DJMGator13
Still breathing
I would like to point out that at one point Erkon went on vacation/was absent and stopped updating klarius's corner. So it is not complete.
We need to prompt Erkon to update this when the game is finished.
JT said:The kind of information that can be learned by looking into the game code is cetainly useful. Full credit to klarius and Murky Waters for doing that, but it does create a gap between the "haves and have-nots". At least they are very good about documenting it so that it is available for all to read.
I'll have to try to remember the more usefull stuff and incorporate it into my own games - the gotms at deity level are tough and I need all the help I can get!
This is so true. It was the same with Civ III. In Civ III I would "stumble" my way thru xOTM games, but once I started playing some SG games with Klarius, Madbax, Bede, Scoutsout and others plus reading anything written by SirPleb and started to learn some of these "undocumented" items my gameplay increased. I got a few fastest finish awards and at one point had a top 10 global rating. But even then my games were usually still way behind klarius'. I found the difference between the really top players had more to do with knowing these "undocumented" items.
Leif played in some of those SG games and we even had AlanH playing, back when he had time to play.