Frederiksberg
Deity
leif erikson said:It will also be interesting to see how Fred does with TGLighthouse. If I can find some time, I may try a TGLighthouse run myself.![]()
If all goes well, and we manage the early years well, I think this is doable as well. If we get into an early war, it will slow us down. Think we can restrain ourselves?![]()
I started a game yesterday but in this game Louis declared early and sent a large stack of axes. I wonder what is the best way to prevent this. No matter what we do we will always have less power than everyone else. In my first couple of games I got away with this but it's kind of worrying if we are too dependent on RNG luck. He declared after I got Alpha so in hindsight I may try to go back and start a war myself and bribe him and other neighbors into joining. I suppose this is the best way to avoid being the target of a random DOW. I doubt that building an extra axe or two will make any difference since we will be last in power anyway. Any opinions on this?
An early DOW is clearly a game breaker. At best you can defend the capital but all improvements will be pillaged and that will set you back considerably.
EDIT: Leif, if you want to try the TGLH I suggest the following tech path from the save: Hunting (improve fur) - Masonry (improve marble) - Sailing (whip lighthouse and start TGLH) then beeline Alpha. It's important to get opens borders ASAP and send the warrior scouting in order to get trade routes. I chop the river grassland forest and one more grassland forest to get TGLH faster. River grassland should be cottaged first. After Alpha either Drama for Theater and Globe or Litterature for GLib (don't know which order is the best). Chop only grassland forest where we can put cottages. Use the whip to get buildings until the Globe is done then allow growth instead. Wait with hiring scientists until the health cap is reached (Maybe hire a couple to stop growth until Globe is done). Trade crab and stone for health resources and after the Globe also fur.