Post preflight.
Wake slaves in Old Maya that are wasting their time clearing jungle. They begin to move back to Trondhiem.
We evacuate Copan, Chichen Itza and Ceullo; flip risk is too high.
Hit Enter.
[IBT 1500 AD]
Ottomans land 2 vMaces next to Centralia.
Chichen Itza worker(slave) -> worker in 10.
Wonderful News
Trondheim Copernicus' Observatory -> vFrigate in 4.
Copan starves.
Champion City vBeserk -> vBeserk in 7.
Nice Brown City vBeserk -> vBeserk in 7.
Bus Stop aqueduct -> market in 17.
madsville vMace -> vMace in 10.
Resistance in Akwesasne ends.
Geek Hill settler -> settler in 30.
Ceullo shuts down, but manages to build a slave. All citizens become geeks.
Kahnawake worker(slave) -> wealth.
No flips.
1 1505 AD
All non-resisters in Chichen Itza, now size 10, become geeks; city will starve.
Copan hires 8 geeks; it, too, will starve.
We move trebuchets next to Chichen Itza, Copan and Yaxchilan. The plan is to move them into those cities next turn, disband, force a worker build and reduce the city size even more.
Battle of Tulum (3) of Maya
Canute II kills a Musket and Spear, leaving an rArcher. Canute II is now 8/13 (2 of 2).
We find the island paradise of Dzibilchatun (6), the current Maya capital.
What? One Caravel (now SW of Trondheim), two settlers (SW of Cadiz, W of Utica) and maybe worker that will be disbanded next turn because they are on auto-move.
Move workers towards the capital.
Cycle through the cities.
I was here hires 2 geeks.
Akwesasne worker -> wealth (grows in 20 turns).
Gold mine 2 hires 2 geeks.
Whaling Station hires 2 geeks.
eMace in Centralia vs. vMace (Ottoman), we win but eBerserk in now 2/5 (3 of 3). It will face an rMace on the IBT.
429 gold, -24 gpt, Steam Power in 4.
[IBT]
Not Good News
We lose Centrailia to the Ottomans. The city is not destroyed (3 of 4).
Wandering barbarian destroys a lone cannon.
Bergen vBeserk -> vBeserk in 8.
Reeky Fish settler -> settler in 10.
Stockholm Syndrome settler -> settler in 30.
2 1510 AD
Chitchen Itza (9) hires 4 geeks; trebuchet disbanded; slave in 2.
Copan (9) hires 7 seven geeks; trebuchet disbanded; slave in 1.
Yaxchilan (3) cannot hire any geeks; trebuchet disbanded; slave in 1.
Move workers and slaves.
Galley B sinks a Roman galley SE of Reeky Fish (4 of 5).
We raid an Iberain camp for 25 gold.
Battle of Tulum (3) of Maya, Round 2
Canute II hacks on an Archer (5 of 6).
Good News
We keep Tulum so we can load up boats here.
Units in Trondheim march west. We have enemy galleys along our south coast and I don't want them to get lucky.
Send our boats out empty, sailing westard, heading to around West Coast Folly.
429 gold, -23 gpt, Steam Power in 3.
[IBT]
Chitchen Itza produces a Crusader, and starves.
Copan slave -> worker in 10.
Yaxchilan slave -> worker in 10.
Hooray! rGalleon -> rGalleon in 9.
Morning Mood by Grieg cannon -> aqueduct in 34.
One resister is quelled in Tulum.
3 1515 AD
Chichen Itza (8) hires 3 geeks.
Copan (7) hires 6 geeks.
Tulum (2) hires 1 geek.
Saldea rSpear -> walls in 2, then back to Spear (to take advantage of a forest chop).
Geeks on Waves is founded 2SE of Thunderfall.
West Geek Desert (6) hires two geeks.
Geek Mountain (6) hires two geeks.
406 gold, -23 gpt, Steam Power in 2.
[IBT]
Chichen Itza starves and produces a slave; start new slave in 10 and hire three geeks. City is now size 6.
Eden Gardens worker -> worker in 10.
Cuello slave -> worker, hires a geek (so the worker will complete before the city grows).
