I've played mu turns:
I build a monastery in West Bridge(renamed) sarted a missionary for Karak.
Finished the axe in Turfan started a whip(whip axe on 1 turn left) Galley which is 2 turn from builded. (It is possible to whip again at turn 1 for another fast build - i prefer a galley).
Besh finished the granary started a galley.
Sal send us a settler = new worker and +2exp
Karak - all the turn i was with 2 scientist and that made Construction few turns closer. the GGP are growing good = 124 we will get our next GP in 17 turns
Turn 171, 65 AD: Alexander converts to Hinduism!
Turn 175, 125 AD: Mahavira has been born in Beijing!
Turn 176, 140 AD: Temujin's Axeman (5.50) vs Saladin's Archer (3.00)
Turn 176, 140 AD: Combat Odds: 98.3%
Turn 176, 140 AD: (Extra Combat: -10%)
Turn 176, 140 AD: Saladin's Archer is hit for 26 (74/100HP)
Turn 176, 140 AD: Temujin's Axeman is hit for 14 (86/100HP)
Turn 176, 140 AD: Saladin's Archer is hit for 26 (48/100HP)
Turn 176, 140 AD: Temujin's Axeman is hit for 14 (72/100HP)
Turn 176, 140 AD: Temujin's Axeman is hit for 14 (58/100HP)
Turn 176, 140 AD: Temujin's Axeman is hit for 14 (44/100HP)
Turn 176, 140 AD: Saladin's Archer is hit for 26 (22/100HP)
Turn 176, 140 AD: Saladin's Archer is hit for 26 (0/100HP)
Turn 176, 140 AD: Temujin's Axeman has defeated Saladin's Archer!
Turn 176, 140 AD: You have trained a Axeman in Turfan. Work has now begun on a Axeman.
Turn 176, 140 AD: Qin Shi Huang has completed The Kong Miao!
Turn 178, 170 AD: You have constructed a Christian Monastery in West Bridge Sci. Work has now begun on a Library.
Turn 179, 185 AD: The enemy has been spotted near West Bridge Sci!
Turn 179, 185 AD: Qin Shi Huang adopts Organized Religion!
Turn 179, 185 AD: Imhotep has been born in a far away land!
Turn 180, 200 AD: The enemy has been spotted near West Bridge Sci!
Turn 180, 200 AD: The Parthenon has been built in a far away land!
Turn 181, 215 AD: The enemy has been spotted near West Bridge Sci!
The plan is to spred in Karak and to whip a temple there = +2

and maybe = 4pop
WBridge could go for barracks after the missionary and troops.
Besh or Turfan must build at least 3rd galley as Sal have some too and we must to sink them before invasion