I played your map, very interesting. Had never played Inca or Small Pangea, so lots of learning too. I won, SV, on t256.
Tried to play a similar game to what I think you played, so planted my 4 cities in the spots I think you did. Cap settled in place, 1st expo next to the NW, 2nd expo next to the mountains north of the cap, 3rd expo in the peninsula to capture Barrier Reef.
As I wanted to hit Edu at 115 like you did to benchmark the Edu-->ST that we discussed (missed by a couple of turns, Edu at t113), I did not build the GL. NC later than you, around t90, with 3 cities, put down the 4th a turn or 2 later. My first 100 turns were not very good, I only managed to steal 2 workers, 1 from Hanoi and 1 from India, so I had to built a couple more. This was compounded by the fact that I did hover around the CS and India for 40 turns or so, but no workers, and that cost me India's early DoF, which usually helps enormously with money to rush buy libraries and Unis. This slowed me down significantly, and my scouting suffered, I should have been able to plant the 4 cities and NC 10 turns earlier, and with better growth from improvements. As soon as I made peace with Hanoi, by t70 or so, I got the DoF. That was the only DoF I had for the whole game, I think I did 4 RAs with India.
Got a couple of culture ruins (including the first one at t4 or 5, yay!), 1 tech (Archery) and 1 pop ruin, the other 2 were map and barbarians. Did not quite beeline Edu, wandered into Construction for terraces and Sailing and Optics for trade route and Lighthouse.
I built Oracle around 100, by then I had realized that the AIs were not aggressively building wonders (GL was gone at 56, really late, and no other wonders were built until t80, in spite of Rome and Egypt being in the game). So I decided to go for Petra in the northern expo and got it on t118. That gave me a nice production expo, although it was not a monster Petra.
Entered Renaissance through Astronomy, as I did not time it right difficult in Immortal, opened Patronage and Consulates (just in case of happiness problems, it was a mistake I think). Then Rati opener and Secularism. Could only rush buy 2 Unis, and had to hard build the other 2. Filled the specialist scientist slots as soon as I could without crippling my growth, trying to keep cities growing at a rate of 1 pop per 8 turns, but was not always successful. Managed to rush buy 1 observatory I think and hard built the other 2.
I took a Food for Camps pantheon, I think stronger in this map than Fertility rites specially for early growth. Got the last religion, very weak, Tithe and Divine Inspiration (2 faith per world wonder, I was planning to be a wonder whore and I needed to produce faith). Then Itinerant Preachers (Expand religion farther, Religious Texts was gone) and Feed the world (1 food for each Shrine and Temple, I was planning to build temples as I needed more faith). Decided to not defend it, so my 3 expos were converted and I got Monasteries, and I planted the first GP (my mistake, I could have avoided the spawn by buying a monastery but lost focus and screwed up). My cap retained my religion throughout the game.
I founded World Congress by 150 or so. Proposed WF, I thought I would have built the Schools and PT by t180, but was a little bit late, won WF anyway but it was quite tight and interfered with some of my science buildings. I had saved all a couple of GWs and spawned another one with top culture, so I got easily 5 policies in 20 turns. Next round proposed +33 percent GS generation, all the AIs hated it. After that International Games for silver medal and less agro from the AIs, and won before the next vote (I had proposed Cultural Heritage sites, which the main AIs were kind of OK with).
I hit ST @ t169, so no problem getting it by the 185 benchmark. Had lot of cash the whole game, Inca is a pretty cool Civ due to no cost for hill improvements and Terraces are kind of OK too, especially early in the game.
The rest was just growth, the usual beelines, and rush buying scientific and growth buildings as often as I could by borrowing from India and my own cash. Built a bunch of wonders, Sistine, Pisa, PT, Maussoleum and Machu opportunistically and VERY late mostly to fulfill CS quests, Big Ben, and Forbidden Palace, Hubble rushed with a GE. Took Freedom and also built SoL.
Policies: I filled Tradition, Rationalism, Patronage opener and Consulates, Commerce opener and right side to Mercantilism was planning to rush buy parts with Freedom tier 3. On Freedom I took the usual Avant Guard, Civil Society, Universal Suffrage, Capitalism, New Deal, Space Procurement.
I planted just 1 GP and the first GS.
End game was good, but not perfect. Naturally spawned like 7-8 SG, and got 4 from wonders (Pisa, PT, Hubble), got 3 with faith. I also faith bought a GE for Hubble and to fulfill a CS quest without realizing that one was going to naturally span a couple of turns later. That cost me 3 turns. I also made a mistake and started saving Gold too late, so I finished the SV necessary techs like 7 turns before I actually had the money to buy all parts, so that cost me a few turns too. I noted that I hit 1000bpt at t233. At the peak, I was producing something like 1200bpt for 8K GSs.
Thank you very much for the save, it was a lot of fun. I am tempted to play it a second time and include the GL slingshot and earlier NC, but don't have time as I really want to play the GMajor and the GOTM.
Screenshot of my little empire at Victory turn, being attacked by Rome (they declared war 2 turns earlier, too late!!!
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