Chamboozer
Warlord
Woops! Oversight. Both Germany and Japan should start with oil. I'm can't believe I missed it.![]()
Noooooooooooooooooooooo!
I also noticed that countries at random times during the game would suicide themselves by declaring war on EVERY neighboring country. In this order (at different times during the game)
Chechoslavakia DOW on Germany, Austria, Hungary, Italy
Romania DOW on Germany, Italy, USSR
Japan DOW on China, USSR
USA DOW on Canada, Mexico (eventually Central America)
Italy DOW Germany (we had good relations), Greece, Hungary.
Republican Iberia DOW UK, South Africa
I found this especially strange, especially when Italy attacked me, but it did get me this hilarious message from USA.
"The nasty mexican are plotting against us all, Chancellor Hitler, let us destroy them together."
It made me think of the way people in America view illegal immigrants.
Also, I am unable to find a good use for Tanks. Panzer IV's have the same strength as Infantry, but without the attacking and defending bonuses. I only found use as city attackers after promoting them to City Raider III. Even a heavily bombed city with no Defense bonus and weakaned unit can still only net me a 60% chance of victory with a strong tank.
Just a pet peeve of mine, I noticed that the Tiger Tank has been scaled down. Seeing as how it was one of the most feared tanks of the war, shouldnt it be upped a bit, maybe to 35? Then it would be a match for Russian tanks, which brings me to my next point...
Russian tanks were never very strong individually. They won battles through numbers. Why is it then, that each of them has a +5

Why are Japanese infantry so painfully weak, and German infantry so rediculously strong? Id give Japanese a +5


IMO planes build slightly too fast. In average cities I can get a new plane in just 5 turns. They should cost 100

Thanks for the awesome mod. The global map actually turned out better than I expected.