pigswill
fly (one day)
A nice set and report from stuge
Despite the lengthy discussions the game is still only at 2000bc so we're not out of time yet. Its pretty likely that barbs will become the dominant feature of the next few sets and we've got wide open spaces to the north and south for barbs to spawn in (sounds a bit like 'alien', spawning, but you know what I mean). Excellent: CR3 axes waiting to be upgraded to berserkers
.
Techwise I'm not sure about writing to be honest. We'll definitely need libraries (or caste system) to produce GS for our optics beeline but we'll be knocking out axes and workers and settlers (maybe barracks and TP and galley/trireme) before then. Uppsala can manage ok with borrowed pigs and three goldmines in the short term. If we're planning on whipping then granaries seems like an idea. We could even consider mysticism for monuments though it does seem a backward step. Who knows, we might get a religion spread to us
. I'd still like to find out if there's any iron around so my research preference would be pottery IW (both on the optic beeline).

Despite the lengthy discussions the game is still only at 2000bc so we're not out of time yet. Its pretty likely that barbs will become the dominant feature of the next few sets and we've got wide open spaces to the north and south for barbs to spawn in (sounds a bit like 'alien', spawning, but you know what I mean). Excellent: CR3 axes waiting to be upgraded to berserkers

Techwise I'm not sure about writing to be honest. We'll definitely need libraries (or caste system) to produce GS for our optics beeline but we'll be knocking out axes and workers and settlers (maybe barracks and TP and galley/trireme) before then. Uppsala can manage ok with borrowed pigs and three goldmines in the short term. If we're planning on whipping then granaries seems like an idea. We could even consider mysticism for monuments though it does seem a backward step. Who knows, we might get a religion spread to us
