madscientist
RPC Supergenius
Espionage is ridiculous. Is it still overpowered when playing Marathon speed or did they fix that?
Not sure whether it's overpowered in marathon speed or not. TEch cost is still 3 X the speed of normal. The marathon advantage, so I have heard, is generally the cheaper unit cost (2X), the length of the units before becoming obsoltet, and teh speed. Whether these unit/movement itmes are a benefit or curse in marathon I am still debating. It is harder I admit, but not as mush fun to myself.
Espionage I do not see as overpowered here.
Consider, I have been patient in setting this up. The Great Wall and 1 spy specialist certainly is not a fast way to get GPs. I got 5 Great Spies, settled 4 in the capital and one for scotland Yard. I got one Great Scientist which I used to bulb education which won the liberalism race.
Remember, I have not run any other specialists in teh NE city except spies and early scientists. I do not have an academy. I have no settled GP except teh Gspies. Sure it looks overpowered now, but early on it was a big struggle and required alot of diplomacy.
Also, note that I essentially leveraged the ep's to three other AIs, and the bulk of the stolen techs were from the same AI.
SO I really think this technique could work equally as well in standard mode as well as marathon.