Progress Report - I'm only thru 5 turns, killed a bunch of Barbs but we are still only in the Toehold.
Preturn 250 - 1300AD
review game - start the galleons back home with 10 MOW as cover
IBT - 2 ironclad and a frigate escort a galleon which drop off 4 cavs by Apache2
2 Inf and 2 cavs ride up to BToe
London cav => artillery, on second thought I stay with another cav - Artillery is not considered military and did not get the mobilized bonus
Ur inf => inf
Machua Picchu MOW => MOW
Ollant. art => art
Agade MOW => MOW
Akshak galleon => MOW
Dover inf => art
Turn 251 - 1305AD
Defense of BToe
art goes 4 for 4 - damage both inf and took a shot at an ironclad
1st cav army vrs 2/4 inf - we win
eCav vrs 2/4 inf - we win
4/5 eCavs vrs vCav - we win
4/5 eCavs vrs vCav - we win
rMOW vrs 2/4 vIronclad - we lose but redline it
rMOW vrs 1/4 vIronclad - we win
Stats 5-1
Defense of Apache2
use the 2 MOW as cannons and take a hp off 2 of the cavs
vCav vrs vCav - we win
eCav vrs vCav - we win
eCav vrs 3/4 vCav - we win
eCav vrs 3/4 vCav - we win
stats 9-1
injure an elite Ironclad off our east coast
transport 7 more arts and 1 inf into BToe
upgrade 4 trebs to arts
bombard 2 of the 3 roaded tiles outside the city border of BToe, forces the barbs to use another movement point
mm duties - Corp in 2 +100gpt
IBT - lose 2 MOW to 2 ironclad attacks (both of the ironclads redlined) / 4 cavs die attacking BToe / the 2 ironclad, frigate and galleon approach our at sea naval transfer spot / stats at 13-3
Cuzco cav => cav
Norwich rax => settler
Tiwanaku cav => art
York cav => cav
Nottingham cav => inf
Hastings inf => art (in 3 turns)
Tikal settler => settler
Oxford cav => art
Zabalam MOW => MOW
Liverpool inf => inf
Turn 252 - 1310AD
rMOW tracks down one of the redline ironclads - we win and run like hell because he uncovers 2 healthy ones
After bombarding the 4 barb ships
sink all 4 of the Barb vessels w/o a loss - enslaved 1
Defense of BToe
arts redline 2 inf and take out the last roaded tile outside our city border - lob a shot into Cherokee
vInf vrs 1/4vInf - we win (2 troops there so we remained in the city after win)
vCav vrs 1/4vInf - we win
3/5 eCav vrs 1/4 vCav - we win
Sci to 20% - Corp in 1 at +424gpt
stats 21-3 still weak to Barbs
IBT - win one lose one on ironclads vrs MOW, but we enslaved on our victory / 5 inf, 3 guerillas, 1 MDI and a rifle moving towards BToe / Corp is in, curiosity is too much to handle I select Espionage as our next research project
Chichen Itza inf => MOW
Sumer inf => cav
Copan inf => cav
Utrecht MOW=> MOW
Brighton inf => settler (no growth, size 6)
Turn 253 - 1315AD
w/o mm we can get Espionage in 4 turns at -12gpt, with 475 in the bank (I'll mm at the end of turn)
take out another ironclad and we enslave (so I lost 1 MOW, sank 2 ironclads and enslaved 2 more MOWs - not a bad exchange) / do a little recon and regroup the small stack of MOW - east coast looks clean
Defense of BToe
the 2 cannons injury an ironclad, then we sink it and enslave
arts do good injury all 5 inf headed to Cherokee
4/5 eCav vrs 3/4 vCav - we win
too many healthy enemies to venture outside of the city to attack - I'll wait for them
drop-off 20 more units (7 arts, 6 inf, 5 cavs, 1 crusader, 1 settler) into city
found Richmond
upgrade 2 more cannons to arts
mm Espionage in 4 at +16gpt
stats 25-4 still weak
IBT - Barb approach BToe with a rifle, cav and MDI then a 2nd tile with 2 inf and a cav, no attacks
London cav => cav
Ur inf => inf
Palenque inf => inf
Kish MOW=> MOW
Canterbury cav => inf
Corihuay… inf => inf
Bad-tibira MOW => MOW
Propaganda has upset Newcastle
Turn 254 - 1320AD
move some troops to Newcastle to calm down the people
explore off east coast - looks clean
Defense of BToe
cannons damage an ironclad, then we lose 3 rMOW before finally killing it (once it redlined I wasn't going to let it escape)
arts reduce all 6 Barbs to redline status
all 6 are now dead, no losses
land 12 more units (5 cavs, 4 inf, 3 art)
upgrade 4 cannons to arts (only cannons left are on the point North of BToe)
Even with all thr troops I’ve dropped off it’s not safe to launch an offensive yet
I'd like to wipe out this Barb stack before venturing out of the Toehold
mm for Espionage in 3 at +25gpt
stats 32-7 still weak
IBT - take out an ironclad and 2 cavs in defense of BToe/ 14 units approach BToe (this should be fun) / Mayans want to talk, not now
Machu Picchu MOW=>MOW
Hastings art=> art
Huamanga art => cav
Vilcabamba cav => cav
Agade MOW => MOW
Isin inf => inf
Akshak MOW =>MOW
Heracles inf => cav
Liverpool inf => inf
Dover art => art
Propaganda upsets Isin
Turn 255 - 1325AD
move some troops into Isin to calm down the people
East coast look OK
Defense of BToe
lose 2 MOW attacking an ironclad, finally sink it
View after the artillery hit
arts wreck havoc - redline all inf and damage the 2 guerillas and 2 rifles / plus redlined the inf to the nw
eCav vrs vCav - we win
eCav vrs 1/4 vInf - we lose
eCav vrs 1/4 vInf - we win
1st Cav Army vrs guerilla - we win
vCav vrs rifle - we win
eCav vrs rifle - we win
vCav vrs guerilla - we lose
vCav vrs guerilla - we win
vCav vrs 1/3 inf - we lose
vCav vrs same 1/3 inf - we lose they promo
vCav vrs same 2/4 inf - we lose they promo to 2/5
vCav vrs same 2/5 inf - we lose again
vCrusader vrs inf - we win
vCav vrs inf - we win
vInf vrs 1/4 inf - we lose they promo to 2/5
1st Cav Army vrs 2/5 inf - we win
1st Cav Army vrs inf - we win
1st Cav Army vrs inf - we win
vInf vrs 1/5 inf - we lose
1st Inf Army vrs 1/5 inf - we win
vInf vrs vLB - we win
I don't have a 2move unit left to kill the last LB and there is still a stack of 17 Barbs one tile out, so the LB gets to live - it doesn't matter if he pillages that tile
I've got 6 more galleons that can unload (w/ no move) next turn into BToe
mm Espionage in 2 at only +16gpt
stats - went 17-10 this turn for a total of 49-17 we’re still weak
Good news so far is that there have been no landing and only a few ironclads challenging our homeland. By establishing the Toehold the AI has focuses almost exclusively on it. I’m real close to moving the fleet of about 10 MOW from our East coast and start some coastal bombardment.
Goal for my next 5 turns is to see if we can become Average to them. I haven’t seen any UU type units so I’m also hoping they have already expended their golden age.
I’ll play more tomorrow evening after I get back from my seminar.
Edit: Our hand built army will complete next turn.