SGOTM 01 - Team One

Personally, I think we still have some time before we must have a final roster. The game does not start until midnight on Friday, so we still have a couple of more days to allow our missing players to check in. What we do need to do is get busy on picking a team name. Alan is going to need this from us BEFORE Friday. If we don't pick one, then he will pick one for us.

Regarding the Worker vs. Warrior discussion, I am inclined to go Warrior. But, not for the early exploration benefit. Normally, I would start a new game building a Worker. This game is different, because we are already at war with the Inca. We have no clue what type of map we are on, whether it be pangea, continents, islands, etc. Capac may be our neighbor for all we know. For this same reason, I like the idea of starting research on Animal Husbandry to locate our horses. And hopefully we have horses or our UU will be nothing but a sad joke.

Do we want to consider the Oracle/CS slingshot? I've never attempted it on Monarch difficulty, so I do not know if it is even doable. Of course, if our neighbor is Capac, then all bets are off and we are in full war mode production. But, if we do have the time, I think it is something to consider because of the early bureaucracy benefits. And, if we do beeline for bureaucracy, I think getting cottages up as quickly as possible is the way to maximize the bureaucracy benefit.
 
If the map maker put us right next to the Inca who we are locked into war with they are one sadistic person. :lol:

Honestly I had forgotten about being at war with someone from the start so a warrior for protection is probably best, just to be safe.
 
Conroe,
If we go production in capital I'm sure we could get the Oracle, have to see what out war requirements are though.

I'm normally for capturing wonders :king:
 
Harok said:
If the map maker put us right next to the Inca who we are locked into war with they are one sadistic person. :lol:
What would be truly sadistic is putting us and Capac alone together on a tiny island with no source of horses for our UU. :lol: The only source of metals will be copper located under the Incan capital. Our only hope would then be to quickly build a ton of Archers, for which Capac's Quecha's get a 100% bonus against, and try an early Archer rush. Now that would be sadistic! :devil: My guess is that is exactly what Gyathaar has designed for us. :sad:



On a side note, I am going to go ahead and PM our two missing players: Doc TK and Woobi. Unless ahm52 or someone has already done that? I'm pretty sure that everyone else has checked in ...
Edit: The PMs have been sent. I noticed that Woobi has not been on since April 29th, so he may be a no-show.
 
I think we are set for an oracle CS slingslhot if we have horses quick (and use chariots for our primary defense early), this way we can avoid researching stuff like archery and BW until after priesthood.
 
Wow - thanks for the PM. I miss a day or two and there are 25 posts. :)

Team One seems to be the name.

I'm doing an SG right now with another group and we used 20 for the first person (which was mostly exploration) and 15 for people for the next round and then down to 10, BUT it was normal speed. Of course, the flip side is that there are a lot of us on this team, so we need pretty fast hand offs.

Do we want 24 or 48 hour limits for hand-offs and skip if no "got it" in that period?

I pretty much agree with what's been posted on the moves. 1SW unless the ocean is incredible.

In terms of the roster, maybe the fair way to do it is based on initial posting order into this thread, i.e., I will be last. Alternatively do the order based on current global ranking in the GOTMs (as of GOTM5) with best ranked people going early. Or you can use the order that they are listed in the team list thread. Or you can randomly choose.

I like warrior/worker to get a little more exploration and find the locked enemy.

I personally am not as much of an early victory kind of player (more of a balanced build/dom kind of player). So, I'm all for us getting pottery and plopping some cottages on the floods. I would think that we might go: AH (hook up cows and get UU) , Mining, BW, IW (I want to know those locations to hook things up), Pottery, Writing, Alpha. Of course all of this will change once we look around a little.

I'm not as big a fan of Oracle slingshot because of risk of not getting it and need to use up research on religious techs.
 
Conroe said:
I noticed that Woobi has not been on since April 29th, so he may be a no-show.


Doc TK said:
Of course, the flip side is that there are a lot of us on this team, so we need pretty fast hand offs

I deliberately loaded up the teams that had several players with no SG experience as I expected a few no shows. I have been known to be wrong, of course!
 
WE do not have any gold.
On monarch that mean that we can get COL from Oracle.
No chance to get civil service with out gold.
Now, Greate Prophet will offer 1000+ to civil service.
So, Oracle and if we have opportunity stonehedge+a priest will give as Great Prophet or 2 in a hurry.

That what I mean when I say GP civil service slignshot.

Great Prophet offer to research (so long as we do not know Masonry and do know Meditation and Politheism)
Civil service, Philosofy If avalible), Music (if avalible).

So, this plan revolted around getting Col from Oracle, getting most of civil service from Prophet, Getting philosofy from GS (Need to know machematic)
Getting Music from Greate Prophet (need to know Mathematic, Philosofy, Literature and Monarchy).

It's look like long shot, but in reality it is very doable with one gp deducated city and capital wanders. But ofcouse we would need industrial capital = farming a few floodplance.

IN that case research plan would be:

Animal hasbentry, mining, Mysticism, (Meditation or Politheism, we could try to go after one not researched yet. I tend to get early religion in 20% cases on Emperor with this plan), Priesthood, Writing, (col from Oracle), bronse working, Alphavit, (Meditation or Politheism), civil service (with help of Greate Prophet).

http://forums.civfanatics.com/showthread.php?t=165059

Look at this tread for simular plan implementation.

