CACTUS PETE
SGOTM4W REPORT FOR TURNS 380-384
Busier day than expected, so wasn't able to play much or post here.
Matters have not proceeded as well as anticipated. G got troops ashore and had no choice but to kill them off. H brought several cavalry and an artillery piece north through America to surprise attack. No great harm done, but lost more good units than should have. Uranium pillagers were wiped out either the RNG was particularly unkind or cavalry have 50% extra against machine guns (Hs cav defeated three of them during the four turns, when the odds should have been against them in every case). Does anyone know anything about that?
I plan to return to the uranium, to go after Thaenae, and to lay some groundwork for conquering the Carthaginians.
Two topics on which advice is solicited:
1) M wont talk yet, and I can take Gaziantep. Question is . . . Do we want to or do we want to wait and see if we can get something for peace? Also, not clear to me that we dont want to keep the city, rather than raze it, if we do take it.
2) Our city maintenance is significant, and the Forbidden Palace would reduce it, but Im not sure where to build it or how much priority to give that. Any thoughts?
Here is my turn log so far (will finish up my set tomorrow):
380 (1730AD): Send transport to learn that Kolhapur is defended by 1 sam, 1 artillery, and 2 cavs . . . load ships to position units for its capture or, hopefully, to soften it up for G
Decide to put off bribing W to adopt FR
Wait for healing before attacking Ankara
Add another machine gun to two uranium pillagers
381: H attacks pillagers on his uranium with only one artillery and three cavalry and defeats both of our machine guns and the infantry unit. He only loses one cavalry. Does cavalry have an advantage over machine guns as well as cannon?
Gs ships skirt our blockade, and head for our coastline, not for Kolhapur. I block their access to our coastline for one more turn and sink one frigate to discourage him
Capture Ankara with loss of one good infantry. Decide to keep city for the time being, thinking I can pop-rush something and gift to W if citizens cant eat.
Begin moving forces towards Bursa, which now has a machine gun and 4 infantry, and Samsun
Offload units on forest near Kolhapur. City should fall next turn.
M now has artillery; G still has not traded for Combustion
382: Out of the American fog, H attacks Ankara. Our shocked forces resist bravely -- the two infantry (one wounded) on duty in the city destroy 1 artillery piece and 1 catapult -- but H captures and razes Ankara with his remaining cavalry units.
Gandhi attacks a machine gunner guarding our coastline with cavalry and then a grenadier, both from off one of his ships, defeats it (Im sensing a pattern here), and is able to land 5 cavalry, 1 wounded grenadier, and 1 knight on the tile SW of Hittite. In ignorance I set up to defend against this possibility with a machine gun, when it seems I should have gone with infantry. I will certainly have to spend some money to hold the city. Sunk Gs two remaining frigates (seemed best way to delay future excursions), but left the galleons to return home.
Capture Kolhapur, but heavy losses: 3 cannons and 1 infantry . . . will abandon next turn, as it is 99% Indian.
Set culture slider at 10% and keep science at 0% for one more turn.
383: Gandhi attacks Hittite, but we are prepared, and he looses 2 cavalry and another withdraws before he calls off the assault and goes on a pillaging rampage. I see no choice but to eliminate the remainder of his troops, which will cost him ww, as they are in our territory. . . . guess I should have sunk his ships instead of hoping hed re-think and head for Kolhapur.
Draft infantry in Bibracte, but comes with only two experience points.
More of Hs cavalry comes out of American fog and two combine to kill a grenadier I had placed on a strategic hill near Samsun, but we are still able to capture and raze Samsun.
W adopts Free Religion for 890.
Set science at 60% -- Artillery in 7 turns.
384: Capture Bursa with the loss of 2 cannons
Here is save:
http://forums.civfanatics.com/uploads/539/Xteam_in_progress.CivWarlordsSave