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RR-01 World Conquest

Discussion in 'Civ3 - Succession Games' started by rrau, Oct 6, 2004.

  1. Hajime

    Hajime Warlord

    Joined:
    Oct 3, 2004
    Messages:
    259
  2. t3h_m013

    t3h_m013 Prince

    Joined:
    Apr 9, 2004
    Messages:
    481
    got it, wont play until tomorow at least though.
     
  3. TimBentley

    TimBentley Deity

    Joined:
    Apr 26, 2004
    Messages:
    2,898
    Location:
    Troy, MI
  4. t3h_m013

    t3h_m013 Prince

    Joined:
    Apr 9, 2004
    Messages:
    481
    too right, sorry im taking so liong, but they do take ages.
     
  5. Hajime

    Hajime Warlord

    Joined:
    Oct 3, 2004
    Messages:
    259
    My PC is down - using a Uni comp.

    Waiting on an RMA for the video card, and my backup GF2 Ti doesn't work.

    Sorry guys :(. Can't even post anything without a video card, y'know?

    I'm having the -worst- luck -ever- with PC's of late.
     
  6. t3h_m013

    t3h_m013 Prince

    Joined:
    Apr 9, 2004
    Messages:
    481
    1610AD disconnect tenochtitlan.
    1620AD take tenochtitlan and raze ashur.
    1630AD celts declare war against us
    1635AD i believe that all the aztec saltpeters are disconnected. i disconnected the one by tlacopan, and i cant find any other, the one up north is in mayan land, dunno if it always was etc.
    1645 razed the 2 cities east of tenochtitlan.

    i think i took/razed around 6 cities overall, niot the best turns but yknow, i ve made progress. i may have played 1 turn to little, im not sure
     
  7. fbouthil

    fbouthil Occasional Mercenary

    Joined:
    Jun 25, 2004
    Messages:
    399
    Location:
    Montreal (Canada)
    Actually, TheMole, I think you made pretty good progresses. :goodjob:

    Boy, we were lucky with Yaxchilan becoming Mayan (I would guess a flip, not a war). Unfortunately, that means they have 2 saltpeters and will probably sell one to the Aztecs. Since we are at war with the mayans also, we might as well disconnect that one too to prevent trades.

    I see TheMole decided not to keep an incense city. A good decision considering we don't need any more lux.

    I usually starve conquered cities until they are size 1 or the required garrison is down to 1 or 2. I suggest we continue to starve those previously aztecians cities so they learn to respect their new masters. :crazyeye:
     
  8. t3h_m013

    t3h_m013 Prince

    Joined:
    Apr 9, 2004
    Messages:
    481
    theres a shipload of riflemen by the saltpeter (and aztec coal). i didn't bother waiting for the army.
    ah well, i guess i made progress but i admit the death count was quite high..... not that it matters much any more
     
  9. rrau

    rrau Emperor

    Joined:
    Feb 1, 2003
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    1,380
    Gender:
    Female
    Location:
    OK, USA
    got it, but won't play until tomorrow
     
  10. rrau

    rrau Emperor

    Joined:
    Feb 1, 2003
    Messages:
    1,380
    Gender:
    Female
    Location:
    OK, USA
    Highlights:

    1645 - switched some more productive cities from wealth to cavs

    ibt: we lost an army (they sent 5 cavs after it)



    1650 captured Trondheim with Hanging gardens, ToA, and Sun Tzu's AND disconnected/captured the Aztecs last 2 sources of horses.

    ibt: lost stack of rifle/immo going after 2nd Mayan saltpeter source.

    1690ibt: Babylonians rop raped us and dow by attacking. We didn't lose any troops

    1695: got a Great Leader and made an army. Set up to attack Babs capital next turn. Have some troops shipping on automove to the town we have on the Bab island. (may even have some other galleons on automove)


    Overall:

    captured 7 Aztec towns
    settled some towns to keep from having Aztec cavs attack from the empty areas with enormous attack ranges.
    Secured some grapes and incense
    Most mainland workers are on automove.
    Laying down rail lines in former Aztec territory.
    The Aztecs are pretty much out of gas.
    Watch for Mayan cavs, they have a rop with Aztecs and can attack from the fog.

