I don't think we can see the costs on others. I guess we need to see a city first??@LC Great work on the sabotage production find!Does it appear that any other AI could be building a wonder right now?
I don't think we can see the costs on others. I guess we need to see a city first??@LC Great work on the sabotage production find!Does it appear that any other AI could be building a wonder right now?
The CS sling significantly delays peace with the AI doesn't it? (and thus limits the value of the GLH)
I agree we should try for the GLH, but can we try to evaluate the costs and advantages of the CS sling?
CS sling plus Sailing and Masonry sounds like a tall order research wise. I think we need to make a choice: CS sling or GLH.
Peace with the AIs before they collect common war plusmods is an important consideration, although they still haven't met each other.I agree, which is one reason why I've been against CS sling for a while. The other reason is that we've already proved Currency should translate into Alphabet fairly quickly and lead to faster accumulation of positive diplo. Another would be the lack of other essential techs, such as Agri, Pottery and BW, until well after 1000 BC.
If we're considering CS, I'd like to run some deeper tests (1 AD), and do a fair evaluation of the end results of both, in terms of research, expansion and diplo.
I'd definitely like to know if this is the case. I've just been assuming it's the same discount on all builds.I recall reading that AI do NOT get any level-related hammer bonus when building wonders. So wonders cost AI the same hammers they cost us (at least world wonders). It should be easy enough to test...
Not my find--klarius told me how to do it. bbp is right that we can only use this for cities whose espionage screens we can see, which only happens after we've seen the city center for that city. One reason I wanted our warrior to get that close to Paris.@LC Great work on the sabotage production find!Does it appear that any other AI could be building a wonder right now?
Archer: 17/25 = 0.68
Axe/Spear: 24/35 = 0.686
WB: 21/30 = 0.7
Galley: 35/50 = 0.7
Sword: 28/40 = 0.7
Monument: 21/30 = 0.7
Barracks: 35/50 = 0.7
Worker: 43/60 = 0.71667
LH, Granary: 43/60 = 0.71667
GW: 127/150 = 0.8466
GLH: 170/200 = 0.85
Settler: 95/100 = 0.95
We can only know this for DG, not the others.As we seem to be able to figure out when the AI is building the Oracle, the only real risk...
The idea is that we can monitor whether they research a really cheap tech, as in PH.We can only know this for DG, not the others.
Is there any conceivable way for us to plan to acquire the advanced techs the AIs have in a DoP? There's the added problem that the AIs already have 42 war success against us. Is the war success cumulative for the entire game is it reset from one DoP to the next?
Here's what I have:Ok. Do you have your best guestimate on what they currently have for tech?
Church deGaul Roosy Gandhi Mao Stalin
------ ------ ------ ------ ------ ------
T0 ? Natio Const Alpha Commu MilSci
Hunt Hunt Hunt Hunt Hunt Hunt
Arch Arch Arch Arch Arch Arch
Fish TW Fish Myst Agri Minin
Minin Agri Agri Minin Minin ?
?
T06 Fish
T08 Fish
T09 Fish
T10 Myst
T13 [COLOR="red"]Sail[/COLOR]
T15 Mason
T16 AH
T17 TW
T18 Myst
T19 [COLOR="red"]Medit[/COLOR] Sail
T25 Pott
T24 Agri
T26 Fish Sail
T28 [COLOR="Red"]Poly[/COLOR]
T30 BW
T31 Pott
T33 Minin
T34 Minin
T37 Agri
T38 BW
T40 BW
T44 BW
T46 TW [COLOR="red"]Mason[/COLOR]
T49 BW
T50 [COLOR="Red"]Mason[/COLOR]
T51 [COLOR="red"]Sail[/COLOR]
T52 Myst/Wtg
T53 BW Pott
T55 [COLOR="blue"]TW[/COLOR]
Not that I know of. A matter of timing and planning ahead. For example, how many war successes would we need? Maybe we could gift them an idiotic city, such as Moscow-S, and capture and re-capture, ad infinitum, to collect the necessary war successes. I don't know, but if we knew the mechanics we might find an inventive solution.I don't think we can even "see" the advanced techs in the trading screen unless we have the pre-requisite tech(s), can we?
I agree the GLH would be amazing but there seems to be so little chance of getting it that we would be better off focusing on exploration (and capturing it ? ) rather than building it ourselves.
IF we focus on solid empire growth, we might easily capture GLH before it's particularly significant anyway.