Judging by other teams progress there's not an immediate rush for my turnset however I'd like to start solidifying the plan in my mind. Right, absolutely no rush.
I see two obvious end points for my turnset.
CoL or the Airship. I'm happy playing to either. See where you are when you approach 20 turns.
An important pause/discussion point would be if the AI teched alphabet or CoL? We should be so lucky.
The settler just built, do we use it to block off Hamm (that seems to be the consensus), do we send our next settler after that down to block Joao? Please don't under-estimate his ability to rex, even on Monarch. Before an airship is availble, I'm reluctant to send a settler far afield.
We need to keep a unit in the area to stop a barb city spawning as we're probably not at a stage yet where we want to have to devote hammers to enough axes to clear a city out. .