Loosing to a monarch AI sucks.Dynamic said:Brennus just built AP and it looks like will win via it...![]()
I don't know anything about AP victory, is there a reliable method to prevent the AI from winning (other then killing them all)? You also have 0 units except warriors and Genghis as one of the neighbours. 

It's just test for detecting NP date. Yes, I have too few workers. About roads - we need the roads only between cities. Do the roads decrease forest growth chance?Note: too few slaves, no roads. On Quick roads rule.
Roads are also very expensive on quick, since they still take 2 turns to get built (same as at normal). And building a road on a forested tile takes the same number of turns as building a farm!Note: too few slaves, no roads. On Quick roads rule.
Yes, in real game we should catch Copper earlier (I delayed it for building Warriors) and build stronger units.You also have 0 units except warriors and Genghis as one of the neighbours.![]()
Yes. Yes, by half.we need the roads only between cities. Do the roads decrease forest growth chance?
but your settlers/workers/missionaries/troops will move faster then, found cities earlier - or faster than AI at the same spot.Roads are also very expensive on quick, since they still take 2 turns to get built (same as at normal). And building a road on a forested tile takes the same number of turns as building a farm!
I propose testing on barbs map, it changes things quite a bit.Yes, in real game we should catch Copper earlier (I delayed it for building Warriors) and build stronger units.I
Usually it's someone who's currently available, but hasn't played this round yetso maybe its time to decide with the playing order?
So who is going to start us off this time?
Perhaps just move the scout and stop to make the final decision on where to settle.
Dynamic, could you please show all the team an example by firstwriting down you session plan?
Definitely. Knowledge is power.So may be I move Scout first.
Well, we've discovered in Skype that Dynamic has a bit forgotten the startIf the scout move reveals something interesting, it might be a good idea to stop and discuss. Otherwise the decision point is after learning agriculture.
So a plan first, please.