... I check this thread last night, 24 hours later, three pages of postings! Outstanding!
Some random thoughts:
I'd also move the settler 2N to the other blue circle. Losing 1 turn on epic isn't bad
I agree that moving the settler might be a good idea... this will be a long game. Losing a few turns in the beginning will be a good investment if
we find a better location. Said another way... 497 turns of an outstanding capital is better than 500 of a good capital.
I think we should move the scout on the proposed site SW to see what is there.
If that is jungle to the south of the SW hill, then it may be better to move the scout NW, W. Maybe there is a better chance to find something good to the west? Or, maybe move the scout to the SW proposed site and move the settler SW, NW?
I guess my question is that is there anything that is good enough to spend two turns moving plus lose the ocean? I can't think of anything that would make me settle there
I think I can
. If moving south or west turned up a commerce tile (gold or gems) plus a food tile, I probably would move. Early commerce tiles are an outstanding way to get off to a fast tech start.
For me, it depends on our strategy overall, and therefore our strategy for the capital. It's pretty clear we will need to be a science powerhouse. In this event, I typically like my capital to be high commerce so I can utilize bureacracy. Ragnar's financial trait says "cottages", but the start location has lots of wasted tiles (ocean). I'd prefer the capital on a site with more opportunity to build cottages.
The initial start location looks like it could be an excellent GP factory. I would think it would be a great candidate for a second or third city.
Bottom line... it all depends on what the scout turns up. If there are no goodies under the FOW, then settling in place might be the best bet. However, I would even consider settling 1 west if there are grasslands to the west of the pork. The clams could be fished by a workboat from a later city.
I think I prefer going the boring Mining route but I'm sure other people will different ideas.
If the decision is to settle in place, I think bronzeworking is a priority... might as well get some whipping action going with all that food. With standard size fractal and 7 opponents, it might get crowded quickly... might want to whip a settler or two. Also, if there are some cranky neighbors nearby, some axes might come in handy.