Don't you wanna see what's in the 4 fog tiles by the marble first?
I guess ice, tundra at best.
We can see the East and West side, i doubt there will be something different.
Furs? Deer? maybe: we need to scout there.
If nothing is revealed, my yellow is better.
Sequence:
Green will be city 2, for obvious reasons.
White city 3
Blue city 4
city 5 will be on island if it's worth,
otherwise south to grab land, always if it's worth, and there will go city 6 in case.
Yellow will be the last, city 7.
Have you noticed the white "F"? those tiles will be farmed, to bring water on city 2. Otherwise it will never grow, sheeps are not enough.
City names: please remove the "the" from our capital's name. Launch pad is shorter.
New cities: i like greek names, but if some of you is particularly inspired, go ahead.
For more cities, wait for paratroopers. Variations for this game: settle by the machine gun.

BTW, do you think it's casual if Gyathaar placed Hammu with his damn bowmen close to us with our otherwise great UU? We'll never build one, i think.
I've found - probably - the best way to recover. Build warrior 2 on city 2. This doesn't delay much the Airship, but will save 2 turns or 3 on the GW.