RoM Latest Version

Great work Zap! Was wondering what is the best map script to use with 2.62?
 
Is Patch 2.62 save game compatible w/ 2.61 games?

EDIT: nevermind it seems to have loaded up just fine.
 
Haven't played in a while but I was wondering when did shaft mine start giving 1 unhappiness? and I thought we could only found 1 religion, if I remember correctly...

Tx
 
Haven't played in a while but I was wondering when did shaft mine start giving 1 unhappiness? and I thought we could only found 1 religion, if I remember correctly...

Tx

The one religion founding can be changed with the BUG Mod (CTRL+ALT+O), as well as other things.

Shaft mines started giving penalties in 2.60 if I remember correctly. I guess they were put in to balance the improvement or represent unhappiness due to environmental destruction (?), I guess. It makes the game more challenging and causes me to save forests for preserves.
 
If I remember correctly certain civics give unhappiness for Shaft Mines as well
 
Hello,

I noticed in the RoM forum that there are indeed few cool modmods for RoM (R.O.M.E., Nuke, Religion, etc) Can you include ones you like in your first post for faster reference if people want them?

Thanks in advance. your mod is AWESOME. Playing 2.62 (not megapack yet) at settler and marathon speed.
 
Hello,

I noticed in the RoM forum that there are indeed few cool modmods for RoM (R.O.M.E., Nuke, Religion, etc) Can you include ones you like in your first post for faster reference if people want them?
You mean like in this post? There's actually link to addons in Rise of Mankind's main thread's first post after the download links. ;) Edit: There's also direct link in my sig to addons page...

The addon list is not entirely up to date as it seems more and more people are starting to make addons for RoM and if those addons aren't mentioned here in RoM forum section but just put into file database I might not notice them until I look through the file database again.
 
Barb Civ is fully functional from jdog's perspective. Any issues it has with RoM are intrinsic to RoM.
 
zap. are you working on getting the barbarian civ component to work, or are you leaving it to jdog5000?
You've had problems with it in RoM v2.62? For me it has been working without problems in this version.
 
You've had problems with it in RoM v2.62? For me it has been working without problems in this version.

I've had problems with the stack attack: if I use it and I capture a city, sometimes I don't get the pop-up asking me what to do with the city. I can save the game at the point, quit to the main menu and reload and the first the game does is give me that pop-up.

The Barb Civ thing is a bit more complicated. I have had crashes with 2.62, and there are python errors in my log, although some do seem related to the BUG mod rather than anything in the Revolution folder.
 
I've had problems with the stack attack: if I use it and I capture a city, sometimes I don't get the pop-up asking me what to do with the city. I can save the game at the point, quit to the main menu and reload and the first the game does is give me that pop-up.

The Barb Civ thing is a bit more complicated. I have had crashes with 2.62, and there are python errors in my log, although some do seem related to the BUG mod rather than anything in the Revolution folder.
glider has said that the stack attack still has some problems with the new DLL code and that it's better to leave that option to OFF setting. If you can post those BUG errors to version 2.6 discussion so that I can check them and then decide if I need to re-direct those bugs to BUG mod team so that they can fix them for their next mod version.
 
I've had problems with the stack attack: if I use it and I capture a city, sometimes I don't get the pop-up asking me what to do with the city. I can save the game at the point, quit to the main menu and reload and the first the game does is give me that pop-up.

The Barb Civ thing is a bit more complicated. I have had crashes with 2.62, and there are python errors in my log, although some do seem related to the BUG mod rather than anything in the Revolution folder.

There is a known work around for this - just click on the mini map and everything works. You get the pop-up and everything goes back to normal.
 
There is a known work around for this - just click on the mini map and everything works. You get the pop-up and everything goes back to normal.

Thanks for the tip
 
is the new version working with vista again? if it will, can you let us know, ty
 
I have RoM updated to 2.52 now with the expansion pack. Does this version 2.62 patch update 2.52 also ? or does it work better to just erase and reload 2.62 from the beginning, hoping these files end up in the right folders again ? If I don't want to overload system resources, can you do without the expansion pack in 2.62 ?
 
I have RoM updated to 2.52 now with the expansion pack. Does this version 2.62 patch update 2.52 also ? or does it work better to just erase and reload 2.62 from the beginning, hoping these files end up in the right folders again ? If I don't want to overload system resources, can you do without the expansion pack in 2.62 ?

A lot of people have problems with the expansion pack (extra civs) for RoM 2.52 and RoM 2.62. It would seem to be something with the system, likely memory handling. Many of the people that can run it have 62 bit operating systems that handle memory better. If you are concerned about system resources, I'd recommend staying away from the expansion pack - you'll find you've plenty of RoM play without it.

I'm not sure about why you'd have a problem with the mod ending up in the wrong folders if you loaded the 2.62 fresh. One thing you might want to try is to rename the folder with RoM 2.52 as something like "Rise of Mankind 2.52" - it won't run properly but if your new installation didn't work, you could delete the 2.62 folder and name the working one back to "Rise of Mankind" and play it. I've experimented with new versions that way and there's no real problem. The games are not cross compatible and you should clear your cache between different versions of the mod, but otherwise it's quite doable.

You might also really enjoy the Rise of Mankind WOC Lite - it installs into its own folder, is designed to help deal with system resources and doesn't interfere with playing the 2.52 version at all. I've been experimenting with that one and so far its been working really well.
 
Thanks
I erased the old RoM 2.52 and loaded RoM 2.62 with the 2.63 patch, no expansion pack. It ran fine till about 400 AD and then I had a crash - but I could have saved it before. I'm also running Windows xp btw.
 
Alright, I am real confused. This thread has no mention of 2.63 patches, Megapack, or anything. Threads linking to affinity all over I am lost Civ Addick! :crazyeye:

I installed 2.62, then 2.62 megapack, then the 2.63 patch right? I tried to load the game just patching the old game, it crashes immediately, obviously I am doing something wrong here if others have it working.

I am redownloading 2.62 and the 2.62 megapack and try to patch it again. This is one great Mod, if you shake out the bugs I am sure it could be Mod of the Year. :goodjob:
 
Alright, I am real confused. This thread has no mention of 2.63 patches, Megapack, or anything. Threads linking to affinity all over I am lost Civ Addick! :crazyeye:

I installed 2.62, then 2.62 megapack, then the 2.63 patch right? I tried to load the game just patching the old game, it crashes immediately, obviously I am doing something wrong here if others have it working.

I am redownloading 2.62 and the 2.62 megapack and try to patch it again. This is one great Mod, if you shake out the bugs I am sure it could be Mod of the Year. :goodjob:
Well, I hadn't time to modify this thread when I posted the latest patch, just barely had time to modify the main thread. Anyway, the versions at the moment go like this:

RoM 2.62 Full
RoM 2.62->2.63 Patch

RoM WoC Lite 2.63 Full
(does not need patching)

RoM 2.62 Megapack
- no v2.63 patch available (and probably won't, next patch for this will be v2.7) do not use v2.63 patch for Megapack, it won't work correctly with it.

I've tried to mention in the downloads that the v2.63 patch does not work with Megapack.
 
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