Revised plan:
Research: Construction-Education via GS bulb. If an AI has a large amount of spare gold sell him some rubbish tech.
Fish:
T+1: Mace, settle GG
T+3: Mace (2pop)
T+4: Catapult
T+6: Mace (2pop)
T+7: Catapult
Slow build maces until we discover education
T+15 University (3pop)
Moscow:
T+3:Hagia Sophia (work plains farm for 1 turn)
T+4:Barracks
T+5:Mace
T+6:Mace
T+8:Aquaduct
T+11:Hanging Gardens
T+15:University
Send 2 workers to build plains mine, and then start building the 2 cottages (the one on the fort and near fish city)
Bermuda:
Continue to build granary, whip when possible.
Then start Library.
Workers road pigs, pasture and hook up sheep, then builds mines
Bahamas:
Start forge (1T)
T+3: Lighthouse (2 pop whip)
T+9L Forge (3 pop whip)
T+11 Library (1 pop whip)
T+15 University (3 pop whip and chop)
worker builds mine, roads mine, roads grass, chops forest, roads old forest tile.
This city works coast instead of plains hill mines where possible until library built, then work mines instead of non seafood coast.
Cuba:
Whip workboat, overflow into granary (while we can still whip one there?)
Send workboat to Bahamas.
Rheims:
Start library once out of revolt.
Workers scrub stone and corn/gems. Micro so we can get the stone quarried as soon as the borders expand (4 workers at T+8). Send 1 chariot to garrison pigs.
Pigs:
T+2 forge (3pop whip) work 3 foods and 2 scientists.
Start courthouse.
Whip courthouse turn before we get education
Overflow into university, whip as soon as we can and still work all 3 foods.
A it grows work in order farms, elephants, mines.
Workers scrub and mine grass hill, then scrub and farm grasslands. One starts pre building mine for Bananas
GP Farm:
T+5: Forge(3 pop whip)
T+7: Library ( 2pop whip)
Start courthouse, switch to university once we have education, whip as soon as we can and still work all food sources.
workers scrub the grassland to put down farms.
Siberia:
T+1: Settler(whipped)
Start courthouse, whip the turn before we get education.
Overflow into university.
Whip university as soon as we can and still work all thee food sources afterwards.
worker scrubs and hooks up silver, then starts scrubbing grassland in Siberia.
Send settler to found the bananas site.
Sign a cease fire agreement with De Gaulle. Do this by sending a chariot to NW W of Rheims.
DOW France When forces are in position load combat 1, and a CR 1 mace onto galley together with 2 catapults. Unload next turn next to Paris. Immediately load remaining 4 maces onto galleys. Bombard city defenses next turn and unload galleys. The next turn the defenses are stripped to 0 and our maces take Paris on T+11.
I propose promoting one of our maces to combat 1 so it can become a medic after we take Paris.
Southern front:
Before we attack Paris take any worker stealing opportunities that arise. After that remain on the defensive, but make sure we have at least 1 unit within 2 tiles of Orleans/Mareseilles to stop him moving his units out..