I keep hearing about optional techs and must-have techs, so can someone tell me which techs should be gotten ASAP?
My guesses(in order):
Bronze Working for Spearmen
Philosophy for free tech
Republic to switch to republic asap
currency to get marketplaces
-
Feudalism to get Pikemen and Medieval Infantry, might get for Sun Tzu's too
Gunpowder to get Musketmen
Military Tradition to get Cavalry
Either Economics or Music Theory for wonders
-
Steam Power for railroads
Replaceable parts for Infantry and Artillery and faster workers, and also for engineers
Motorized etc for Tanks
Flight for bombers
Electronics for Hoover Dam
-
Computers for Mech Infantry
Synthetic Fibers for Modern Armor
Robotics for Radar Artillery
halp
My guesses(in order):
Bronze Working for Spearmen
Philosophy for free tech
Republic to switch to republic asap
currency to get marketplaces
-
Feudalism to get Pikemen and Medieval Infantry, might get for Sun Tzu's too
Gunpowder to get Musketmen
Military Tradition to get Cavalry
Either Economics or Music Theory for wonders
-
Steam Power for railroads
Replaceable parts for Infantry and Artillery and faster workers, and also for engineers
Motorized etc for Tanks
Flight for bombers
Electronics for Hoover Dam
-
Computers for Mech Infantry
Synthetic Fibers for Modern Armor
Robotics for Radar Artillery
halp