For a heathen people, we have found exceptional favor with the gods.
Behold:
2470BC:
I decide that we're going the whole hog down the axeman route, so I switch back to Writing, still at 0% science. Our fate depends on this decision, and I hope it turns out well!
I notice that Kyoto is working on a workboat. I put that on hold and start a Granary; that's like doubling your food yield!
I move the Worker to the hill that the Warrior is keeping watch on the east from. (In retrospect, I'm not sure that was the best move, but it's what I did.)
The newly created warrior moved into position to guard the gold mine and fortified there.
In what I think was a stroke of genius (your opinion may differ), I decide to poprush another warrior in Osaka. This dropped us to size 1, but we had enough food already stored to grow to size 2 the next turn no matter what we harvested.
[Interturn: The barb warriors advance]
2440BC:
First, our exploring workboat discovers a Whale near Stone Island. Not the greatest resource, but I'm sure we'll put it to use eventually.
I poprush the Granary in Kyoto. The people there are not happy. They will have to learn to live with it.
Osaka grows back to size 2. I have to micromanage the tile governor because he wants us working the forest rather than the gold mine!
Our newly rushed warrior moves over with his buddy on the gold mine. I want that commerce protected!
Here's the screenshot (and it's scary):
I hit Enter and hope for the best....
2410BC:
Success! Both of our gold protectors win, and they barely take any damage at all! Too bad one didn't promote, but still, great news. More barbs are poised to take a shot at either the gold or the city next turn. We'll see what they choose.
I cross my fingers and hit Enter again....
2380BC:
More success! Both warriors are victorious again and can promote. I promote the most healed one with Shock and move him to the grass forest hill to bust some fog and serve as our southern point. The other I leave in place to heal after promoting with Shock. Normally, I don't like using Shock on Warriors, but these are desperate times.
Also, our workboat has revealed the last discoverable sea tile over near Kyoto:
It's another whale. So, we've got all the sea resources available to us...eventually.
2350BC:
More barb warriors appear in the interturn, but I'm feeling a little better about things. Did I mention that I started on a Settler in Osaka with the overflow from the whipped warrior? If not, I should have.
Our worker continues in the east by starting a road on the grasslands there. The warrior continues to keep watch from the hill.
I switch to 100% science since we have 80 gold in the bank, are losing 10gpt at 100%, and can get Writing in 8 turns. That assumes, of course, that we can continue to work the gold and the gems with mines on them.
2320BC
During the interturn, a barb moves onto our precious Gems. I decide we need to keep on pace with our research, and so commit one of our warriors to strike force duty. He's not quite healed, but he does have Shock:
He has a 76% chance of success. Will that be enough?
To be continued...