SGOTM 06 - Misfits

Just making sure. I haven't posted any pics, so I wanted to let everyone know they were there...
Roster (update) :
ChrisFromLux
Mastiff_of_Ar => Decently VPP-ed
ArcadicGamer => Up for the hike to Athens
namliaM => On deck for some RNG Fun :)

From now on I will link to The dotmap so everyone can find it easy like.

CNWJR => Out of this for a while, Unable to load the save
MaroWaker => Out of this till Januari 18th

Goals for AGs set:
- Settle J, Farm the Wheat and cottage the grassland, Start granary
- Cottage up London, Nottingham and Sparta a little
- London: Units
- Other cities: Libs/Granaries/Colloseum? Maybe a catapult or 2? (Granary first in Horico and Nottingham?)
- See if we cannot capture some of those workers earlier than we capture Athens
- March to London in a Semi-orderly fashion ;) leaving some (healing) defense at Sparta
 
- Other cities: Libs/Granaries/Colloseum? Maybe a catapult or 2? (Granary first in Horico and Nottingham?)

I think all our new cities should build the granary first.

In our 'own', old cities, we only build the library first to get culture growing ... and because libs are more useful than monuments.

But as we don't need to build any culture-buildings, because of Athen's (soon to be) free monuments, the granary is more important: faster growth = more pop = more cottages worked = more :science: than a library in a smaller city

I would mainly build our units in London, but we could insert 1 or 2 Cats in Sparta's building-queue ...


namliaM said:
- March to London in a Semi-orderly fashion ;) leaving some (healing) defense at Sparta

I would suggest we march to Athens, no ;)
 
Roster (update) :
ChrisFromLux
Mastiff_of_Ar => Decently VPP-ed
ArcadicGamer => Up for the hike to Athens
namliaM => On deck for some RNG Fun :)

From now on I will link to The dotmap so everyone can find it easy like.

CNWJR => Out of this for a while, Unable to load the save
MaroWaker => Out of this till Januari 18th

Goals for AGs set:
- Settle J, Farm the Wheat and cottage the grassland, Start granary
- Cottage up London, Nottingham and Sparta a little
- London: Units
- Other cities: Libs/Granaries/Colloseum? Maybe a catapult or 2? (Granary first in Horico and Nottingham?)
- See if we cannot capture some of those workers earlier than we capture Athens
- March to London in a Semi-orderly fashion ;) leaving some (healing) defense at Sparta

AG, are you picking this up? I can take it sunday if you dont before then...
 
@MoA, still waiting on those pics ;) If you can, please add them to your report?

Here ya go! Remember, it wasn't a very exciting turnset. :p


Okay, here I am pillaging the copper and horses:

WGOTM130-2.jpg


You can also see what's in Hannibal's capitol...

Here I am taking out MM's cute little settler. I was tracking his units with the other axeman (Who I had intended to use for scouting), but they disappeared into Dejenne... only to pop back out! It's fortunate they came out when they did, because the chariot and axeman had just enough time to catch them before they settled:

WGOTM130-3.jpg


There are four skirmishers left in Dejenne, and I have no idea where the warrior went!
 
I allways love pictures :)

Spear/Axe in Carthage is particular intrest.... Not getting that farm is not a big issue I dont think, but no Cottages yet for Hannibal :( this is not a good thing! Grow those cottages you darned AI! ! !

The skirmishers in Djenne are either for another Settler that is a building or ... they be headed our way soon! Keep that in mind AG!
 
ARRRRG! That pretty much sums up this turnset. One axeman of alex took out a chariot and two of our axes @ favorable probability. This slowed the farming of the wheat and the movement of the attack force, which currently consits of 2 axe 3 cats and 1 chariot, with some more moving into position. Settled J as planned, moved horico to granary for my turnset, cottaged the north and moved military to the south. MM has 3 skirmishers and a warrior roaming his and hannys borders, but not moving towards us, as if to stop pillaging.

