[Scenario] Stalingrad

Gedemon

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Use this thread to discuss the Stalingrad scenario.


State : this scenario is almost finished, only the Soviet real Order of Battle and secondary objectives are to be added.


Map Size : Small (friendly to all computers that can launch Civ5 :D)


Description:

Take control of U.S.S.R or Germany during the battle of Stalingrad.

the game end at turn 31, the side who has controlled Stalingrad for the higher number of turns wins.

Secondary objectives are coded for Germany and will influence your score (mouse over the score information on the top panel to see all objectives)

Reinforcement will spawn to reflect Operation Uranus, Little Saturn and Winter Storm.


Screens (clickable):

 
The re-inforcments are a pain in the arse!
I managed to make a few defensive lines that stopped a few advances but not very well! :mad:
The Russian re-enforcements are way too overpowered and I cannot cross the coast of Stalingrad to eliminate the amphibious menace! Also, you can only build in some cities!
 
Well, difficulty is needed for challenge...

Usually I win at deity for both side, but I've got the advantage of having made the map :D


A small preview of next version (click for full screen), with Soviet secondary objectives added:

 
I want to test it with the GMR, but first I need to balance it (too many units at start when both player are humans)


Preview of Victory Screen :

 
thanks, I'll fix that :)
 
Posted on bug thread but not fixed.
Scoring system wrecked, no re-enfocements.
 
do you have older version of the mod still installed ?
 
I have version 31, which is good for everything else!
 
but have you removed v.30 and previous ?
 
please post your lua log then.
 
Not sure how to do that...
 
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