Aye laddies, this is going to be a hard game. Pass me the rum, hohoho.
you might struggle to make rum with no sugar plantations.

Aye laddies, this is going to be a hard game. Pass me the rum, hohoho.
no sailing has quite dramatic impacts later on in the tech tree.
no sailing,
no calendar,
no compass
no optics
no astronomy
no physics
no medicine
which means your tech tree ends with fascism, assembly line, communism, biology and combustion. no electricity or physics rule out all techs after these.
Didn't believe but it's true. The tech tree ends here.
So, this game should be an early game. Cultural will be too late, people will run over you. You can't build the UN and the AI doesn't prioritize it, and obviously no Space Race, so Conquest or Domination.
What happens if the game lasts to the point where the only research option is Sailing? Is this a loss?
I will clarify everything with this! Making a deal with the devil makes things "Interesting" on each side of the contract
No idea what will occur, but understand in my view Hannibal is one of those leaders with NO ethics or Morals!
Why not just trade for all of the techs that need sailing? I didn't see tech trading off.
That's not really possible.![]()
Me, cheat in an RPC? How could you say that![]()