As discussed the first thing we do is make some trades. I make a smoke by trading with Washington but didnt understand why Washington doesnt get negative for trading with Mehmed but the other way around it does. This is the bad news as such but there is plenty of good news to follow and there maybe why and wherefores but I have to say that I had to continuously shuffle workers out of harms way making their position now look like poor planning.
Trade with Mehmed which I didnt like giving him construction/theology as thats like handing someone a loaded gun. It was either MC/theology or const/theology so I opted for the least beakers.
And this trade again skewed but what else is new. At least now we can hook up spices/sugar now. Too bad for losing the Stonehenge effect but time to move on I guess.
The smoke deal but due to bonus from trading/civic Mehmed did stay cautious.
(why didnt I go to Isabella I just didnt want to give her Feudalism for HBR) and why even bother with HBR? We will need it eventually for knights and Nidaros with 25 base hammers can build them in 3 turns. We should have a few around just for fast advancement in the event of an attack. Dont worry we still can build chariots but they wont be much good soon. I am of the get what you can while you can get it mentality.
I pretty much cringed when I saw the -4 trading with worst enemy but Washington is the only civ now pleased with us so thats a bonus.
And now the hard part leaving those units to build with new civics or get them out now to join battle. I normally would have just got them out but our illustrious leader influenced me not to. Risky I think since we didnt know what is in those galleys but nonetheless I follow orders like a good General. In hindsight I wish I had as GK showed up with two Keshiks. I forget to whip that darn spear too and start the revolution.
Vassalage/theocracy/hereditary rule.
Those were the hardest three turns I have had to endure in a long time. We do remove those troops from Jelling and put them on the hill. Then hit enter and wait for the explosions
..
We got this power report to make us feel good about our empire. I was very happy as I have found those are skewed too counting power in walls/castles and not troops alone so I dont really give them a lot of merit. But it was reassuring to see that we are fulfilling the variant. (Losing hee hee)
Well I wont keep you wondering did Jelling survive? It didnt Gandhi razed it. He also attacked the axe/warrior on the hill but they stood a better chance there than in the city with no defenses. They both died but the elephant was wounded. We have spears around but the odds are terrible. (one was 67.1% and if we win that I buy champagne)
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One turn left in anarchy and the RNG God is kind to us today. We kill two WEs and kill another Keshik but loose one spear to Keshik. I was delightfully surprised by this and some spears have formation now which give them 90% plus odds so those Keshiks are toast now. Not sure how well they will do against WEs but well see.
I also keep watching for getting peace with GK so that we can get our armies organized and fight on our terms.
545ad -605ad
For the most part just getting troops to Birka and taking out the troops left at Jelling. One lbm is wandering around Uppsala but I left a sword there to keep him at bay. Also Uppsala is building a cat so that when he does get out into the open to pillage we hit him with a combat cat and finish if with sword if he looses. For a while he just stood at Uppsala waving at our citizens.
Whipped a spear in Uppsala which has formation and took out a Keshik rather easily.
Heres the good news so we can focus now on getting Birka back. I felt making peace with GK was needed so we could regroup and go after him once the 10 turns expires.
Now not all might agree with this but we need to get Uppsala corn/marble back for the city to help in this war. That longbow is still pestering us at Uppsala but not much I can do whilst he hides in the forest.
We also trade dyes for gold with Isabella. Happy for happy but we didnt have something else to offer. We were very close to happy cap in Haithabu however that is now somewhat alleviated and it can now grow a bit. (probably from previous whipping)
I was itching to take Birka but with one cat just too risky. But take a look at this I almost ventured with what we had but decided against it after some thought. Why does AI put ships in city just to be wiped out when taken. Not very smart. It really made me want to attack to get rid of those and keep Gandhi away for a bit but couldnt. ARGH
..
We also pop a GG and his name Pachachuti me thinks. Well hes now a chariot super medic and decided on chariot so hed never be in front line of defense.
(mmm theres no way we got 12 points of XP during this time since I havent even attacked Birka yet. So now I wonder if its only XP points during battle)
Genghis also asks to trade wine for gems but decline. It wont be long before were back at him again so why bother and we dont need the happy now.
620ad
The battle of Birka
We only loose two cats in the process and take out his fleet too. That should keep him at bay for a bit. I did notice a sword heading for our gems but he turned backed after we took Birka back. Those gems need protecting and see where that sword is too as he must be leftover from the landing. What surprised me too was Gandhi sent a sword towards our corn at Haithabu earlier but when I got an axe nearby he turned back. Whew
635ad
We discover COL and start on machinery. Oh the good news well one was the Gandhis fleet was sunk without using a ship and our science is now much better. We can research now at 80% (small deficit) for machinery in 12 turns. Nidaros is actually working a cottage and pumping out 25 base hammers. Whilst we have a breather we should build a forge there now.
Our ship continues to try for circumnavigate bonus but we run into this road block:
Brennus is always annoyed and part of the Buddhist block. I turned the ship back but in hindsight if we gift him a tech he might open borders long enough for us to get thru there.
Last minute worries:
Yep hes got maces so its nice hes far away. I think he may have his hands full with the Buddhist block so nearby but all the more need for machinery at least. Berserkers even better but we need to avoid CS to lightbulb Astro which I think at this point we should forget. What got to me during this game was the jungle is really slowing down troops especially when the enemy blocks the way. Although 7 workers are good I think we need a few more for road duty/jungle removal.
End of turn notes for next player:
4 workers are starting to farm the corn at Uppsala and a spear is heading there to protect them.
One worker is on the way to Birka (at Haithabu) and one is already there ready to get started on the spices. Two are left at Nidaros finishing another cottage and should be moved to Birka. (done in 1 turn). Watch for the longbow that is near the farm which may say why not a cottage. Well when we lost the corn I wanted Uppsala to have something to work so it wouldnt starve. Only temporary and nothing much workers could whilst we were under attack.
Whilst the Keshiks were running around the workers also built a quarry on marble. It isnt roaded as once I could get corn farmed again I rushed workers over there. I think wed be better to maybe leave two workers behind to road up the marble so we can build the HE. (Haithabu??) The remaining two workers should head to Birka and get the spices/sugar on line.
We do have a fair army now in Birka so I think a few Triremes may be in order for next builds in Nidaros and maybe do some scouting of Gandhis land. If we do that never send just one ship always send them in pairs as the AI usually does. We should get some intel on Gandhi and understand his capabilities. (production wise). Hes the most powerful at the beginning of the game but he lost 3 elephants/sword/axe/three galleys/two Triremes. Now thats gotta hurt.
Good luck Scowler things are better now.
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