methastasis
Chieftain
- Joined
- Aug 9, 2012
- Messages
- 2
There is any chance of runing this mod with only 2 gb of ram?
because i have ed up one of the ram slots
because i have ed up one of the ram slots
1st, and sorry about this , but do not use GEM, SEM, Perfect World or Perfect Mongoose maps. They are heavily scripted and require more ram. Use one of the "regular" BtS maps.
Turn the Graphics down to Medium.
Do Not use more than 7 AI on a Standard size map. Do not use Barb Civ or Barb World. Do not use REV. Any setting that will generate More Civs will use more ram.
Do Not use Mastery Victory setting either, keep Victory settings to 2 or 3 conditions.
Try this for starters.
JosEPh
One thing I never understood is how the graphic settings affect your normal RAM. I was having video memory crashes left and right as well when I was running my 32 bit Windows, which did get a lot better when I turned down the graphics.
These type of problem is now entirely gone after changing to 64 bit, with the exact same hardware configuration as before.
So obviously even if the graphics cards itself would be able handle all the stuff, the lack of RAM (or what Civ considers as RAM, as it doesn't play along very nicely with the page file) can also cause some video memory errors instead of a more "fitting" general memory allocation error.
Part of the problem is Civ IV is old, graphics cards were new when it was written. This means that some of the graphics stuff is done in RAM not in the video memory.
i got 4 gb of ram total (i'm still desperately looking on my calender when i can upgrade it to 8 gb)
it works Perfect on Medium size maps and large size maps do also want to work though Viewports are badly needed on large map (haven't gone GEM but i do use Perfect world and high end Graphics options)