amateurgamer88
Emperor
- Joined
- Aug 24, 2018
- Messages
- 1,612
On another topic besides my endless axe to grind re:Rome's UA, it's kinda poopy that the Legion's unique promotion is lost on upgrade. While it's nice that they retain their cover promotions, losing unique promotions is a lot less fun because they get to keep an interesting flavor into later eras. On the other hand, I understand that legions might simply be too powerful if they could keep their promotions, because allowing them to upgrade could mean high XP units with lots of defensive promotions, making them impossible to dislodge while causing too much damage.
Would reducing the pilum's damage to -5 be enough of a nerf that people would be okay with letting it stay on upgrade?
I can understand the need to keep certain unique promotions but pilum is one of those promotion I feel can be far too powerful. The ability to damage the garrison without taking any damage is ridiculous for melee units, especially when you can blockade the city. I feel like there's little counterplay against this later on when you can have Medic II promotions. Oh right, they also start with Cover I promotion so they will be a pain to deal with for certain as it is if you go for Cover II and Stalwart.