Sgotm 01 - C F R

Also, some military coments - we have many elephants and knights as enemy is heavy on horses and melee, but might need more maces for city busting. Can take 1 from Mecca and 1 from Medina right away, also some are guarding captured southern Us city. Replace with longbows and move into enemy territory.

Again, some more pikes might do good.

My plan for Damascus assault was (now realizable only when souther stack arrives) - couple suicide catas, then maces to kill off longbows, then pikes and elephant to kill horses. Should still work ;)
 
Looks good!

Yes, the galeon should be turned back immidiately on the next turn and already on this turn we should hire 2 more artists in Persepolis putting it on starvation for a turn. Then the GA will be born already next turn and can move towards the galeon.

Damascus should fall in 2 turns from now and Washington also sometime soon. and IIRC that should give us domination if we fill all the tiles. But we must be very carefull now to settle all the gaps in time. And we should not loose any cities to Washington who has galeons now.

And we need to switch all the high production cities to settlers. Go through all the cities and if a city can build a settler in less then 10 turns, switch it to settler. We cannot wait for the resistance to end and we we should be ready to claim more land in case Damascus, Washington and culture bomb won't bring us over the limit, so we should raze all cities we capture and resettle them. (except damascus and washington, where we are going to detonate the culture bomb.)
 
I've thought we have only one culture bomb for Washington. Resistance in Damascus will not last that long imho, it is not a native American city, so, may be 6 turns. So, by turn 8 on Cat's watch, resistance will finish there and we can extend the borders may be even twice if we set it to starve will all citizens as artists.

We still migt use some troops against America, especially in taking down Washington. Roosevelt might be able to build a few units and send them to reinforce the city or counterattack Damascus.

I'm not sure if mountains count towards Domination. I've though all land tiles count (mountains + desert included :confused: ). Lakes most certainly do not count but also I'm not 100% sure on that.

We can also swithch to 100% culture for 1-2 turns right before the end and extend the borders a little bit here and there to be sure that we get to the limit. On the other hand, switching to slavery seems somewhat risky here, we barely have enough population.
 
I also think - and I presume Obormot reserved bomb for Washington DC only - that Damascus will stop revolting by itself. However, I do think it is 100% American - it has 60% culture and no adjacent arabian borders.

Who knows exactly on mountains?
 
All land tiles must be included.
Really we don't need Washington for Domination if we will use Culture bomb. But bomb will be available only on 10-th turn. If it will be possible to capture Washington earlier and force culture in Damascus to 150 - we could save 1-2 turns. But, I think, really we will win on 10 or 11-th turn. And we must add city west from Thebes.
 
Dynamic said:
And we must add city west from Thebes.

Yep, can grab couple tiles. Use Moscow to get it in ~7 turns.

I wasn't settling with island and between Machu Pichu and Cuzco settlers to save money, but seeing as there are so few turns to make, I think we should do it to grab land sooner to understand how much more do we need. 1st citizen on artist and fat cross in 5 turns.
 
Dynamic said:
All land tiles must be included.
Checked in worldbuilder - yep, you're right, mounts are included. Will know.
 
1328 (1) – Preparing for capturing Damascus. Americains lost 1 their catapult, attacking our mace.
1334 (2)- GA in Persepolis. Taking Damascus, loosing……. some units. Revolt – 8 turns.
1340 (3)– Washington has just 5 defenders (4 bows and 1 pike). 6-unit American stack near Boston.
1346 (4)– Americans killed 1 unit in Boston. Gandhi completed Taj-Mahal and started Golden Age. Declaring the war to Saladin.
1352 (5)– capturing Basra and finishing Saladin. Revolt 3 turns. Reducing defense in Washington to 0%.
1358 (6) – wonderbuilder Ghandi completed The Spiral Minaret. Washington captured loosing just 2 suicide catapults. 10 turns of revolt.
1364 (7) – Roosevelt turns to Buddhism.
1370 (8) – GA arrived in Washington. After culture bomb we have 65,78 % of territory and 60,10% of population. Just because of nothing to do I cartured San-Francisco and then signed peace with Roosevelt.
1376 (9) – seeing a domination mult. Final score is 114692. Finally we have 66,33% territory and 62,37% population.

GA reached Washington earlier than Dynamic predicted because I used a part of galleon chain for delivering him.
 
We suppress the final save in the progress display to avoid giving an easy target to the other teams. It's not much of a protection, as they'll work out soon enough that you have stopped playing, but we try to do something.

Your final save is there, and I can see it as I have extraordinary powers of vision :mischief: When the game is finished all the final saves will be displayed.
 
Hooray for CB!!! Playing with you all guys was great!
 
Congrats guys! I have played in several sgotm teams and I should say this was one of the best, not only we have some great players, but we also actually played as a team with nice discussions about the developement, which does not always happen. :goodjob: I would be happy to play with the same team for the next sgotm :)

The final save still not available in the submission list. Is it normal or something happens?
This is done deliberately, so that the other teams cannot see our exact finish date from the graphs. And, BTW, I think we should still bump this thread from time to time to try to confuse the other teams.

OK, I am gone to read other teams' threads. Well, at least some of them, there are just to many teams to read them all :)
 
Obormot said:
OK, I am gone to read other teams' threads. Well, at least some of them, there are just to many teams to read them all

I haven't yet but I think Peanuts is definitely worth a hit. Can we dload their saves now?
 
I did download the saves of all teams that haven't passed date yet, just thought that reading all the threads will take too much time :) I see nothing wrong with that, since we already finished.

We seem to be ahead of all the teams that have played up to the late ADs, as for the slow teams, it is still to early to tell. I am surprized that we seem to be the only team that got direct Orcale->Bureaucracy slingshot, which boosted our science a lot. The teams without the slingshot have another advantage though: they can get Astronomy with a Great Scientist.

Team Peanut does seem to be the most dangerous team. They have eliminated Russia very early with WCs. But their science is much slower then ours, they are at 200AD now, don't have even CoL or Currency and have just started researching Machinery which takes a lot of time for them. But of course as I said they can get Astronomy with a scientist and they have more production then us, perhaps they can even pull off a domination win with swords and cats. They seem to have good players on their team too. So i'll have a look a closer look at their thread.
 
Yes, Peanut has much more cities and population then we had, but they have maintance problem and no Courthouses... So all will depend on how strong Incas, Arabia and America will be in their game. Also, Indians captured Susa in their game so Peanut has less benefit from Persian's lands.
 
It was a pleasure of playing with you guys! :goodjob:

Hopefully, we can win but even if we don't, we have played well and did a :goodjob: at :hammer: and :ar15: , so now we can relax, have a :beer: and read other threads.

May be somebody will volunteer to write up our first spoiler? With pictured and descriptions of what we did early in the game?

Many thanks for Gyathaar and AlanH for setting this SGOTM up!
 
Checked other teams. Of those still posing threat to us only Peanut and Lunatics seem developing in the right direction. I agree with Dynamic on Peanut - probably they will have to conquer the whole of American-Arabian continent. Lunatics have captured half of Russian cities before AD, but they have lost both Oracle and Pyramids, are just researching Poly as prerequisite to Literature, have no CoL or even Priesthood and have a great handicap in techs from Incas. Smurkz are building buildings instead of military.
 
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