    Roster:

    fbouthil - up
    TimBentley - on deck
    Bede
    t3h_m013
    rrau
    Hajime (skipped due to continuing computer problems)
     
  11. fbouthil

    fbouthil Occasional Mercenary

    Joined:
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    399
    Location:
    Montreal (Canada)
    I will continue the carnage (not much strategy besides that at this point).
     
  12. fbouthil

    fbouthil Occasional Mercenary

    Joined:
    Jun 25, 2004
    Messages:
    399
    Location:
    Montreal (Canada)
    1695AD (preturn)
    Aztecs land cav near Tempoala. ​
    1700AD (1)
    Conquer Uruk
    1705AD (2)
    We have tons of cav to move on our home continent so I set a continental rally point in Varna. The next player can clear it if he does not like it.
    Conquer Bergen, but lose Antioch 2.​
    1710AD (3)
    Auto-raze Antioch 2
    Conquer Baghdad, so I can get to Medina faster.
    Rush an army.
    Conquer Samarra. ​
    1715 (4)
    Conquer Eridu, eliminating the Babylonians
    1720 (5)
    Raze Medina and Basra
    Rush another army. ​
    1725 (6)
    Conquer Chichen Itza to be closer to Yaxchilan
    Mayan attack Chichen Itza, but give us a MGL instead. ​
    1730AD (7)
    Conquer Kufah
    Send the riflemen army toward Camulodunum to disconnect the saltpeter.
    Use a few extra workers as bait and it works (draws cav in the open)
    Research: Elec->RP ​
    1735AD (8)
    Raze Tizal
    Conquer Yaxchilan to remove one source of saltpeter.
    Hurry another army.
    Conquer Lugdunum
    1740AD (9)
    Nothing much.​
    1745AD (10)
    Raze Bonampak

    6 cav armies are ready to attack Palenque and almost 50 cav are ready to attack Entremont next turn. I made the mistake of forgetting the island east of that continent and 5 galleons just started going in that direction. The riflemen army was going to disconnect the saltpeter, but the attack force is moving as fast as this army, so do whatever you want with it.

    I would be very surprise if the game does not finish in this round.
     
  13. TimBentley

    TimBentley Deity

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    Location:
    Troy, MI
  14. TimBentley

    TimBentley Deity

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    Location:
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    1745(0)-Not going to bother micromanaging
    rush an army and cavalry
    wake up some galleons and send them over to the island

    IBT-Copan flips

    1750(1)-capture Palenque
    get Cyrus capturing Entremont
    capture Copan
    get another leader killing a longbowman
    capture Richborough
    capture Alesia
    rush a galleon in Baghdad and Xochicalco

    1752(2)-rush galleon in Alesia
    capture Calulodunum
    capture Verulamium, destroy Maya
    capture Augustodurum, Gergovia

    1754(3)-rush galleon in Alesia, ship units to Aztec/Celtic island

    1756(4)-leader produced in attack on Tzinzuntzen
    rush galleon in Alesia

    IBT-Aztecs drop off settler and some units

    1758(5)-capture Tzintzuntzen
    capture Lagartero, destroy Celts
    capture Malinalco
    kill settler to destroy Aztecs
    End turn, wait for automated workers, and...


    Here is the ending save if you want to see the ending stuff. Just kill the jag and the Aztec settler and end the turn.

    Well done, team.
     
  15. Bede

    Bede Deity

    Joined:
    Oct 24, 2003
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    Location:
    Cape Cod
    Nice hard fought game.

    :band:
    :beer:
    [party]
    [dance]
     
  16. rrau

    rrau Emperor

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    Location:
    OK, USA
    Everyone, thanks for an enjoyable and instructive game :thanx:

    :goodjob: :hammer: :banana:
     
  17. t3h_m013

    t3h_m013 Prince

    Joined:
    Apr 9, 2004
    Messages:
    481
    yup, cheers all (Y)(Y)
    hope to play with you all (those that arent in my sg) again soon
     
  18. fbouthil

    fbouthil Occasional Mercenary

    Joined:
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    Messages:
    399
    Location:
    Montreal (Canada)
    I understood we were on a run, but I did not expect to finish in 5t. Nicely done TimBentley! :goodjob:

    It was fun.
     

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