A few screens:





Spoiler :
Turn 162, 70 BC: Alexander's Axeman (6.00) vs Churchill's Chariot (4.40)
Turn 162, 70 BC: Combat Odds: 79.3%
Turn 162, 70 BC: (Extra Combat: -20%)
Turn 162, 70 BC: (Extra Combat: +10%)
Turn 162, 70 BC: Churchill's Chariot is hit for 23 (77/100HP)
Turn 162, 70 BC: Churchill's Chariot is hit for 23 (54/100HP)
Turn 162, 70 BC: Churchill's Chariot is hit for 23 (31/100HP)
Turn 162, 70 BC: Churchill's Chariot is hit for 23 (8/100HP)
Turn 162, 70 BC: Churchill's Chariot is hit for 23 (0/100HP)
Turn 162, 70 BC: Alexander's Axeman has defeated Churchill's Chariot!

Turn 164, 40 BC: Hastings has been founded.
Turn 164, 40 BC: Mansa Musa converts to Judaism!

Turn 165, 25 BC: Alexander's Axeman (6.00) vs Churchill's Axeman (5.50)
Turn 165, 25 BC: Combat Odds: 67.6%
Turn 165, 25 BC: (Extra Combat: -20%)
Turn 165, 25 BC: (Extra Combat: +10%)
Turn 165, 25 BC: (Combat: -50%)
Turn 165, 25 BC: (Combat: +50%)
Turn 165, 25 BC: Churchill's Axeman is hit for 20 (80/100HP)
Turn 165, 25 BC: Churchill's Axeman is hit for 20 (60/100HP)
Turn 165, 25 BC: Alexander's Axeman is hit for 19 (81/100HP)
Turn 165, 25 BC: Churchill's Axeman is hit for 20 (40/100HP)
Turn 165, 25 BC: Alexander's Axeman is hit for 19 (62/100HP)
Turn 165, 25 BC: Alexander's Axeman is hit for 19 (43/100HP)
Turn 165, 25 BC: Churchill's Axeman is hit for 20 (20/100HP)
Turn 165, 25 BC: Churchill's Axeman is hit for 20 (0/100HP)
Turn 165, 25 BC: Alexander's Axeman has defeated Churchill's Axeman!
Turn 165, 25 BC: Alexander converts to Christianity!

Turn 166, 10 BC: Churchill's Axeman (5.00) vs Alexander's Axeman (3.65)
Turn 166, 10 BC: Combat Odds: 88.2%
Turn 166, 10 BC: (Extra Combat: +20%)
Turn 166, 10 BC: (Plot Defense: +50%)
Turn 166, 10 BC: (Combat: -50%)
Turn 166, 10 BC: (Combat: +50%)
Turn 166, 10 BC: Alexander's Axeman is hit for 18 (25/100HP)
Turn 166, 10 BC: Churchill's Axeman is hit for 22 (78/100HP)
Turn 166, 10 BC: Churchill's Axeman is hit for 22 (56/100HP)
Turn 166, 10 BC: Churchill's Axeman is hit for 22 (34/100HP)
Turn 166, 10 BC: Churchill's Axeman is hit for 22 (12/100HP)
Turn 166, 10 BC: Churchill's Axeman is hit for 22 (0/100HP)
Turn 166, 10 BC: Alexander's Axeman has defeated Churchill's Axeman!
Turn 166, 10 BC: Sargon (Great General) has been born in Athens (Alexander)!

Turn 168, 20 AD: The enemy has been spotted near Hastings!
Turn 168, 20 AD: Churchill's Chariot (4.40) vs Alexander's Axeman (1.82)
Turn 168, 20 AD: Combat Odds: 99.9%
Turn 168, 20 AD: (Extra Combat: -10%)
Turn 168, 20 AD: (Extra Combat: +30%)
Turn 168, 20 AD: (Class Attack: -100%)
Turn 168, 20 AD: Churchill's Chariot is hit for 14 (86/100HP)
Turn 168, 20 AD: Churchill's Chariot is hit for 14 (72/100HP)
Turn 168, 20 AD: Alexander's Axeman is hit for 27 (35/100HP)
Turn 168, 20 AD: Alexander's Axeman is hit for 27 (8/100HP)
Turn 168, 20 AD: Alexander's Axeman is hit for 27 (0/100HP)
Turn 168, 20 AD: Churchill's Chariot has defeated Alexander's Axeman!
Turn 168, 20 AD: Your Chariot has destroyed a Axeman!

