Worker on first gold frees up. Roading that causes some worker turns loss [a bit too long to explain but i hope you get idea later, mainly due to losses on efeective movement]. Unluckily without anarachy switch to religion another gold can't be roaded in time. Although that is IMHO better option.
The only place you can put that guy without loosing turn on movement [i do not count climbing a hill lost turn] is plainhill our settlers started on. I would do so as we need that place mined.[/QUOTE]
It's mainly a happiness question as Moscow goes into pop 6-7, right? I'd much rather go straight for the PH, if it doesn't slow down our growth due to happy. This I have to figure out, no time now.
[quote="Soirana, post: 8467099"]Longbow - we can DOW now and get out of culture and get worker. Although on some tests i had two workers on silk next turn - these needs checking by other team members - but getting two workers makes hard difference.
For plans i will count on getting one worker this turn. It slightly differs on which silk you get it as being on eastern allows to get worker on phants turn earlier. Unluckily that does not depend on us.[/QUOTE]
I've only ever seen one worker. I've checked his builds every turn in a couple of tests, and haven't seen him building a worker this early... Eastern silk is much better, yes, for that reason. I'm assuming we'll get western, though, as it's the first one he comes upon leaving from his start position. If we get eastern, that's a bonus. This doesn't really affect the DOW, or anything we do.
[quote="Soirana, post: 8467099"]On other hand religion has macro problem --- without it we could sign peace in 1370AD and reopen borders at 1390AD allowing as settle through Ghandi. Otherwise we need keep in war untill we push settler to copper crab site. Also getting his map in 1370Ad gives us good scouting [option to settle towards his iron if that is good place or something like that].[/QUOTE]
Are you suggesting that we wait until after 1400, when we re-sign open borders? That might just be ok, but we should discuss it in more detail. Most of the gpp points in St Pete come after it's size 7-8 and running Caste, but it is nice to get an early jump on it...
[quote="Soirana, post: 8467099"]Moscow has micro question - by changin plaingol with imroved grassland hill we can shave a turn of growth [otherwise we end lacking 1 food [might be part of my test problems although][/QUOTE]
I ran into the same thing. I chose to work gold and delay growth, but I really don't know which is better.
[quote="Soirana, post: 8467099"]Aproxim 1435AD Settler done[/QUOTE]
That's when I founded Novgorod with my test, which means settler in 1430 with one chop. I'm pretty sure we need to grow to pop 8 first, to get optimal results. If you guys don't like cg warriors, we could probably squeeze in two LB's while growing or even just build wealth...
[quote="Soirana, post: 8467099"]Also arround 1450AD things get tricky as Ghandi might not sign peace [too much power, although building one elephant hcured this] unless you killed some scouts and it is hard to get to poistion from which you could end on other his side on peace before that.[/QUOTE]
I think we should sign peace much sooner than that...
[quote="Soirana, post: 8467099"]i think DOW on ghandi is needed - rather as wprker steal not choke, but even that seems to put him off pace for good. Quick DOW for quick peace seems best. But that is just me an my two centigrames of vodka.:[/QUOTE]
Agreed. The DOW seems to scramble him enough to give us a jump on settling. Since he's also likely going for iron first, we should have time to settle the continent.
That's it for now. I'll go over the second half of your post later...