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SGOTM 05 - Mac Team

I forgot about the AI bonus for barbs. But depending how it works, it may already be taken into account. When I moused-over our troops for attacking, Saladin's archer's strength was bigger than I thought it should be. Remember---we're barbs too. That was the strength I put in the online calculator.

The archer is Combat II, but I doubt he'll scratch the defender. I'm skeptical that we can take the city no matter what order we attack in. Saladin's archer is fully fortified.

We can't get peace right now unless we give up Kufah. Not worth it, I don't think. I also tried for a Cease Fire, no go.

So like Welnic says, we have to root for the defender. If he survives, we should have no problem taking the city. And the barbs may raze it if they take it; I don't know what logic they use for that.
 
And the barbs may raze it if they take it; I don't know what logic they use for that.

I remember reading that it has to do with their upkeep budget - if we can get the barbs a couple of trade routes in their towns, they will be more likely to keep towns than raze them. But we're quite a way off from that point, surely.
 
I wpold let the barb give it a shot first, thatways we don't lose anymore unit then we have to and it may be a barb city but thats better then arabian
 
Ack! Why does it always happen on my watch?

Save is ready.

Najran was razed. But so much worse - Kufah was taken by Saladin :cry:
We have peace with him (gave up Priesthood for it) until turn 218, which will be partway through the next turnplayer's set. Karakorum is slowly building up an army to take it back, and finally evict him from our lands.

Other happenings:
worker is starting to hook up Iron, the other one is roading the stone quarry.

Galley is exploring a small island to our east, but finding nothing but jungle, with no food resources :(

Beshbalik is finishing off another archer - we will be able to defend much better once all our archers retreat to the cities.

We are now operating under Hereditary Rule, so we can whip more. Math came in in 620ad (t208), and I set us up to do HBR in 16, with no barb beakers invested.

On my last turn Saladin wanted OB, but I showed him the door.

Screenshots:




TurnLog:
Spoiler :
Turn 201/660 (515 AD) [12-Sep-2007 23:43:16]
Karakorum grows: 3
Attitude Change: Alexander(Greece) towards Cyrus(Persia), from 'Annoyed' to 'Cautious'

Turn 202/660 (530 AD) [12-Sep-2007 23:46:24]
Karakorum finishes: Archer
Attitude Change: Asoka(India) towards Alexander(Greece), from 'Cautious' to 'Annoyed'
Attitude Change: Saladin(Arabia) towards Asoka(India), from 'Cautious' to 'Pleased'
Attitude Change: Alexander(Greece) towards Temujin(Mongolia), from 'Pleased' to 'Cautious'
Attitude Change: Alexander(Greece) towards Cyrus(Persia), from 'Cautious' to 'Annoyed'

Turn 203/660 (545 AD) [12-Sep-2007 23:50:04]
Karakorum begins: Spearman (6 turns)
Tech learned: Monarchy
Civics Change: Tokugawa(Japan) from 'Despotism' to 'Hereditary Rule'

Turn 204/660 (560 AD) [12-Sep-2007 23:53:42]
Research begun: Mathematics (209 Turns)
Attitude Change: Alexander(Greece) towards Temujin(Mongolia), from 'Cautious' to 'Pleased'
Civics Change: Temujin(Mongolia) from 'Despotism' to 'Hereditary Rule'

Turn 205/660 (575 AD) [12-Sep-2007 23:57:20]
Chariot promoted: Flanking I
While attacking in Arabian territory at Anjar, Chariot loses to: Arabian Archer (3.00/3) (Prob Victory: 17.6%)
Kufah's borders expand
Civics Change: Alexander(Greece) from 'Paganism' to 'Organized Religion'

Turn 206/660 (590 AD) [12-Sep-2007 23:59:43]
Beshbalik finishes: Galley
While defending in Mongolian territory at Kufah, Archer defeats (1.47/3): Arabian Chariot (Prob Victory: 83.4%)
While defending in Mongolian territory at Kufah, Archer loses to: Arabian Axeman (5.00/5) (Prob Victory: 3.3%)
Kufah lost
While defending in Arabian territory at Kufah, Worker loses to: Arabian Chariot (4.00/4) (Prob Victory: 96.7%)
Attitude Change: Cyrus(Persia) towards Qin Shi Huang(China), from 'Cautious' to 'Pleased'
Attitude Change: Alexander(Greece) towards Isabella(Spain), from 'Pleased' to 'Friendly'

Turn 207/660 (605 AD) [13-Sep-2007 22:00:49]
Beshbalik begins: Archer (7 turns)
Karakorum grows: 4
Tech learned: Mathematics
Civics Change: Asoka(India) from 'Paganism' to 'Organized Religion'
Civics Change: Cyrus(Persia) from 'Paganism' to 'Organized Religion'