Turn 169, 35 AD: The borders of York have expanded!
Turn 169, 35 AD: Hannibal adopts Organized Religion!


Things to note: All the AI are different religions! this will help if one gets alpha, but not for long.
Galleys were spotted in a city or two. This could mean the ai is trecking arcross a small portion of water to another landmass, or just as scouts.
My RNG luck was bad.
 
GMBL Alex got a Great general?? That means we can probably expect him to have joined that General to the units in Athens, making them UGLY !

Turn 162, 70 BC: Alexander's Axeman (6.00) vs Churchill's Chariot (4.40)
Turn 162, 70 BC: Combat Odds: 79.3%
And without a single hit too !

Turn 165, 25 BC: Alexander's Axeman (6.00) vs Churchill's Axeman (5.50)
Turn 165, 25 BC: Combat Odds: 67.6%
2/3, atleast getting some hits... not to bad... but UGH what kind of RNG do you have??? Geez
Didnt you have another Axe/chariot whatever near to finish him this turn?

Turn 166, 10 BC: Churchill's Axeman (5.00) vs Alexander's Axeman (3.65)
Turn 166, 10 BC: Combat Odds: 88.2%
Turn 166, 10 BC: Sargon (Great General) has been born in Athens (Alexander)!
90% And again only one hit... Yeah winning 3 of these unfavourable odds battles in a row really makes the GGPoints stack up!

Turn 168, 20 AD: Churchill's Chariot (4.40) vs Alexander's Axeman (1.82)
Turn 168, 20 AD: Combat Odds: 99.9%
Imagine the axe winning this battle too :( Finaly! he is gone...

For anyone intrested...
Alex has a RNG chance of winning the first 2 battles of 14%
All 3 battles of 0.8% We just saw something that would only happen once in every 100 times :(

The 4-some of MM is definatly roaming around... we have to remember that... Makes me up, I will play this evening or tomorrow evening.

Couple of remarks on the save
- Why do we have a cottage NOT on the riverside in London?
Riverside would have been that much better...
- Why work on a cottage on a plains tile in Horico if there are (forrest) grasslands to cottage?
- Why not finish the settler in Horico? Now hammers are going lost...
- Why keep such a large force near/in Sparta when we have units comming thru there from London => Athens? I can imagine tho keeping a reactionary force like that (2/3 axemen and a chariot maybe) near Nottingham just in case MM desides to head north with some Skirmishers)
- Why not complete the road to Hastings? Lost commerce there :(
- Why cottage the Elephant tile? It is not on the river for one and 2 only 1 food, we dont have much food in Sparta. Improve the grasslands first!
- Why still libs in Nottingham and Hastings? Both a granary?
 
ARRRRG! That pretty much sums up this turnset.

Hmmz, we really are not lucky in our combats; not good for an AW-game :(


ArcadicGamer said:
... the attack force, which currently consits of 2 axe 3 cats and 1 chariot, with some more moving into position.

For now, with 2 Phalanx and 1 Axeman fortified in Athens, our attack force could just be enough, if we get luckier in fighting ...

namliaM will take down their defenses, but maybe, we'll have to wait for me to take out Athens. The units near Sparta will take 8-9 turns to reach the tile S of Athens ...


ArcadicGamer said:
MM has 3 skirmishers and a warrior roaming his and hannys borders, but not moving towards us, as if to stop pillaging.

We really have to be careful here ... if they move up to Nottingham now, our lone Axeman won't look good :(


GMBL Alex got a Great general?? That means we can probably expect him to have joined that General to the units in Athens, making them UGLY !

At least, there are no Archers in Athens (:confused:), so no CG3-units.


namliaM said:
- Why keep such a large force near/in Sparta when we have units comming thru there from London => Athens? I can imagine tho keeping a reactionary force like that (2/3 axemen and a chariot maybe) near Nottingham just in case MM desides to head north with some Skirmishers)

I believe that force just came back from pillaging Hannibal, no? Of course, at the moment, there are too many units near Sparta ...
 
So, who's up?

Is Nam going to whack Alex?
 
