Thy_Spellcraft
King
I'm fine with SIP as well, as there seems to be no better option in sight. But we need to move the WARRIOR 1E or 1SE. Otherwise he'd be out of our cultural borders at the end of turn!
That too means we should start with Hunting to get a few scouts out.. Next one should be BW to be able to cut all those trees.
The start seems to be a way more difficult.. Worker first seems somehow "useless" as I only see one hill to mine. Warrior first makes no sense as well.. So this would leave settler or SH first. And as we're no more creative I'm in little fvour for SH first!
About religion I'd agree on leaving it behind and to join the most famous later on!
That too means we should start with Hunting to get a few scouts out.. Next one should be BW to be able to cut all those trees.
The start seems to be a way more difficult.. Worker first seems somehow "useless" as I only see one hill to mine. Warrior first makes no sense as well.. So this would leave settler or SH first. And as we're no more creative I'm in little fvour for SH first!
About religion I'd agree on leaving it behind and to join the most famous later on!