I completed my turnset tonight. It was all about preparing for war. I started the Golden Age on my 4th turn. I ended in 1628 with 3 turns left in the GA. During that time, I built lots of military and positioned for war with HC.
Our naval force is positioned in 2 fleets --a northern fleet and a southern fleet.

The feint force is positioned in the east:

I'll leave it to Merum to start and fight the war.
We have 3 turns left to steel.
I was following KK's SODs but lost them near Egypt. The Samuarai is on a hill and can see some KK forces, but not the big SODs.
There are a bunch of units gathering at the launch point in west New Japan waiting for the galleons to return and pick them up.
Good luck Merum!
The Save
Turn Log:
Turn 335, 1595 AD: Fifth Element's Samurai (8.80) vs Mansa Musa's Longbowman (6.00)
Turn 335, 1595 AD: Combat Odds: 92.2%
Turn 335, 1595 AD: (Extra Combat: -10%)
Turn 335, 1595 AD: (Plot Defense: +20%)
Turn 335, 1595 AD: (Fortify: +25%)
Turn 335, 1595 AD: (City Defense: +25%)
Turn 335, 1595 AD: (City Attack: -45%)
Turn 335, 1595 AD: (Combat: -25%)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (76/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (52/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai is hit for 16 (84/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (28/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai is hit for 16 (68/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (4/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (0/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai has defeated Mansa Musa's Longbowman!
Turn 335, 1595 AD: Fifth Element's Samurai (8.80) vs Mansa Musa's Pikeman (3.33)
Turn 335, 1595 AD: Combat Odds: 100.1%
Turn 335, 1595 AD: (Extra Combat: -10%)
Turn 335, 1595 AD: (Plot Defense: +20%)
Turn 335, 1595 AD: (Fortify: +25%)
Turn 335, 1595 AD: (City Attack: -75%)
Turn 335, 1595 AD: (Combat: -50%)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (69/100HP)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (38/100HP)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (7/100HP)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (0/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai has defeated Mansa Musa's Pikeman!
Turn 335, 1595 AD: Fifth Element's Knight (11.76) vs Mansa Musa's Catapult (5.00)
Turn 335, 1595 AD: Combat Odds: 99.6%
Turn 335, 1595 AD: (Extra Combat: -20%)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (70/100HP)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (40/100HP)
Turn 335, 1595 AD: Fifth Element's Knight is hit for 13 (85/100HP)
Turn 335, 1595 AD: Fifth Element's Knight is hit for 13 (72/100HP)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (10/100HP)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (0/100HP)
Turn 335, 1595 AD: Fifth Element's Knight has defeated Mansa Musa's Catapult!
Turn 335, 1595 AD: You have captured Tiflis!!!
Turn 335, 1595 AD: The Malinese Civilization has been destroyed!!!
Turn 335, 1595 AD: You have destroyed the city of Tiflis!!!
Turn 335, 1595 AD: The revolution has begun!!!
Turn 335, 1595 AD: Fifth Element adopts Police State!
Turn 335, 1595 AD: Fifth Element adopts Free Market!
Turn 335, 1595 AD: Kublai Khan has declared war on Hatshepsut!
Turn 337, 1601 AD: Christianity has spread in Timbuktu.
Turn 337, 1601 AD: The anarchy is over! Your government is re-established.
Turn 338, 1604 AD: You have trained a Cavalry in Osaka. Work has now begun on a University.
Turn 338, 1604 AD: Galileo Galilei has been born in Madrid!
Turn 338, 1604 AD: You have trained a Grenadier in Toledo. Work has now begun on a Bank.
Turn 339, 1607 AD: Fifth Element's Golden Age has begun!!!
Turn 339, 1607 AD: The borders of Aryan have expanded!
Turn 339, 1607 AD: The borders of Timbuktu have expanded!
Turn 340, 1610 AD: You have trained a Grenadier in Osaka. Work has now begun on a University.
Turn 340, 1610 AD: You have trained a Galleon in Santiago. Work has now begun on a Grenadier.
Turn 340, 1610 AD: Kublai Khan adopts Free Market!
Turn 341, 1613 AD: You have trained a Grenadier in Osaka. Work has now begun on a University.
Turn 341, 1613 AD: Barbarian's Longbowman (6.00) vs Fifth Element's Knight (11.00)
Turn 341, 1613 AD: Combat Odds: 1.3%
Turn 341, 1613 AD: (Extra Combat: +10%)
Turn 341, 1613 AD: Fifth Element's Knight is hit for 14 (86/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (74/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (48/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (22/100HP)
Turn 341, 1613 AD: Fifth Element's Knight is hit for 14 (72/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (0/100HP)
Turn 341, 1613 AD: Fifth Element's Knight has defeated Barbarian's Longbowman!
Turn 342, 1616 AD: You have discovered Rifling!
Turn 342, 1616 AD: You have trained a Catapult in Tokyo. Work has now begun on a Cavalry.
Turn 342, 1616 AD: The borders of Niani have expanded!
Turn 343, 1619 AD: You have trained a Galleon in Santiago. Work has now begun on a Grenadier.
Turn 343, 1619 AD: St. Peter has been born in Munich!
Turn 344, 1622 AD: You have trained a Rifleman in Osaka. Work has now begun on a Rifleman.
Turn 344, 1622 AD: The borders of Surf n Turf have expanded!
Turn 344, 1622 AD: Hatshepsut adopts Theocracy!
Turn 345, 1625 AD: The Kong Miao has been built in a far away land!
Our naval force is positioned in 2 fleets --a northern fleet and a southern fleet.