Couple of remarks on the save
- Why do we have a cottage NOT on the riverside in London?
Riverside would have been that much better...
- Why work on a cottage on a plains tile in Horico if there are (forrest) grasslands to cottage?
- Why not finish the settler in Horico? Now hammers are going lost...
- Why keep such a large force near/in Sparta when we have units comming thru there from London => Athens? I can imagine tho keeping a reactionary force like that (2/3 axemen and a chariot maybe) near Nottingham just in case MM desides to head north with some Skirmishers)
- Why not complete the road to Hastings? Lost commerce there :(
- Why cottage the Elephant tile? It is not on the river for one and 2 only 1 food, we dont have much food in Sparta. Improve the grasslands first!
- Why still libs in Nottingham and Hastings? Both a granary?

I'll admit that the losing the 2 axe's got me a bit flustered and i didnt play the workers well at all looking back.
I believe i put one turn into the settler, or if not he's only been sitting for 9 turns and not 10 which he would decay. Honestly, i didnt see any strategy as to where to put him, and didnt think building him at this time would benefit us.
Granaries were build by what i read, especialy the hastings one.
the road was a bit of protection on my part, not knowing where the skirmi stack was and fearing alex's axe RNGing the troops to death.
The troops @ sparta were the VPP from hannies borders, with a 2nd warrior/chariot combo near MM's border with hanny, the plan being a clockwise circle of motion to give hanny some small security comfort, then send the next vpp south to hopefully get a worker or pillage.

Sparta's raid team will get there in time to start bombarding, and 1-2 axe's are on the way also, along with a chariot in the near area. We should have enough to kill him in the next 10 turns, but we may want to wait till turn 11 if the forces arnt enough.
 
But do we own Athens?!
 
OK so it has been atleast 10 turns since we saw Djenne and some surplus Skirmishers... They (we all seem to agree) could/might/will be headed for Nottingham. Djenne => Nottingham is less than 10 turns... so from my POV they can arrive ANYTIME, so I want some D ASAP. London is on its happy cap of 8, .... so...
I start a WE, which I whip for 2 the next turn.... to feel a bit better about Nottingham. Also the Chariot from south of Sparta "flies" to Nottinham and the (new) Axemen just south of London. This makes for 2 Axemen and a WE for 'real' defence and the Chariot will go see what is north of Nottingham.

The nothern warrior goes towards Nottingham too, save a GPT with the wall SOON TO BE OURS ! No more worries about barbs :)
<Or that was the plan starting the turnset :( >

With 8 turns to Currency and 12 turns left on Nottinghams Library... I had rather finish a granary there ASAP. So I insert a Granary there. Sparta is set to build an Axe without a barracks, we have enough troops for now and London can take care of the -reinforcement- units for now I think... A Granary there as well, the worker near Sparta moves to finish the road to Hastings, Just now notice... The road south of Hastings... This should have gone one southeast on the Wheat for the health (once farmed) and/or North of Hastings... but things happen and I will complete the road there. The Axe/Catapult in Hastings join the attack force on Athens.

65 AD The now healed chariot in Hastings too joins in on the party... Yes , making Hastings devoid of Defense for the time beeing. I change Hastings to a Granary over the current library, which remains in que.

Now, what does Alex think he is doing? Looky here, a settler/Archer PAIR

On the hill the odds are to low to strike. But in the dessert I take my chance, rather than wait for the CG1 archer to track back to Athens and we have ourselves an extra Worker. And a medic, this Chariot allready had Combat 1 and has now earned himself the Medic promotion which we would be able to use if any units survive the charge on Athens.

A good look at Carthage after we just pillaged some gold from the horse Pasture, where Hannibal is hiding a Settler and 2 workers. The workers will unfortunatly be quick in reconnecting those horses. And I bet we all know where that settler is going...

Notice the LACK off promotions on those Carthagian units ....

Then I suppose we should be in the Fortunetelling business, look what shows up...

Fortune has it... The Chariot and in particular the WE will arrive RIGHT on time to defend Nottingham. The Axe is still en-route due Southwest of Horico. So it is Axe/Chariot/WE vs 4 Skirmishers.

Quite some (un-)fortune yet to come tho... but I have to run to work, will finish this post later.
 
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