germany), and two settlers will complete in the IBT. The one in Rome could head 3NE of Antium, next to a river, BG and flood plains. The other, in Karakorum, can fill in the gap between Ta-tu and Pompeii.
Do we have any favorite targets? Any wonders we want to capture rather soon? The Great Wall is in Salamanca and that isn't too far away. We see borders to three Iroquois cities. The Pyramids are in Paris, but I don't see any French units or French borders.
In a solo game I would just defend to the north and attack to the south until Salamanca was captured and we owned The Great Wall. Not having to wait to build Walls in our frontier and newly acquired cities will be nice. We just have to face Mounted Warriors to get it.
We have some units (Arab and Inca) between the Brundisium and the newly acquired Trondhiem that bother me. These pests are two tiles inside our border and that's too far. No cataputls nearby, so we can't ping them.
We've a stack of three workers roading from Hispalis to Trondheim. They moved this turn, will road next turn, move 1N the following and then connect the Gems to Rome. Not sure they need the protection of an Army to do all that.