The feint force is positioned in the east:

I'll leave it to Merum to start and fight the war.
We have 3 turns left to steel.
I was following KK's SODs but lost them near Egypt. The Samuarai is on a hill and can see some KK forces, but not the big SODs.
There are a bunch of units gathering at the launch point in west New Japan waiting for the galleons to return and pick them up.
Good luck Merum!
The Save
Turn Log:
Spoiler :
Turn 335, 1595 AD: Fifth Element's Samurai (8.80) vs Mansa Musa's Longbowman (6.00)
Turn 335, 1595 AD: Combat Odds: 92.2%
Turn 335, 1595 AD: (Extra Combat: -10%)
Turn 335, 1595 AD: (Plot Defense: +20%)
Turn 335, 1595 AD: (Fortify: +25%)
Turn 335, 1595 AD: (City Defense: +25%)
Turn 335, 1595 AD: (City Attack: -45%)
Turn 335, 1595 AD: (Combat: -25%)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (76/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (52/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai is hit for 16 (84/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (28/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai is hit for 16 (68/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (4/100HP)
Turn 335, 1595 AD: Mansa Musa's Longbowman is hit for 24 (0/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai has defeated Mansa Musa's Longbowman!
Turn 335, 1595 AD: Fifth Element's Samurai (8.80) vs Mansa Musa's Pikeman (3.33)
Turn 335, 1595 AD: Combat Odds: 100.1%
Turn 335, 1595 AD: (Extra Combat: -10%)
Turn 335, 1595 AD: (Plot Defense: +20%)
Turn 335, 1595 AD: (Fortify: +25%)
Turn 335, 1595 AD: (City Attack: -75%)
Turn 335, 1595 AD: (Combat: -50%)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (69/100HP)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (38/100HP)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (7/100HP)
Turn 335, 1595 AD: Mansa Musa's Pikeman is hit for 31 (0/100HP)
Turn 335, 1595 AD: Fifth Element's Samurai has defeated Mansa Musa's Pikeman!
Turn 335, 1595 AD: Fifth Element's Knight (11.76) vs Mansa Musa's Catapult (5.00)
Turn 335, 1595 AD: Combat Odds: 99.6%
Turn 335, 1595 AD: (Extra Combat: -20%)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (70/100HP)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (40/100HP)
Turn 335, 1595 AD: Fifth Element's Knight is hit for 13 (85/100HP)
Turn 335, 1595 AD: Fifth Element's Knight is hit for 13 (72/100HP)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (10/100HP)
Turn 335, 1595 AD: Mansa Musa's Catapult is hit for 30 (0/100HP)
Turn 335, 1595 AD: Fifth Element's Knight has defeated Mansa Musa's Catapult!
Turn 335, 1595 AD: You have captured Tiflis!!!
Turn 335, 1595 AD: The Malinese Civilization has been destroyed!!!
Turn 335, 1595 AD: You have destroyed the city of Tiflis!!!
Turn 335, 1595 AD: The revolution has begun!!!
Turn 335, 1595 AD: Fifth Element adopts Police State!
Turn 335, 1595 AD: Fifth Element adopts Free Market!
Turn 335, 1595 AD: Kublai Khan has declared war on Hatshepsut!
Turn 337, 1601 AD: Christianity has spread in Timbuktu.
Turn 337, 1601 AD: The anarchy is over! Your government is re-established.
Turn 338, 1604 AD: You have trained a Cavalry in Osaka. Work has now begun on a University.
Turn 338, 1604 AD: Galileo Galilei has been born in Madrid!
Turn 338, 1604 AD: You have trained a Grenadier in Toledo. Work has now begun on a Bank.
Turn 339, 1607 AD: Fifth Element's Golden Age has begun!!!
Turn 339, 1607 AD: The borders of Aryan have expanded!
Turn 339, 1607 AD: The borders of Timbuktu have expanded!
Turn 340, 1610 AD: You have trained a Grenadier in Osaka. Work has now begun on a University.
Turn 340, 1610 AD: You have trained a Galleon in Santiago. Work has now begun on a Grenadier.
Turn 340, 1610 AD: Kublai Khan adopts Free Market!
Turn 341, 1613 AD: You have trained a Grenadier in Osaka. Work has now begun on a University.
Turn 341, 1613 AD: Barbarian's Longbowman (6.00) vs Fifth Element's Knight (11.00)
Turn 341, 1613 AD: Combat Odds: 1.3%
Turn 341, 1613 AD: (Extra Combat: +10%)
Turn 341, 1613 AD: Fifth Element's Knight is hit for 14 (86/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (74/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (48/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (22/100HP)
Turn 341, 1613 AD: Fifth Element's Knight is hit for 14 (72/100HP)
Turn 341, 1613 AD: Barbarian's Longbowman is hit for 26 (0/100HP)
Turn 341, 1613 AD: Fifth Element's Knight has defeated Barbarian's Longbowman!
Turn 342, 1616 AD: You have discovered Rifling!
Turn 342, 1616 AD: You have trained a Catapult in Tokyo. Work has now begun on a Cavalry.
Turn 342, 1616 AD: The borders of Niani have expanded!
Turn 343, 1619 AD: You have trained a Galleon in Santiago. Work has now begun on a Grenadier.
Turn 343, 1619 AD: St. Peter has been born in Munich!
Turn 344, 1622 AD: You have trained a Rifleman in Osaka. Work has now begun on a Rifleman.
Turn 344, 1622 AD: The borders of Surf n Turf have expanded!
Turn 344, 1622 AD: Hatshepsut adopts Theocracy!
Turn 345, 1625 AD: The Kong Miao has been built in a far away land!