It is posible to get one setler our befor Oracle, if terran let as.
 
Mutineer said:
So, this plan revolted around getting Col from Oracle, getting most of civil service from Prophet, Getting philosofy from GS (Need to know machematic)
Getting Music from Greate Prophet (need to know Mathematic, Philosofy, Literature and Monarchy).
Well, I must say Mutineer, that your earlier posts regarding turning the capital into a GP farm make a lot more sense now. Its an interesting idea. My initial thoughts are that building 2 early wonders and a temple may be a bit much on Monarch. But, overall, I really do think your plan merits consideration. I have not read your link to JJ01, yet, but I will see about getting that done tonight.

One thing that I don't understand is the emphasis that you place on getting to Philosophy. You also mention that Philosophy and Monarchy are required for Music, but they are not required in order to research Music. Or will the Great Prophet give you those techs instead of Music if you don't already have them? That's probably it.

Also, does your plan take into consideration that we are locked into a war with the Incan? I'm assuming that we won't be building any wonders if we need to wage war with Capac ...
 
Yes, this plan is subject of how near/far to any opponents we are.
If we next to them war would be paramount.

Yes, Propet will offer philosofy and monarchy ahead of music.
Music is very big push. It is very good trade tech and Artist could be used for
Cristianity-divine right or Nationalism. (dramma needed).

Philosofy is greatly underapriciated tech, especially for big empires and for early on for extra GP generation. I am often spend most of time in Philosofy/Mercantenilism/(Nationalism/free speach)/representations later in game when go for domination. I use philosofy for faster GP generation early.
We are spiritual, we can make a full use of it.
 
I had to give Alan a name for our team. I picked Team One since no one had any other proposal. I hope you're ok with that.

I don't think he needs the roster but we should kind of finalize it between ourselves. I like the idea of going according to the time zone. Doc TK, in which time zone are you? I guess we could start with Mutineer in Japan since he also seems to be one of the most experienced amongst us. Please let me know if you have any objection. Mutineer will you be available over the weekend to start the game for us?
 
Yes, no problem with weekends. I am actially tend to have more time on weekends then in work days.
 
I strongly disagree with building Stonehendge when we are already getting 2 culture from being Creative. We have lots of things to worry about being locked into war, having a very early UU that will be almost useless if we don't focus on using it and get distracted by building early wonders that get us nothing but GP points.

IMO the best early GP to get is a Scientist by building a library and running a scientist specialist or 2 and then make an academy with it in whatever city we view as being our science center. (Please note I don't want to take credit for this technique as I have stolen it from hendrikszoon and his spoilers in GOTMs) Our potential capital is a prime suspect if we cottage most of the floodplains.

But I think we are getting a little ahead of ourselves and will be able to come up with a much more defined plan after we have seen some more land.

Early goals IMO should be finding horses and getting them hooked up, getting a feel for what type of landmass we are on, who and where our neighbors are, and getting the best tiles worked. I think the early techs that will help us the most are AH, pottery, BW, Writing.
 
amh52 said:
Doc TK, in which time zone are you? I guess we could start with Mutineer in Japan since he also seems to be one of the most experienced amongst us. Please let me know if you have any objection. Mutineer will you be available over the weekend to start the game for us?

I'm in US-Pacific Time.

FYI - Game is released at midnight (I assume that's either midnight US-Eastern or midnight US-Pacific). Maybe we pick someone who is going to be able to play it fairly soon after?
 
On strategy - I'm really wondering about the main goal here - early domination vs. a strategy of going for Oracle / CS Slingshot. Is this to get us to early Macemen? Then Calvary?

Going the religion route sounds like that delays any conquesting for a while.

I'm going to be fine with it, but let's make sure that the path we choose is going to get us towards our overall goal of early domination.
 
FYI - I just looked at JJ01 (mutineer pointed us to it above) and they had marble around for the Oracle.
 
Doc TK said:
On strategy - I'm really wondering about the main goal here - early domination vs. a strategy of going for Oracle / CS Slingshot. Is this to get us to early Macemen? Then Calvary?

Going the religion route sounds like that delays any conquesting for a while.

I'm going to be fine with it, but let's make sure that the path we choose is going to get us towards our overall goal of early domination.
You raise some good points, Doc. But at this point, our strategizing is all speculation since we don't know enough about the map or the Incan war.

When playing a financial civ, I like to prioritize getting the beaucracy civic. When combined with a fully cottaged capital with an Academy, you can be quite a tech powerhouse. Use that to beeline to Chemistry and take over the world with Grenadiers. You never even have to research rifles or Calvary. Will a similiar strategy work in this game? Don't know. Don't have enough information, yet ...
 
Conroe, I like getting to chemistry early as well, my last 3 games were domniated with them but you do need a good tech lead, I often go straight to cannon as well if things are looking good and really give the AI a hard time :lol: .
 
Doc TK said:
FYI - I just looked at JJ01 (mutineer pointed us to it above) and they had marble around for the Oracle.
We did not use it, as marble needed Masonry and researching Masonry and well takes to mach time and closing civil service from Greate Prophet.
Please, read more befor commenting.
 
Well, it looks like the game has started. AMH, as team captain, can you please post the roster?
 
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