Originally posted by Trip
Mostly, I want the line infantry uniforms for the countries I listed in my first post. Beyond that, the uniforms can be transferred over to artillery/cavalry/etc. will a fair amount of ease.
I didn't really plan on changing the look of the units, the difference is mainly used to reflect the changing tactics, along with giving the scenario a bit of 'umph', rather than using the same exact units for 1000 turns.Originally posted by Steph
Some comment on the units you plan to have :
The armies at the time didn't evolved that much. Between 1795 and 1815, the way to fight changed, but not really the weapons, or the uniform.
As I said, I didn't really plan on making the different units have different uniforms, just slightly different stats.Finding different looking unit for early / late napoleonic wars will be easy for infantry, at least for most of the countries. It will be harder for cavalry (for instance, for France only the carabiniers had an important change in the uniform).
We can fudge a bit there. I'm still not done with the unit list, so the 1792 Imperial Guard may disappear before too long, or it may not... I'll have to see.Some other units will be hard to do, like Imperial Guard 1795 or Polish musketer 1795, as they didn't exist at that time.
Good suggestions. The unit list isn't the do-all end-all as it is right now. I just have to make each unit useful. When you say 'range attack' for Dragoon what do you mean? Do you mean giving it bombardment (which makes things pretty tricky)?Personnally, I think the units should be done another way.
There should be :
Infantry :
light infantry, line infantry , guard / grenadier
Cavalry :
Cuirassier , Dragoon, Hussars, or equivalent (heavy, medium, light cavalry).
Cuirassier : high attack, 2 MP
Dragoon : range attack, 2 MP
Hussar : poor attack defense, but 3 MP and ZOC (harassing tactics).