Lake Hvasu settler -> settler in 10.
4 1520 AD
Workers move.
We swack a Gepid encampment for 25 gold.
Copan hires 6 geeks.
Geek on a Hill hires 2 geeks.
Green Geekdom hires 2 geeks.
Geek Hill hires 2 geeks.
Bloodaxe Village hires a second geek.
Drop science to 30%.
408 gold, +182 gpt, Steam Power in 1.
[IBT]
We learn Steam Power, start on Electricity, 12 turns at 30%.
The Hanging Gardens become obsolete due to Steam Power. Uh, we have those? Where?
Knights Templar also becomes obsolete. Okay, Maya had that, in Chichen Itza.
I goofed and Trondheim riots. This was predicted by Map Stat.
Copan starves.
Bergen shuts down.
Saldae walls -> rSpear in 20.
Champion City shuts down.
ICS Style vBeserk -> vBeserk in 12.
Fishing Town vMusket -> vMusket in 12.
Desertland vBeserk -> vBeserk in 14.
5 1525 AD
Chichen Itza (5) hires two geeks.
Trondhiem (12) hires a geek.
Champion City (10) hires a geek.
Bergen (10) geek -> clown.
So much for that.
We have a source of Coal SE of Wild Wild West. It is already connected.
We begin railing from Trondheim to the west. We begin to rail in the west, towards Trondhiem, where we have enough slaves to road in one turn.
Up science to 90%, Electricty in 7, -15 gpt. At 100%, it still takes seven turns.
[IBT]
Order is restored in our cities.
Chichen Itzan and Copan both starve.
Sugar Hill vBeserk -> vBeserk in 7.
Geeks Anonymous settler -> settler in 30.
Its cold in here university -> vMusket in 5.
Gold mine 2 worker -> settler in 30.
Wild Wild West settler -> settler in 10.
6 1530 AD
Chichen Itza (4) hires two geeks.
Upgrade Galley B to a Galleon and plan to rename to Galleon B.
545 gold, -15 gpt, Electricty in 6 turns.
[IBT]
Chichen Itza starves.
Spamalot settler -> settler in 10.
7 1535 AD
Chichen Itza is now at size 3; hires one geek; zero growth.
Rails complete from Trondhiem to Russadir (West Coast near Korea) and eastwards to Skeet Shoot and Bloodaxe Village.
Korean Invasion force of 7 Beserks, 1 Beserk Army, 3 Muksets, 2 cannon and 1 settler set sail from Rusaddir.
We clean out a Kazhak encampment for 25 gold.
In both West Coast Folly and Rusaddir change Cannons to rGalleons and rush for 84 gold each.
382 gold, -21 gpt, Electricty in 6 turns.
[IBT]
Nice Brown City vBeserk -> vBeserk in 7.
West Coast Folly rGalleon -> rGalleon in 50.
Furs settler -> settler in 30.
Gold mine vBeserk -> vBeserk in 12.
Rusaddir rGalleon -> rGalleon in 50.
Monster Hill aqueduct -> market in 13.
8 1540 AD
We unload our forces onto an isolated hill in Korea. The new Galleons are loaded up and sent overseas.
The captured city of Copan is/has been set to have zero growth; worker/slave in 5.
Now that we have rails to the west coast and rails to the choke point in the east, we begin to rail our core. We have four stacks of railing workers (six workers in each stack), a short stack of three workers, and one worker heading in from the science farms. We also have eight stacks of railing slaves in the core. Six of them are railing flat lands, the other two are working on a hill and forest right now. Out in the east we have a stack of only six slaves that are railing, with a few more on their way to join up with them. Both the worker and slave short stacks are away from the main railing activity, since they will rail slower.
Ah, Korea has Silks around Namp'o, which is just 2NE of where we landed.
In our core I have placed all the spare units, separated by unit type. All Muskets are in one stack, etc. They are on railed tiles. For me, this is just helpful.
[IBT]
Maya land a Knight near Saldae.
The resistance in Chicen Itza is over, thanks to an Army in the city.
Thermals rFrigate -> rGalleon in 10 (to retake/raze Centralia, which is just a few tiles away).
