Preturn
I cruise through the cities...there will be a couple of whipping opportunities next turn like nocho pointed out. Gotta make sure I don't miss them.
I order our covert agents to focus more on Gandhi as he is close to learning Currency.
(1) 445 AD
I send 001 over to Agra in Indian lands to be the backup spy for currency.
Workers are busy all over the globe improving tiles.
Our happy cap should improve nicely with the new additions of dye and silver.
Ligurian recieved the benefit of a chop this turn so I will wait to save the whip for the granary next turn.
Essen gets its monument whipped though.
Oh I also switch Frankfurt to a worker build.
I think I will finish the settler at some point and keep him on ice until we find a suitable location for him.
(2) 460 AD
Essen monu>courthouse
Ligurian monu>granary
We have an impressive worker fleet here team...lots of worker moves each turn so far!
(3) 475 AD
Berlin temple>HA
Our happycaps rise as the first dye is hooked in Cologne.
(4) 490 AD
Monty wants us to join him in his fight with the Greeks.
I do fear that Alex is currently winning the war but now isn't the time to help out.
(5) 505 AD
Hamburg temple>cata
And its pasture is back!
Dortmund whips its courthouse.
Bananas near Essen are plantationed...just need a road now.
(6) 520 AD
We catch a spy infiltrator near Hamburg.
Dortmund courthouse>granary
Alex makes peace with Wang Kon...still at war with Monty.
(7) 535 AD
Berlin HA>axe
Frankfurt worker>settler
Question? What kind of city is Frankfurt going to be?
I find it kind of handy to put a sign on the city tile to remind us what to build...can we do that here too?
Time to steal us some Feudalism...but first an aside.
The spy camped in Wangs territory was sleeping...please try to avoid that.
I realize that this game especially is going to require lots of camping by our spies, but every turn we forget about them is a turn that they could be caught!!!
Moving on...
Feudalism has been nabbed!
Plus, our spy returned home safely!
(8) 550 AD
Hamburg cat>cat
We don't have enough points to steal currency yet.
So I am going to assign all EPs to Gandhi to speed up the process.
This should only take two turns with full weight on Gandhi.
002 is moving to Alexs city to be the backup for stealing Metal Casting which is due in 10 turns.
Munich has a good whip opportunity...normally I don't like to whip a cottage town.
But this city is working a plains forest and a newly built cottage so no harm.
Ligurian whips its granary.
Same with Stuggart.
(9) 565 AD
Munich temple>spy
Ligurian granary>courthouse
Stuttgart granary>courthouse
Not quite enough points to steal currency yet.
I do make this deal with Hammy...
(10) 580 AD
Berlin axe>longbow
We have enough points to steal Currency now.
I love the odds we are getting today...95% and 98%
Success!
We make it back to Berlin without a scratch!
003 has earned his stripes.
The boost from Currency allows us to bump to 50% espionage while breaking even.
It seems like a good stopping point but the tech steal from Gandhi will leave us without his demos and research...can't have that.
I will play until we are back to proper spying levels.
(11) 595 AD
Alex requests our help in destroying the Aztecs...not at the moment buddy.
Hamburg cat>cat
003 is sent off to Gilgamesh to perhaps steal drama.
I readjust the EP levels back to proper levels.
No weight on Wang...not helping us by teching currency.
2 weight on Ragnar for potential revolts.
2 weight on Alex to steal Metal Casting.
EDIT: I just noticed that we can sell Mono to Ragnar for 150 gold...that sounds like a good deal to me.
Also thought I would put up the demos screen for those interested.
Roster
Sengir
Norvin Green
Whosit
nocho
sturick - just played
Meiz - up next