Turn 0 Made a deal with JC ( he was going to finish it next turn)
Turn 1 Traded corn and banana per fish and clam (for our sushi cities) with Wang
We got a GA ( will bomb ex-incan capitol... no way well get 2 more GP until we launch )
Turn 3 We got a nice event:
Frederick is gearing to a cultural win. Too late, dude....
Turn 4 We got the last of the SS techs:
Finished one engine and stasis chamber. Will launch in 1908, estimated arrival to Alpha Centauri 1918
Turn 5 Capac got new and stronger weed....
Finished another engine
Turn 6 Got Refrigeration. Heading for future tech 1 ( extra

and

)
Turn 8 Major spy activity:
Doesnt matter:
Turn 14 I spotted this, after QSH changed civics to Theocracy:
Will build some more units ( AI are very prone to attack people that go space )
Turn 16 QSH declares war.....
Turn 17/8 Major battle in the east of the country... We have the upper hand. QSH receives our only nuke ( thanks god I remembered to build Manhattan... ). Major spy activity ( not all from QSH, I presume )
Turn 19 As expected:
Save below from turn before victory