Middleton vBeserk -> vBeserk in 14.
Thunderfall Hills vBeserk -> vBeserk in 9.
Our People love us; we build a third story in the middle with pointy things on top.
9 1545 AD
Monster Hill is cranky; hire a geek; market still in 9.
Hire a geek in Yaxchilan, which grew to 3.
We build Kimchee City in Korea and start a harbor.
Battle of Namp'o (4) of Korea
Unnamed Army of Beserks kills a Pike with minimal damage, but does not capture the city (6 of 7).
We leave 2 Muskets fortified in Kimchee City, everybody else heads towards Namp'o and hides under the unnamed Army.
We unload eight more units into Kimchee City (4 Mace, 3 Beserk and 1 Crusader).
These units move to the hill 1N of Pusan. Pusan has a harbor, so it would be nice if we could capture it next turn and not have to rush the harbor in Kimchee City.
Defense of Saldea (1)
We have a Mayan vKnight on the mountain to the NW, a worker due north of the city and a vBeserk in the city. We have city walls and are on grass. If we attack, the odds are even: 6 attack vs. 6 defense. If we defend, at best it is also even: 4 attack vs. 2 x 1.85 (city walls, fortified and grass) = 3.7 .
We attack and lose (6 of 8).
We have no more defenders in the city, so we abandon it.
In other combat, we lose a Frigate to an Ottoman Galley (6 of 9). I sure did not expect that result.
We build Geeks 4 Hire 2 SE of Birka.
We land a Crusader, Mace and Musket south of Dzibilchaltun, the current Mayan capital.
We hire a 2nd geek in Chichen Itza and then rush the slave for 20 of 334 gold.
Our Galleons, returning from Korea, don't quite make it into Rusaddir. But we are able to load them anyway. One Musket Army, 4 cannons, 4 Mace, 2 Settlers and 1 Musket load into 3 Galleons and 1 Caravel.
Bergen (10) vBeserk -> Market in 4, to help with happiness. We have hired two clowns here to keep the locals happy.
Gap Closer grew to 8; new citizen became a taxman automaticly, taxman -> geek.
Hire 2 geeks in Gold mine 2.
Thunderfall Hills hires a geek for happiness sake.
Reeky Fish hires 2 geeks.
314 gold, -22 gpt, Electricty in 3 turns.
[IBT]
We lose the slave left behind at Saldae to Maya.
Korea attacks our units near Pusan. We win one and lose one (7 of 10).
Indian Galley attacks our Frigate near Centralia and dies (8 fo 11).
Chichen Itza slave -> slave in 10, hire a geek, city grows in 20.
Trondheim vFrigate -> vFrigate in 3.
Breeders Anonymous vMace -> vMace in 20.
Flathead Geeks settler -> settler in 30.
Denver settler -> settler in 15.
Bloodaxe Village settler -> settler in 30.
10 1550 AD
Battle of Namp'o (4) of Korea, Round 2
Cannons go 1 of 2.
vBeserk vs. rPike, Pike wins (8 of 12).
vBeserk vs. vPike 3/4, Beserk wins and promotes to Elite (9 of 13).
vBeserk vs. rPike 2/3, Beserk wins (10 of 14).
Good News
Battle of Pusan (10) of Korea
vMace vs. vPike, Pike wins (10 of 15).
vMace vs. rPike, Pike wins (10 of 16).
vMace vs. rPike, Pike wins and promotes to Veteran (10 of 17).
No more here, but we will reinforce.
Move units that did not fight at Namp'o to this stack.
Stack now contains 1 Beserk Army, 6 Beserks, 1 Mace and 1 wounded Crusader.
Canute II kills some Jutes and gains 25 gold.
Battle of Dzibilchaltun (6) of Mayan Capital
vCrusader kills rSpear and promotes to Elite (11 of 18).
vMace dies to 2nd rSpear (11 of 19).
Healthly rSpear now guards the city.
vMusket vs. rSpear, Musket wins (12 of 20).
rSpear 1/3 now guards the city.
Geek Haven hires 2 geeks.
Geeks Anonymous hire 2 geeks.
319 gold, -19 gpt, Electricty in 2 turns.
[IBT]