Here is your Session Turn Log from 600 BC to 350 BC:
Turn 91, 600 BC: You have discovered Monarchy!
Turn 91, 600 BC: You have constructed a Jewish Temple in Malabar Front. Work has now begun on a Archer.
Turn 91, 600 BC: Kublai Khan adopts Hereditary Rule!
Turn 91, 600 BC: Chichen Itza has been built in a far away land!
Turn 92, 575 BC: Alhazen has been born in London!
Turn 92, 575 BC: Alexander adopts Organized Religion!
Turn 93, 550 BC: You have discovered Construction!
Turn 95, 500 BC: Washington's Longbowman (6.60) vs SGOTM07's Archer (10.05)
Turn 95, 500 BC: Combat Odds: 9.6%
Turn 95, 500 BC: (Extra Combat: -10%)
Turn 95, 500 BC: (Plot Defense: +85%)
Turn 95, 500 BC: (Fortify: +25%)
Turn 95, 500 BC: (City Defense: +50%)
Turn 95, 500 BC: (Hills: +75%)
Turn 95, 500 BC: SGOTM07's Archer is hit for 16 (84/100HP)
Turn 95, 500 BC: SGOTM07's Archer is hit for 16 (68/100HP)
Turn 95, 500 BC: SGOTM07's Archer is hit for 16 (52/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 24 (76/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 24 (52/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 24 (28/100HP)
Turn 95, 500 BC: SGOTM07's Archer is hit for 16 (36/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 24 (4/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 24 (0/100HP)
Turn 95, 500 BC: SGOTM07's Archer has defeated Washington's Longbowman!
Turn 95, 500 BC: Washington's Longbowman (7.20) vs SGOTM07's Archer (10.05)
Turn 95, 500 BC: Combat Odds: 12.3%
Turn 95, 500 BC: (Extra Combat: -20%)
Turn 95, 500 BC: (Plot Defense: +85%)
Turn 95, 500 BC: (Fortify: +25%)
Turn 95, 500 BC: (City Defense: +50%)
Turn 95, 500 BC: (Hills: +75%)
Turn 95, 500 BC: Washington's Longbowman is hit for 23 (77/100HP)
Turn 95, 500 BC: SGOTM07's Archer is hit for 16 (84/100HP)
Turn 95, 500 BC: SGOTM07's Archer is hit for 16 (68/100HP)
Turn 95, 500 BC: SGOTM07's Archer is hit for 16 (52/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 23 (54/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 23 (31/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 23 (8/100HP)
Turn 95, 500 BC: Washington's Longbowman is hit for 23 (0/100HP)
Turn 95, 500 BC: SGOTM07's Archer has defeated Washington's Longbowman!
Turn 96, 475 BC: You have discovered Metal Casting!
Turn 96, 475 BC: Nicolaus Copernicus has been born in a far away land!
Turn 96, 475 BC: The Colossus has been built in a far away land!
Turn 97, 450 BC: Washington's Longbowman (7.20) vs SGOTM07's Archer (10.05)
Turn 97, 450 BC: Combat Odds: 12.3%
Turn 97, 450 BC: (Extra Combat: -20%)
Turn 97, 450 BC: (Plot Defense: +85%)
Turn 97, 450 BC: (Fortify: +25%)
Turn 97, 450 BC: (City Defense: +50%)
Turn 97, 450 BC: (Hills: +75%)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (84/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (68/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (52/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (36/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (20/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 23 (77/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (4/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (0/100HP)
Turn 97, 450 BC: Washington's Longbowman has defeated SGOTM07's Archer!
Turn 97, 450 BC: Washington's Longbowman (6.69) vs SGOTM07's Archer (9.24)
Turn 97, 450 BC: Combat Odds: 20.2%
Turn 97, 450 BC: (Extra Combat: -20%)
Turn 97, 450 BC: (Plot Defense: +85%)
Turn 97, 450 BC: (Fortify: +25%)
Turn 97, 450 BC: (City Defense: +50%)
Turn 97, 450 BC: (Hills: +75%)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (76/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 23 (70/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (60/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 23 (47/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 23 (24/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 23 (1/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 23 (0/100HP)
Turn 97, 450 BC: SGOTM07's Archer has defeated Washington's Longbowman!