Turn 208/660 (620 AD) [13-Sep-2007 22:03:19]
Karakorum begins: Chariot (4 turns)
Research begun: Horseback Riding (21 Turns)
Attitude Change: Saladin(Arabia) towards Temujin(Mongolia), from 'Furious' to 'Cautious'
Attitude Change: Isabella(Spain) towards Temujin(Mongolia), from 'Annoyed' to 'Cautious'

Turn 209/660 (635 AD) [13-Sep-2007 22:09:53]
Attitude Change: Alexander(Greece) towards Cyrus(Persia), from 'Annoyed' to 'Cautious'
Civics Change: Isabella(Spain) from 'Despotism' to 'Hereditary Rule'

Turn 210/660 (650 AD) [13-Sep-2007 22:10:38]
Karakorum finishes: Chariot

Turn 211/660 (665 AD) [13-Sep-2007 22:14:05]
Karakorum begins: Chariot (4 turns)
 
Ack! Why does it always happen on my watch?

Because you have the misfortune of playing after me?

Seriously, I don't think losing Kufah matters much. We'll take it back before long.
 
Order of Play:

dr_s
peter grimes - just finished
dojoboy - up :whipped:
a_man - on deck
willpax - warming up
Welnic

I'll grab the save when I get home. I'm taking my wife out tonight to see "Evita," so I don't know if I'll get a pre-turn plan posted this evening. If so, it could be late. Definitely tomorrow by noon.

Go ahead and throw out some thoughts.
 
Looking at the save now.

What happened to our third worker? Did he get landed on?

We should settle the seafood city sooner rather than later. Karakorum should build a workboat to help it grow.

I see Saladin has settled more cities for us. There's room for one more city between Kufah and Anjar to work the bananas.
 
Did I say Saturday? I meant Sunday.

Nevermind, looked at the save but didn't realize we were at peace. ???

Ready for war is the plan then.
 
Yeah - I sued for peace with Saladin, only had to give up Priesthood to get it. It's there in the second line of my update.

We can go back to war with him once we take care of some housekeeping ;)
 
my best stategy would be to simply build units a.s.a.p.

and take back what is rightfuly ours!!
 
Apologies, I've had a sick boy (hand, foot, & mouth virus) and distracted in the evenings. I'll play for sure this evening.
 
I hope I didn't come across as singling you out, Dojo! I only wanted to remind all of us that in a perfect world we'll be done in 4 weeks or so.

Clearly, everybody's lives come first - especially a sick child :eek: :)
 
If we're not careful, we might find ourselves a lot closer to finishing sooner rather than later!
 
save

Spoiler :
Turn 212/660 (680 AD) [20-Sep-2007 06:02:44]
Beshbalik finishes: Archer
Christianity founded in a distant land

Turn 213/660 (695 AD) [20-Sep-2007 06:03:19]
Beshbalik begins: Chariot (10 turns)
Karakorum grows: 5
Attitude Change: Asoka(India) towards Alexander(Greece), from 'Annoyed' to 'Cautious'

Turn 214/660 (710 AD) [20-Sep-2007 06:04:35]
Karakorum finishes: Chariot

Turn 215/660 (725 AD) [20-Sep-2007 06:05:00]
Karakorum begins: Chariot (4 turns)

Turn 216/660 (740 AD) [20-Sep-2007 06:05:52]

Turn 217/660 (755 AD) [20-Sep-2007 06:06:07]
Karakorum finishes: Chariot

Turn 218/660 (770 AD) [20-Sep-2007 06:06:35]
Karakorum begins: Chariot (4 turns)
Beshbalik grows: 3

Turn 219/660 (785 AD) [20-Sep-2007 06:07:05]
Karakorum grows: 6

Turn 220/660 (800 AD) [20-Sep-2007 06:07:33]


Didn't do a whole lot. We got the iron mine by Beshbalik completed, may need to switch some builds. ;) Basically built chariots my entire turn-set and moved the galley into the southern coastal waters.

Order of Play:

dr_s
peter grimes
dojoboy - just finished
a_man - up :whipped:
willpax - on deck
Welnic - warming up
 
We need to settle the seafood city to our north asap. Qin has a galley with a settler on it and if Hangzhou's border pops again, he will be able to settle that site.

Other than that, it's just build swords, axes, and some more galleys.
 
ok build build build and settle
if theres no more imput ill play tonite or tomarrow after work
 
finished nothing happend

no time to link the save
or do a write up but not much happend 1 turn from callender and galley loaded with a settler

its up to ya'll now
 
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