SGOTM 11 - Team Newbie

Let me write a bit (as I am the only one who can compare our current team to previous SGOTM teams I played in)

What we did well:

-First of all, we played as a team
I already was in teams where one played this way the other played that way...Civ is about focusing s.t. the greatest strength of playing in a team is beng able to focus even more.

-We discussed enough and were "playing" even if it's not our turn
If you only come back when it's your turn and disappear until it's your next turn then that makes the team weaker. If all of the team do that then that won't work. Especially cause you then forget about the game in between...

-The weaker listened to the stronger
A great compliment to our two Regent players!
Take a look into Wotan's thread. They had a great opening until a weaker player messed it up twice without listening and playing carefully.
Surely we all did small mistakes. The biggest rule for low-level players is:
Discuss, Listen, play carefully (includes MMing), ask...even if it would take you days to finish your set

-Our overall strategy was good
All of you had ideas and we made it fitting to a big picture very nicely.
Thanks to paperBettle for all the calculating stuff!

A good SG team is stronger than any of the individuals and I think that is what we managed! Losing to experts and veterans like team klarius only by a few turns (but maybe they scrwew up their final set...) is a great result, given our situation before the start.


(Yes, we did some mistakes, but only small ones which has delayed winning by a few turns, if at all, but that is normal, not everything can be perfect, I guess everyone of us did some small mistakes)

BTW, I'd be happy if we play together again in SGOTM 12! (Then we could chose the name "Team Regulars" and in 13 "Team Veterans" ;-) )
 
There are not enough smilies to express my joy, but I'll try some that I don't ususally use!

:thanx: :clap: :high5: :banana: :cheers: :yeah: :hatsoff:

That was a good last couple of turns, vindicating Taxpayer's aggressive choice of attack plan. We were in the most exposed position we had been in all game. I didn't see the troops situation until late last night, and when I did, I feared we would be going backwards for a couple of turns, cruising out to win in 980ad or so.

I guess teams klarius and Shaka will beat us (don't yet know about Wotan and Smurkz) but we ran them a good race. Well played everybody!
:salute:
 
Luckily the English didn't have that many units, the Vikings only had slow ones which were than easy to kill and the French attacks were concentrating on one town which was not attackable by them directly cause of Mountains.
In the last turn I took some risks and attacking where I normally wouldn't have attacked. But if those attacks wouldn't have succeeded, we had won one turn later.
 
Thanks Gyathaar. Great game. I wouldn't have thought we would so much fun with such a 'simple' variant!
 
In real work I drop in and salute to team! :salute:
 
So, now it's official...team klarius has beaten us by the really small margin of 5 turns...not bad if you ask me...
 
Ouch! I feel like if any of you guys had played my turns you could have made up that 5 turn gap. I think your strategy was as good, if not better, than Team Klarius. Just dodgy execution in places.
 
Taxpayer'sMoney said:
Ouch! I feel like if any of you guys had played my turns you could have made up that 5 turn gap. I think your strategy was as good, if not better, than Team Klarius. Just dodgy execution in places.

Not so; this was a great team effort by the 'New Kids on the Block'.
You have every right to feel as proud as, I'm sure, we all do. :)
 
I second that, Bucephalus, we played together very well as a team!
(I guess even if PaperBeetle would have played all of the turns it wouldn't have made much of a difference cause one alone can't concentrate for so many turns)

Sure, there is always room to improve...but also in general strategy, e.g. we should have explored and contacted the Beta civs a little earlier.
 
socralynnek said:
I second that, Bucephalus, we played together very well as a team!
(I guess even if PaperBeetle would have played all of the turns it wouldn't have made much of a difference cause one alone can't concentrate for so many turns)

Sure, there is always room to improve...but also in general strategy, e.g. we should have explored and contacted the Beta civs a little earlier.

This IS PaperBeetle we are talking about. He is a civ playing machine. He can't be bargained with. He can't be reasoned with. He doesn't feel pity, or remorse or fear. And he absolutely will not stop ever, until all the micro is complete!
 
OK, then in the next game we'll just discuss the strategy with him and let him play all of the turns...;-)
 
Well I certainly think I've picked up a few strategies from playing this SGOTM (the tech trick, the pseudo rop rape, etc). Who knows if I play another 10 SGOTMs I might finally learn how to plan my own settler pump and keep it running.
 
Taxpayer'sMoney said:
Well I certainly think I've picked up a few strategies from playing this SGOTM (the tech trick, the pseudo rop rape, etc). Who knows if I play another 10 SGOTMs I might finally learn how to plan my own settler pump and keep it running.

I learn many from team Newbie and sgotm11 too,
and I think 2sgotm exp will promote you to next level.
for me, armed with sgotm11 exp, I finish my first 10K+ gotm in cotm29,
after sgotm12 in "team Regular",I think we both will promote to Monarch level :D
 
@Taxpayer: good work signing in for SGXII. I've also pm'd you.

@Bucephalus: you still out there? The mods have opened the sign-in thread for the next SGOTM, and it looks like Team Newbie is back in business, albeit promoted to Team Regular.
 
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