Turn 97, 450 BC: Washington's Longbowman (4.81) vs SGOTM07's Archer (8.70)
Turn 97, 450 BC: Combat Odds: 2.9%
Turn 97, 450 BC: (Extra Combat: -10%)
Turn 97, 450 BC: (Plot Defense: +85%)
Turn 97, 450 BC: (Fortify: +10%)
Turn 97, 450 BC: (City Defense: +50%)
Turn 97, 450 BC: (Hills: +45%)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (84/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (68/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (52/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 24 (49/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (36/100HP)
Turn 97, 450 BC: Washington's Longbowman is hit for 24 (25/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (20/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (4/100HP)
Turn 97, 450 BC: SGOTM07's Archer is hit for 16 (0/100HP)
Turn 97, 450 BC: Washington's Longbowman has defeated SGOTM07's Archer!
Turn 97, 450 BC: Asoka adopts Bureaucracy!
Turn 98, 425 BC: The enemy has been spotted near Malabar Front!
Turn 98, 425 BC: You have trained a Archer in Malabar Front. Work has now begun on a Forge.
Turn 98, 425 BC: Washington's Longbowman (6.86) vs SGOTM07's Archer (9.64)
Turn 98, 425 BC: Combat Odds: 11.8%
Turn 98, 425 BC: (Extra Combat: -30%)
Turn 98, 425 BC: (Plot Defense: +85%)
Turn 98, 425 BC: (Fortify: +25%)
Turn 98, 425 BC: (City Defense: +50%)
Turn 98, 425 BC: (Hills: +75%)
Turn 98, 425 BC: Washington's Longbowman is hit for 23 (65/100HP)
Turn 98, 425 BC: SGOTM07's Archer is hit for 17 (79/100HP)
Turn 98, 425 BC: Washington's Longbowman is hit for 23 (42/100HP)
Turn 98, 425 BC: SGOTM07's Archer is hit for 17 (62/100HP)
Turn 98, 425 BC: Washington's Longbowman is hit for 23 (19/100HP)
Turn 98, 425 BC: SGOTM07's Archer is hit for 17 (45/100HP)
Turn 98, 425 BC: Washington's Longbowman is hit for 23 (0/100HP)
Turn 98, 425 BC: SGOTM07's Archer has defeated Washington's Longbowman!
Turn 99, 400 BC: The enemy has been spotted near Malabar Front!
Turn 99, 400 BC: The enemy has been spotted near Malabar Front!
Turn 99, 400 BC: Washington's Longbowman (6.60) vs SGOTM07's Archer (9.30)
Turn 99, 400 BC: Combat Odds: 12.0%
Turn 99, 400 BC: (Extra Combat: -10%)
Turn 99, 400 BC: (Plot Defense: +85%)
Turn 99, 400 BC: (Fortify: +25%)
Turn 99, 400 BC: (City Defense: +50%)
Turn 99, 400 BC: (Hills: +75%)
Turn 99, 400 BC: (Combat: -25%)
Turn 99, 400 BC: Washington's Longbowman is hit for 23 (77/100HP)
Turn 99, 400 BC: SGOTM07's Archer is hit for 16 (84/100HP)
Turn 99, 400 BC: Washington's Longbowman is hit for 23 (54/100HP)
Turn 99, 400 BC: Washington's Longbowman is hit for 23 (31/100HP)
Turn 99, 400 BC: Washington's Longbowman is hit for 23 (8/100HP)
Turn 99, 400 BC: Washington's Longbowman is hit for 23 (0/100HP)
Turn 99, 400 BC: SGOTM07's Archer has defeated Washington's Longbowman!
Turn 99, 400 BC: While defending, your Archer has killed a American Longbowman!
Turn 99, 400 BC: A Cottage has been destroyed by a marauding American Longbowman!
Turn 100, 375 BC: The enemy has been spotted near Malabar Front!
Turn 100, 375 BC: The enemy has been spotted near Malabar Front!
Turn 100, 375 BC: Francis Bacon has been born in Malabar Front!
Turn 100, 375 BC: Johannes Kepler has been born in a far away land!
Turn 101, 350 BC: The enemy has been spotted near Malabar Front!
Turn 101, 350 BC: The enemy has been spotted near Malabar Front!
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