@Shikhee
Ok, let's compare notes.
Testing & calculating
We don't need a test game. It is possible to calculate things exactly just by looking at the save. You write down the current turn statistics and iterate for the next 10 turns. It is actually not that difficult.
Chopping
Spoiler :Which forests would you chop? All forests we have are inside our BFC. We have 9 forests and we are getting +4 health. We can chop one forest for free now and not lose health points! (0.50per forest). Worker is standing on a prechopped forest hill right now.
Anyway, we will have more health than needed food, I posted the count before. That's why we should chop even more to make room for a third grassland farm. That will decrease our health, but there is no use of extra health if we don't have the food for the population.
Building the GT has a bonus of 50% (Industrial). We don't have a race, but those forests will be well used here. Happy cap is also near.
Yes, cutting one here might be adviseable to open up a needed food spot.
Axeman vs Archers
Spoiler :Axeman maybe seem better for now, but:
Spear is to specific, there isn't much horses out there probably. We can build that later if we'll have to.
- The main usage is not war, but war prevention. Axeman and Archers both yield 2000 soldiers for the power graph, I've checked.
- Archers are build faster than Axeman.
- Archers will upgrade to LB's soon. (Feudalism by trade, not direct research!)
- We could also upgrade them to Cho-Ko-Nu, although I don't advocate that.
Agreed. I would much, much rather have archers, and our UU is actually better than Axeman in the long term.
Revolting
Spoiler :You have forgotten about the Caste System. We shall revolt to that and Bureaucracy. That's the reason we don't need Monotheism for now. Revolting to OR also would prolong the anarchy period for 1 more turn and we won't build so much with all that specialists in the city.
Caste and Bureau. Yup. Yup.
Trades
Spoiler :
The number of trades is still a thing to discuss.
- Literature for 200 gold is simply excellent in my book.
- Monarchy is the most valuable trade because it opens up Feudalism.
- Calendar will be needed to open up Astronomy. (Free tech from Liberalism)
- Currency gives +1 trade trade route, Construction cats and opens Engineering.
Anyway, the point was that all these are better than Meditation, Archery and Mono. I think we should wait a bit with the trades to see what's better. Post a screenshot when some interesting trade possibilities show up.
Sounds good. Please do post a spoiler, and make the Lit Trade.
Diplomacy
Spoiler :
Leaving Izzy and Alex to fight is probably the best thing to do. After some exploration we will know for sure who to align with. Scout is needed, warrior is too slow. However, I disagree about your religion evaluation. There won't be much religion switches on our continent. Asoka has Christianity, Confucianism is probably founded on another continent. That only leaves Taoism and Islam. Islam is far away and we might actually bag Taoism ourselves. Making friends on the other continent soon enough simply isn't going to happen IMO. Friendship based on what? Judaism very soon and sticking to that for the rest of the game is the why to go, I say that with 90% certainty.Besides, it is quite possible that our continent
is alone big enough for domination.
Judaism sounds like a plan, but I'd not count on Domination being possible.
Builds
Spoiler :
We don't need the workboat, fish already have the boats and they are outside our BFC btw. Aqueduct building is a very good thing. We can build a Scout, 3 Archers, Aqueduct and finish GT (73/300 currently) in ~15 turns. Whipping one pop, 2 chops and building another mine will provide that. This can be hurried even more with a third chop. That chop has to be done because it won't decrease health. (We have 9 forests, one chop doesn't decrease health, 2 or 3 bring the same -1.)
Those builds sound like what's required here.
EDIT:
News flash: I've been talking to Asoka latelyand he bragged: "Oh, look: I've just built a Longbowman. Where should I put it?"
I still think that selling Literature to him for 200 gold is a good idea. He would chip in cheap Meditation or Archery too, but no to that because of the WFYBTA limit. I'm pretty sure that Washington will have LB's soon too. Monarchy when it becomes available for trade and Feudalism are prime trade targets. I estimate we'll use CS to get Feudalism.
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ON SCREENSHOTS: Please DO NOT crop the City Screenshot, there is important info we don't get to see if it's cropped. So again, please just take the entire screen there.
ON PLAY TURNS: I'd rather we play to significant points instead of a set number of turns, so I'm going to request you play till we get Civil Service, and we can move from there. If we go Archery and Civil Service, we'll be there in 13 or so turns. At that point I'd like to discuss options as frankly I WOULD like to revolt to OR. (And suffer the turn penalty if we are to be Jews)
per forest). Worker is standing on a prechopped forest hill right now. 
is alone big enough for domination.
I recommend you try to make some exact calculations. We will reach the happy cap very soon. If we don't finish the Globe fast, what are we going to do? There is a farm to destroy for a forest to grow, but forest growing is a random element, we can't rely on that. And do you think we'll have enough food for all that health?
for the Lighthouse. 