~ SG: Utopia of Babylon ~

You know; this will probably be the fastest time we've ever completed an SG. :)

Alright, will play in 8-9 hours' time. ;)

Count me in for the American SG too; having never played an expansionist civ before.
 
You know; this will probably be the fastest time we've ever completed an SG.

Thats probably because we had 5 responsible, top-notch players. ;)

Everyone took their turn on time, and there was no disappearing acts.
I know donsig, Sirian and Charis have other games going too.
Good effort from everyone.

Now lets win this suckah! :king:

Good luck, KD! :goodjob:
 
A lot of building and pollution cleaning up.

Highlights : -

1575 - Renegotiate some lux deals for more $$$.

1580 - Persia and Egypt MPPed. Elizabeth had better watched out. :lol:

1585 - Building the Manhattan Project in Babylon (for its culture points). Of course, nuclear weopans are a good insurance too. ;) Fishpond switched to the UN. 10 turns to completion.

1600 - France and Iroquiseland MPPed. We had better watched out. :(

1605 - Renegotiate some deals. Cut down on imports. Our younglings are too accustomed to a luxurious life-style. ;)

1615 - Berlin building the Apollo Project. The stars will be within our grasp soon.

1635 - Built the UN. Diplomatic election followed. We almost lose/win the election (depending on how you look at it). It was a tie betw us and old Xerxes. :( Time to persuade some of our friends how to vote right, I say. :lol:

End
 
Well we better start sucking-up to Cleopatra if were going to try that again. :lol:

Damn, I thought that would be the last turn too. A good turn though.

Charis is up, lets see what shakes loose.
 
That was close! Guess Hiawatha 's still a little upset that I cut off his supply of gems. Oops!
 
Well how much did you suck up to them?


Before I vote I tend to give away free luxuries, cash, and sometime cash ;)
 
Haha! Fern is size 12! And I just founded that thing recently.

Did somebody actually (gasp!) build a granary there??? :eek: Or has it been more turns than I realize? :p

Glad we didn't lose the game. I say, forget the vote. Let's build a ship and make sure we win! We can diplomatically win by being the first to (diplomatically and culturally) arrive on Alpha Centauri! :lol:

- Sirian
 
It was indeed a very close thing. Phew.

Anyways, have started the Apollo Program and the next tech is semicon so we're well on our way to a space cultural and diplomatic victory. :)

Before I vote I tend to give away free luxuries, cash, and sometime cash.
Eh, nothing? :p

One is not used to having to suck up to 3rd rate minor powers to win. :lol:
 
Did somebody actually (gasp!) build a granary there???

Something's happened - I've been building granaries in my other games now. If only I could get as many leaders as we've had in this one...
 
I've inspired a change? :love: Granaries! :goodjob:

POPULATION == POWER

And hey, even if you're the only one who starts to build them, while Joe and Knight itch at the borders, waiting to be unleashed on the next target, your game results should improve notably. :)


- Sirian
 
Well, joe built a granary (*gasp*) in our American game now and we're also gunning for Pyramids. :)
 
Well Sirian, one of the reasons I asked you to join was to share your experience with us. Thank you.

In a militaristic game, Im sure I could return the favor.

As for the UN dilema, I think some generous luxury trading and MPPs may flip someone to vote for us next time.

I would concentrate on Iroquois. I think they are the weak link.

Its worth a shot.

I do not consider spaceship a victory option. We began with the understanding that it would be culture or diplomacy.

Culture means playing many more (boring) turns now. So I cast my vote for another attempt at the UN. I am not sure, but I believe the vote comes around every 20 turns.

Lets try influencing Iroquois and Egypt to our side.
 
Unfortunately, the Cultural Victory option leaves something to be desired. Having to have more than double the next best rival is just brutal, pretty much makes that a semi-Conquest option by default, since the only way to get double everybody else's culture on a robust difficulty level is to eliminate the strong rivals.

And the one city 20000 cultural deal requires complete dedication to early wonder building, right out of the gate.

If you don't want a space victory, then yes, we'll have to persuade some more civs to vote Babylonian! :) That is probably not as difficult as it sounds, but still could get tricky.


- Sirian
 
Originally posted by Sirian
Unfortunately, the Cultural Victory option leaves something to be desired. Having to have more than double the next best rival is just brutal, pretty much makes that a semi-Conquest option by default, since the only way to get double everybody else's culture on a robust difficulty level is to eliminate the strong rivals.
Well, at least we have the hardware to do it now. :) Our cities are now pumping out battleships, tanks, mechs etc cos well, I don't know what else to do with them. :D
 
Originally posted by Sirian
And the one city 20000 cultural deal requires complete dedication to early wonder building, right out of the gate.

If you don't want a space victory, then yes, we'll have to persuade some more civs to vote Babylonian! :) That is probably not as difficult as it sounds, but still could get tricky.
- Sirian

Since Babylon will reach 20000 cp near the year 2000 i'm courious what you'll choose the secure win with a lot of boring turns or to risk the vote for a much sooner victory or loss

Anyway thanks for all those interesting games, stories and discussions .

Good Luck with the UN-Vote
Rowain
 
The world was in confusion...

... whole nations were riding the fence.
... they were unsure of their future.
... there was fear of climbing into a space ship.
... it was a time to call forth a man of action.

Charis 'The Hammer' Hammurabi comes to power! :hammer:

His plan: "Negotiate" a diplomatic victory.
If you've seen the movie "Fifth Element", you know what happens when Bruce Willis goes into the room to "negotiate".

:hammer:
Charis
 
1635 AD (0) - The last UN vote had come out Babylon+France+England vs the vile
Persians, the cultureless Iroquois, and the scandalous Egyptians.

They bring in 'The Hammer' (Charis Hammurabi) to 'negotiate' a solution.

Negotiate???? Screw that!! We've pansied around all game lickin' boot instead
of kickin' butt!! Time to open up a big ole Babylonian can o' whooparse
and let loose!!! "But... uh, sir?!" "QUIET! My pet project the Manhatten
Project is underway, done soon. I'll have nukes, and by the stars, I'm a'
gonna use 'em!"

:eek:

1650 AD - The Manhatten Project is completed.
1655 AD - Tactical nukes are rushed throughout Babylon. ICBM's, nuclear subs,
and launch vehicles are prepared.
1660 AD - The Hammer opens up the red button case, and presses it.

Nuclear launch authorization. Code authorization... "HAMMER" :hammer:

1680 AD - Just twenty years later, the Iroquois nation is destroyed. Actually,
that's far too weak a word. It's glowing. Their fields are awash in glow.
They are no more. Egypt is devastated. Their top fives cities gone.
Thebes lights up the night sky, even though all electricity sources have been
destroyed.

1690 AD - The governors plead for him to step down, but the Hammer cannot be
stopped. Even his allies, France and England, are having major doubts. They
try to talk to him, try to get him to calm down.

Nuclear launch authorized vs Paris and London. Code authorization... "HAMMER"

1700 AD - Global warming strikes in 27 spots. The aquatic live in Fishpond
are so badly contaminated, it becomes more like the Dead Sea.

1705 AD - Finally, and rather belatedly, the Hammer steps down.

The "Negotiations" are complete. All five of our enemies are begging to
surrender at any cost, and the spaceship is on its way to completion.

It's time to get off this stinkin' planet...

Charis 'The Hammer' Hammurabi, signing off.

EDIT -- forgot to post the save file, will do so next post.
 
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