OK, so we just started our anarchy and lost our iron. In retrospect, maybe I should have grabbed the game for a couple turns before letting Bede have it. I would have at least been able to get out a settler for the gem town. Of course, its not a huge deal, being REL.
I need to start pulling back the troops, and then switch wars. Im not sure I can even get the Celts to help us, we dont have a lot of goods to barter with.
I make peace with Hittites, getting HBR, Writing, Const, 79g, and two dinky cities. (Aleppo and Hattusha). Immediately declare on Abu. Cant talk with Celts since we have no embassy, and it wont let me build one yet. Research set at MM.
130 BC (1) Memphis riots before I realize Bede prolly didnt fix all the cities for me, huh?

Notice that we have a settler en route to the gems. Still cant establish an embassy, maybe because of the anarchy?
110 BC (2) New King Sesn named.

Establish embassy for 85g. I can get the MA for 21gpt (our entire income), and 67g (leaving us 2). Ill hold off a turn or so to try to have a little money to work with. WC rides into undefended Tire Iron and auto razes it.

Should have been our citizen, right? Iron Skillet has a pike in it, unfortunately. Least it isnt a musket.
90 BC (3) Dial up Celts again, this time we can get the MA for 20gpt and 84g, saving us a total of 3g over the span. It does leave us with a couple gold (5), and 1gpt. Gonna be walking the razor edge a bit, but I do it. I manage to dig up a couple taxmen to get us up to 6gpt. Gem Warfare founded. Have yet to see an Arabic unit.
70 BC (4) For whatever reason, the people decide to put a new front on the cave. Sending troops across the continent.
50 BC (5) Greeks (last civ) settle a city near our lands.
IT Spear in Gem Warfare defends vs an elite horse.
30 BC (6) Meet the Greeks, theyre up the same as everyone else. Cats rl an archer near Iron Skillet. Attack and kill it with an elite archer. Send Hittites Monarchy and wine and 6gpt for CoL and Philo. MM was too expensive.
IT Arabs come talking peace, will even throw in Lit.
10 BC (7) Not much doing, just moving more troops around.
IT Lose an exposed WC on defense. Doh!
10 AD (8) rl two pikes in Iron Skillet, and archer outside of it. Flawlessly lose a WC attacking Iron Skillet. Two swords finish the job though. Tire Iron too founded, and just like that we have both iron back.
30 AD (9) Gems now connected, can lower lux to 10%, getting us up to 20gpt.
50 AD (10) Moving units towards Muscat, I want the Dyes.
Wrap Up Well, I kinda had to mortgage our economy for a bit there, but I feel like we are in better shape now. I have met very little resistance from Arabia. They seem to be having trouble getting through the Celts. I was pretty stupid with the WCs, and had to build a couple more to try and trigger the GA with. Remember that Bede gets another go when we trigger the GA.

Most of our units are either in We Smell Good, or Iron Skillet. Be wary of the Hittites, I have seen some random units moving towards the area of Memphis. There are a couple Celt settler pairs running around that I didnt boot, for obvious reasons.
M60
UP!
SW
On Deck
I wont be around until Sunday evening, or possibly Monday