Does the unhappiness change during the turn? I thought it was a IBT-update...![]()
Changes with war/peace status immediately...
So, we went from +3


Does the unhappiness change during the turn? I thought it was a IBT-update...![]()
...I'm ok with HBR, but that really means we should settle on the rice...
Sure, it has changed already from 3Does the unhappiness change during the turn? I thought it was a IBT-update...![]()
The idea (hope)<b>Poprush MW from pop4>pop2 when we capture EK from Asoka (~T20), because the chances are that our WW will jump up above 100% for those 7 turns. That means we preferably poprush asap, but since we want to popr for 90</b>, we ought to do it by about T10 or sooner, the way I see it. That will still leave us with 2
from poprushing for 5 turns but at pop2, 100% WW, that's a total of 6
and that works.
So, do we have any further ideas for jesusin to help him in this (critical) upcoming turn set? jesusin, do you feel comfortable to play ~10-15 turns?
Yes, we hope. Still, pop4 won't work at 50% WW (or pop3 at 100%), so we need to be prepared to poprush that turn.The idea (hope)is that we get free peace with Toku the same turn (or 1 turn earlier) we DoW Asoka. Then we should not be over 100% WW, but at about the same level we are now.
It would be smart for Gnejs to outline what we need to implement his plan on T37 when the BBW borders expand, so we can decide how many non-food hammers we need.
1.) I would prefer turn number over date. But more important than the losses (which will never be exact), would be the exact turn WW changes.One last question: Are we still planning to DoW Cyrus?
1. jesusin, please pay attention to our barb losses. Before you hit enter, try to get a good idea of what barbs are where and then see if they vanish. Especially around Asoka. Count our losses w/dates if you can. (like BP and I did)
2. I think finishing the spear in Drojf is a big waste. A huge waste. A debacle. Yeah, something like that. Since we don't need the galley in MW urgently (because we didn't gift Junk City), Drojf can build obelisk>galley and that galley can ferry the QG settler, then go to BBW (I know, 5,000,000 turns from now). That frees MW up to build some stuff like 4 warriors, QG settler, maybe another wkr, or barracks (warriors don't needed to be promoted).... So the decision to pasture the pigs T1-T8 or T12-T19 (i.e., just before mining copper) should be based on whether we can build those 4 warriors without the pig mine.
My two cents.
Best of luck, jesusin.
Oh and by the way, Delhi is going down during your turnset. Enjoy.
Galley in Drojf is done T23 ready to transport settler T28. That is too late if the settler's already done. Going to be a trick making all those warriors, a galley, another settler, barracks and a keshik or 2 by T37, without the pig mine and not poprushing on T0...can't wait to see this one.2.)Why should a galley from Drojf move all the way to QG (and come too late IMO).
Gnejs, which game are you playing...
The copper won't be back on line till about T26, a handful of turns before we poprush 1-2 keshiks. Where and when do we build 4 axes?
If we poprush in MW on T20, then again on T34 is just about right for the Keshik. I don't see many axes coming out till around T45-50 now that we coughed up EK. Not if we're making Keshiks in MW, that is.
Galley in Drojf is done T23 ready to transport settler T28. That is too late if the settler's already done. Going to be a trick making all those warriors, a galley, another settler, barracks and a keshik or 2 by T37, without the pig mine and not poprushing on T0...can't wait to see this one.
Well, I haven't done any spread sheets (just hand scribbled notes), but I see galley and settler for QG (not building any steenkin' warriors before) in MW before T20 (more like 15-18).Galley in Drojf is done T23 ready to transport settler T28. That is too late if the settler's already done. Going to be a trick making all those warriors, a galley, another settler, barracks and a keshik or 2 by T37, without the pig mine and not poprushing on T0...can't wait to see this one.
I actually think it's a good idea, although it'll get mowed down by an axe. But then we need to build some of those dang warriors....Hey, what happened with the spear going to SaladinLand?
Our pretty high losses should mean around 20% war weariness already.
WW is over 50% and we cannot do anything about it.
With 50% WW this is all only a dream.
War weariness has to be our biggest concern.
We are over 100% as EK has 2 war crybabies at size 2.
I don't think Pyramids is a solution to WW. If we don't do anything else we will probably be at >150% by the time it could finish (and we may lose the race).
Our war weariness increased from 67-99% to over 100% in the last turn set.
My priorities:
- get war weariness below 67%, allowing all cities to work efficiently
- get war weariness below 67%, allowing all cities to work efficiently
- get war weariness below 67%, allowing all cities to work efficiently
There is only one unhappiness percentage in a city (in fact it's calculated in 1/1000s).
What do you mean? There is no percentage.DOes it take the floor of the unhappiness percentage?