Scenario Project: The Persian Empire

TLC, Dahae Satrapy has moved becuase the Dahae have moved. They used to live at the Tien Shan Mountains, but during Darius the Great's reign they moved into north Parthia and settled along the river which used to run from the Amu Darya to the Caspian Sea. But sometime before 256BC though the river disappeared and with it did most of the Dahae.
 
TLC-I thank for all your work, even though it didn't pay off. :)

Gisli-I agree, will be done, thanks:)

MC-Hey could you get me a map with that river on?
 
Originally posted by Yoda Power
MC-Hey could you get me a map with that river on?

You mean like this...

Originally posted by Cimbri
Good idea Yoda :yeah:

This should help you with the Steppe Tribes. This map also has the original Persian names for regions and tribes.

persia_map.gif
 
Originally posted by Mongoloid Cow
TLC, Dahae Satrapy has moved becuase the Dahae have moved. They used to live at the Tien Shan Mountains, but during Darius the Great's reign they moved into north Parthia and settled along the river which used to run from the Amu Darya to the Caspian Sea. But sometime before 256BC though the river disappeared and with it did most of the Dahae.

That was kind of what I was saying, wasn't it?

Yoda: No problem.
 
Im starting to place resources, though I need a good map showing resources(hint hint;))
 
I could try and find maps showing where to find mineral resources etc - indeed, it would probably be easier to than to find Achaemenid period city locations - but since resource placement no doubt is going to make big concessions to gameplay, I'd like to have something slightly more specific to look for than "a good map showing resources". What resources, and what degree of accuracy in location?

How did you end up avatarless, btw?
 
Well I would like to keep a map as reference when I place the resources. Ofcause gameplay will be important. The more accurate the better really. Since I/we havent decided on all the resources yet, all maps are welcomed;)

I ended up avatarless because I cant find a good one, and I had to change since christmas is over.
 
Ok time for an update:

I have begun adding units.This is one of the things I considder very boring, and thus I take a long time to do it;)

I want to discuss goverments. Each civ will start with a certain goverment, and they will not be able to change. These are my suggestions:

Oligarchy, Sparta and Macedon
Monarchy, Lydia, Babylon, Egypt and Media
Empire, Persia
Democracy, Athens

But what about Thrace, Saka, India and the Greeks?
 
For Thrace and the Saka, I suggest something like "Tribalism" or "Tribal Federation". Communal corruption, worthless spies and diplomats, no trade bonus, no hurrying, decent military support.

For the "other" Greeks, you could have "City States", also with Communal corruption, but with trade bonus and Paid Labour. Normal diplomats/spies, some military support.

For India, presumably Monarchy.
 
If you want to, you can use Tribal Council, Oligarchy, and Imperialism (from various scenarios) as an idea for governments (Imperialism could be like "Empire").

I think Rise of Rome might be the best place to look for each of the governments (except Democracy).
 
Ok here is what I plan for each goverment:

Monarchy: Works more or less like normal. Though with war wearness.

Oligarchy: Cheap military, no war wearness, communal corruption.

Empire: High corruption, but ability to build Satrapies. No war wearness.

Democracy: Commerce bonus. War waerness and problematic corruption.

City States: Low Corruption. Expensive military and high war wearness.

Tribal Federation: Communal corruption. No war wearness. Works like Despotism on food, shields and trade.
 
Looks good, I think.

The reason I suggested Communal corruption for City States was that since the "other" Greeks really represent a bunch of indep states, it doesn't make too much sense to have higher corruption in outlaying cities than in central ones.

Re: Satrapies: It seems that with the next BETA patch (promised for Jan 10th) FP-type wonders are finally going to work as they should. With the currenty BETA patch, a Satrapy outside western Iran is going to have minimal impact, and let's not talk about release C3C.
 
How do you get to build more than one Satrapie?
 
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