Skallagrimson
Deity
- Joined
- Sep 12, 2006
- Messages
- 2,043
I agree about the option to make UUs based on play. But I thin it should be technologically based.
Example: You are the first to discover Rifling! Choose a UU:
1. Redcoat
2. Not now.
I like that idea too. The only real tech "race" currently is to Liberalism and most strategies completely warp themselves around that. But if UUs were based on several tech races out there, it would widen the field for different beelines.
1st to Gunpowder: Musketeer
1st to Guilds: Cataphract
1st to Engineering: Landsknecht
...and so on.
This isn't so much for the unit side of the game, but to make tech racing less one-track, more multifaceted.