SGOTM 01 - Realms Beyond

I don't have much of a write up this turnset and all of my screenshots turned out black this time (sometimes that happens to me; dunno why).

To sum it up

Roosevelt counterattacked us pretty hard in the beginning of my turnset. We did take a large amount of casualties and I had to slow down the advance to regroup and heal up.

I declared war on Cyrus as suggested. In hindsight I think this was an unwise decision for the following reasons: Persopolis has a large amount of units and now we are stuck in a multi-front war which divides our forces up more.

I did manage to capture the two cities closest to Tarus.

I captured Chicago from Roosevelt and Washington is being bombarded. I think it will need more reinforcements to fall. Seattle is under siege from our Frigates with a couple of cavalry and grenadiers moving up the coast. I think they can take that city.

There are a few units on go-to orders. Mostly galleys moving to the rally points to pick up more stuff for the battle. I also have 6 units moving to attack that American city that was planted on the Incan coast between us.

Here is the Turn
 
We actually do not have a PA with Gandhi... we are just permanently at peace, and thusly cannot declare war. I suggested that we attempt the PA earlier, but it got killed whenever we declared war (because almost 40 turns of DP are necessary to activate it) and our power exploded.

I dislike the abrupt declaring on Cyrus... did we have the units in position? I think Beef said something about that, but I don't know. We should be allright with good ol' Rosie land, shouldn't we?

Also, by "large amount of casualties" am I to be dismayed tomorrow. because, among other things, that will be the first time I can play.
 
Got it, playing soon.
 
Zalson said:
I dislike the abrupt declaring on Cyrus... did we have the units in position? I think Beef said something about that, but I don't know. We should be allright with good ol' Rosie land, shouldn't we?

Also, by "large amount of casualties" am I to be dismayed tomorrow. because, among other things, that will be the first time I can play.


1. Initially we had what I thought was sufficient units. Remember that I was ABLE to take 2 of his cities. His capitol is what bothers me. I didn't recon it as the Frigates were busy softening up the cultural defenses to enable the capture of the second city. He must have Open Borders with Ghandi as he did counter attack but both cities are firmly in our hands.

2. The turn was handed to me with one of our stacks healing on a hill 2 squares away from safe borders. The Americans had a stack of knights, catapults, and rifles (At least 12 units total) 2 squares away. Do the math... Even if I retreated one square, the forces would still have been wasted and I'd also bet that the Americans would have taken less casualties as a result of being on flat ground.

3. The good news is all of those American units spoken above are all eliminated.

It's a game dude... Get over it.
 
I fear you may have misinterpreted my mood... I understand it's a game; I just expect everyone else to be better than me :p Expressions of dismay may be attributed more to verbosity than actual dismay.

As for it being a game (meaning, it's over), I think we're actually almost there. It looks not too bad...we should be able to get the domination victory, re;atively soon.

A lot of things came up today, so I will finish and post this tomorrow, and then wish you all "Buena Suerte." Cause I will be gone!
 
Guys, I'm really sorry, but I can't finish this turnset... there's WAY too much for me to do, and Civing comes in low on the list. I wish you the best of luck with the rest of the SGOTM, and hope we can all get together again.

Roster (those remaining)

berserks01 (up)
BeefontheBone
Snaproll
Memphus
OSO

Best of luck!
 
Ok, I got it. Will play tomorrow.
 
Turn 0 (preflight) - Everything looks ok ... as ok as they can be when we're at war on 2 fronts. I'll see if we can stop warring with Cyrus after taking Persepolis so we can keep the war going on one front. We need more troops to help our war with America.
Turn 1 - Narjan revolts and joins the American!!! Now we have to take it back ... and since it's at 1 pop it'll probably autoraze. Lost a worker to a knight.
Turn 2 - I had a couple of bad luck loosing some grenadiers at 77% odds in our favor, but Chicago is ours. Our stack advances on Persepolis.
Turn 3 - We take Narjan AND it didn't autoraze!!! We also take St. Louis.
Turn 4 - Pasergardae is under a lot of cultural pressure from India, we might lose it to him. Shuffle some units around, heal some units.
Turn 5 - Brought Persepolis's defense down to a pult, it will fall next turn.
Turn 6 - Made peace with Cyrus. I demanded Gorium, 200g, and 1gpt, thinking he'd negotiate it down .... but he agreed, oh well hopefully it will survive Gandhi's cultural pressure.
Turn 7 - We take Los Angelos
Turn 8 - Learned Constitution, research Railroad. Switched to Representation.
Turn 9 - Heal some troops, shuffle some troops.
Turn 10 - Heal some troops, shuffle some troops.

