1000 ad/Turn 0:
I wonder about what our goals are and where we should be heading with this empire, i.e., what sort of victory are we pursuing?? At this point, a quick glance at the f9 screen tells me that military or space is the way at this point?? I could use some practice on snaky continents warfare ~ as Mutineer suggested, we could take out Hatty and annex Egypt next ~ (if not, straight Dom, perhaps back-door Diplo w/Germany’s help?? We’ll see. Either way, Egypt has to go. We could use about 4-5 galleys worth of units, w/about half on reserve to reinforce the attack (so…8-10 units, w/5-6 ready a few turns later). Besides, their land is quite green!
MM Madras to get Market quicker; also Calcutta to get the Gran faster there (THEN we should work all those food tiles and save ½ of them at pop growth); want to get a worker down to Karachi to mine that hill and iron ASAP. Go to binary science and 100% (w/no culture needed and a short turnset in SGs, binary, I think, is a must); Phil down from 5 to…4 ta da!

-65gpt.
Goals:
Begin preparations for an assault on Egypt. To that end, I want some more military techs and the capability to crank them out in a couple cities. Karakorum of course should produce many, while perhaps Calcutta can send out some Galleys. We could also use two for exploration.
I press enter.
1010 ad/Turn 1:
Bangalore: Market>Courthouse to knock out that -5 maintenance; Karakorum: Harbor>Heroic Epic (see above). Our scout near giza spies a crab; the site will make a good fishing village; another one is heading to upper Egypt to spy out our future holdings. The worker team at Karachi finishes the farm on the corn; 2 go roading and the 3rd goes to mine that jungle hill.
Fred want to trade maps; ok! He won’t declare on hatty because we can’t afford their price.
1020 ad/turn 2:
Nothing much. Our scout loads up in southern Egypt. On the inter-turn, Hatty comes calling. She wants us to cancel our deals w/Fred. Thanks, but no thanks.
1030 ad/turn 3:
Bombay finishes up (I forget

) but starts on a galley for the invasion fleet; a worker-pair finishes up on the incense there, too; I send them down to iron now that Karachi’s border’s have expanded; the settler is done @ Turfan, I begins on a market. Meanwhile, I send the settler around the cape to a spot SE of Turfan, near the corn and gold there. At some point, I’d like to make another settler and stick it at the spot south of Delhi; it would make nice staging area
Hatty wants to exchange maps; sure, why not?
1040 ad/turn 4:
Lahore: Gran>Courthouse (to get rid of the -9 gpt maintenance!); iron mine in 2 turns; Karachi will have nice prod.
1050 ad/turn 5:
Philosophy in; decisions, decisions…Civil Service (then Construction>Education to Liberalism). Delhi builds a lighthouse; Kara finishes heroic>axe; Ptolemy (gs) born in kara; going to delhi for academy. The mine is done on the former jungle NE of Karachi.
1060 ad/turn 6:
Iron is connected and @ Karakorum: Axe>Sword. I shuffle some axes on the lower part of our continent to defend the impending city. Worker pair heads form the iron down to the gold by Lahore. I send the axe to the peninsula south of Delhi. Start a cottage @ Karachi w/2 workers. Kolhapur settled in the SE, near corn and gold; started on granary.
1070 ad/turn 7:
Bombay: Galley>Galley; Kara: Sword>sword. Academy built in Delhi.
1080 ad/turn 8:
Kara: sword>axe.
I SET THE RALLY POINT FOR KARAKORUM TO BE THE FUTURE CITY ON THE PENINSULA, NEAR EGYPT!
1090 ad/turn 9:
Delhi: lighthouse>galley; Kara: axe>sword.
1100 ad/turn 10:
Kara: sword>sword; Karachi: gran>courthouse. Egyptian archer-settler pair arrives in the lower portion of our continent
IBT: El-Amarna founded near Lahore and Kolha.
1110 ad/turn 11:
Kara: sword>axe. Change Kolha from Gran>Library.
1120 ad/turn 12:
Bombay: galley>galley; Madras: market>aqueduct @ 2 unhealthy, stop growth w/Eng spec; Kara: axe>spear; Calcutta: gran>library for some scientists.
1130 ad/turn 13:
Kara: spear>sword.
1140 ad/turn 14:
Civil Service>Construction (in 1), revolt to Bureaucracy; Delhi: galley>settler; Bangalore: courthouse>library; Kara: sword>sword.
1150 ad/turn 15:
Construction>Educ; Kara: sword>cat; 5 million people! El-amarna stole our gold down at Kolhapur
1160 ad/turn 16:
Kara: cat>cat
1170 ad/turn 17:
Bombay: galley>galley; kara: cat>cat; popped another one near Karachi: iron on the ex-jungle hill that’s already mined!
IBT: I trade Hatty our Philosophy for her Machinery + 10g; she low-balled me, but I’d like to have machinery ~
1180 ad/turn 18:
Kara: cat>cat
1190 ad/turn 19:
Delhi: settler>galley; Kara: cat>mace
1200 ad/turn 20:
Jaipur founded south of Delhi; begins on library for culture. At Jaipur, we’ve got 3 galleys, w/2 more en route, 1 in production. Also, we have 6 swords, 3 axes, 1 spear w/1 sword and 4 cats en route. Educ is due in 3 (w/an aim to taking Nat’l w/Liberalism).