the Angkor Wat grant the specialist one more hammer. I want to make a similar thing, but actually what i need is a kind of building grant more commerce, hammer or culture for speciallist just in the current city, not all. But I looked into the xml file, it write like this:
<SpecialistYieldChanges>
<SpecialistYieldChange>
<SpecialistType>SPECIALIST_PRIEST</SpecialistType>
<YieldChanges>
<iYield>0</iYield>
<iYield>1</iYield>
<iYield>0</iYield>
</YieldChanges>
</SpecialistYieldChange>
</SpecialistYieldChanges>
seems like it can only make all priest in country get one more hammer, and even only hammer, not commerce or culture
and another thing is I can't find a way to limit building for local recourses. For example, like ironwork in civ3, it can only be built when there's iron and coal around the city, NOT WHOLE COUNTRY. But this aspect is important for making cities vary among different regions
aha ~~~~ I just hope my understanding is wrong, and all above could be implemented in CIV4~~~
<SpecialistYieldChanges>
<SpecialistYieldChange>
<SpecialistType>SPECIALIST_PRIEST</SpecialistType>
<YieldChanges>
<iYield>0</iYield>
<iYield>1</iYield>
<iYield>0</iYield>
</YieldChanges>
</SpecialistYieldChange>
</SpecialistYieldChanges>
seems like it can only make all priest in country get one more hammer, and even only hammer, not commerce or culture
and another thing is I can't find a way to limit building for local recourses. For example, like ironwork in civ3, it can only be built when there's iron and coal around the city, NOT WHOLE COUNTRY. But this aspect is important for making cities vary among different regions
aha ~~~~ I just hope my understanding is wrong, and all above could be implemented in CIV4~~~