I've got a stack in Narjan that'll be healed by next turn, use it to take Washington. There are some troops available on the continent north of the war zone and on the island next to it. I have some galleons on goto order to Persepolis to pick up the troops there and send them to aid in the war. Sorry I wasn't able to make much progress against Washington.

Here's the >>SAVE<<

Roster:
berserks01 - {just played}
BeefontheBone - {up}
Snaproll - {on deck}
Memphus
OSO
 
In case anyone missed it, I've got no inet access at home so I won't be able to play until after the 15th (although you guys should have wrapped it up by then). My apologies for the poor positioning in America OSO - I wasn't expecting a counterattack after meeting next to no resistance for several turns.

The reasoning behind attacking Cyrus was that he's technologically inferior and at the time I thought we had sufficient troops already in America, and we needed to get on with it where possible.
 
That makes the Snap up.

Roster:
berserks01 - {just played}
BeefontheBone - {skipped}
Snaproll - {up}
Memphus - {on deck}
OSO
 
Snap, you there?

If not, Memphus should take it.
 
Just checking in. It looks like I've got a few days before it comes back to me.
 
I wanted to ask for the opinions of the team before I go on. On my first turn Roosevelt re-captured Seattle from us (which was deep in enemy territory and only defended by two cavalry???) and we will lose Chicago next turn for the same reason (only defended by one cavalry). Our war weariness is crippling our economy. We barely have enough units to attack washington and I count at least 4 cities that don't even have a single defender.

So, I think we need to take ten turns of peace to build up some more troops and consolidate our position. I think if we don't we'll lose more cities than we'll gain. What do you all think?
 
I think that's a good plan. I was mostly defending more than attacking on Rosy's island waiting for reinforcement to arrive before pressing on.
 
Yeah if we're too thin then 10-20 turns should help rebuild the necessary assets to continue on.
 
Sorry it took so long!

Pre-turn - Well, things look ok all things considered. The war weariness we have is just unbelieveable. I up the culture rate 20% to try to help combat it, but it's not nearly enough. We need to try to get police state pretty soon, I think. Unfortunately we can't afford to research anything. We also haven't built any jails yet... We have several cities that don't have a single defender at all. that's dangerous. Ghandi is our friend but it's possible even he might declare war if presented with undefended cities. I take our research off of railroads. We have more important priorities right now, like getting infantry and police state. The major limiting factor in our mobility is the ocean travel, so railroads aren't as important as they would be on a pangea. I trade for economics from Ghandi and start working on assembly line, via corporation. After assembly line (and infantry) I would go for fascism and then switch to police state.

IBT - Roosevelt easily takes back Seattle from our two defending cavalry. Two cavalry isn't enough to defend a city that deep in enemy territory... I imagine Chicago will be next, since it's close to Seattle and only defended by ONE cavalry. Seriously, we can't take cities like this and then leave them essentially undefended.

seattle.JPG


Turn1 - So, I make what might be a very controversal decision. We've already lost one city and will lose another one, maybe two more. Our war weariness is crippling and we don't have enough units to keep attaking. This is the point where I decided to consult with the team, and I go ahead and declare peace. Ah, that's better. Our economy shoots ahead and our research rate almost doubles. I'll consolidate forces and I set every city (almost) to building more troops.

Turn 2 - I imagine my turns will proceed along quite quietly now. Building troops, moving troops...

Turn 3 - Pasargadae revolted and joined the Indian empire. What a jip. Honestly, I don't particularly like this game mechanic, where it is imporssible for it to go back to the original civ but can easily revolt to a third party. Oh well.

pasar.JPG


Turn 4 - Gordium looks like it will be next to go over to the Indians

gordium.JPG


Building troops, shifting troops...

Turn 5 - The extra trade routes from corporation net us about 40 gold per turn all by themselves. Building troops, moving troops

Turn 6 - Building troops, shifting troops...

Turn 7 - See above... The good news is that once all these troops are in place it's going to be quite a show.

Turn 8 - BORING...

Turn 9 - See above..

Turn 10 - Here you can see the main reinforcement stack, and I think once this hits the front line it will be time to go after America again. Be aware, that as soon as we redeclare war again our war weariness will skyrocket again, so once we start in on Roosevelt, we need to finish him. Good luck!

stack.JPG


Here is the save
 
Excellent turnset Snap. Yeah, I'm pretty sure that Gordium will most likely flip to Ghandi soon.

Roster:
berserks01
BeefontheBone - {skipped}
Snaproll - {just played}
Memphus - {up}
OSO - {on deck}
 
How long should we wait for Memphus to show up? He should be back from his honeymoon by now.
 
If he doesn't have it yet ... you should grab EL_OSO. It's been 2 days.
 
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