SGOTM 12 - Spooks

I think KT is a dead issue. If Russia gets it we let them use Crusaders against the others on that continent. It would be nice to have but not imperative, and we can still use it to our advantage if a scientific gets it.
 
Of course it is not very important, but i figured it'd be nice to have indeed. Nice enough to maybe send some units to Russia and get it.
Oh ye, Russia is scientific. So we could indeed let them use it.
 
We should also be well prepared for the battle against scandinavia.
They have berserkers. We don't want those to do any naval assaults on Paris.

We do have quite some units at home and with AC's comming out and the capital having nothing to build but units after 4 turns for a market, we can send reenforcements now to arrive in time for the scandi war.
 
An alternate for the units at home is to take Persepolis. Also Portugal. I don't like having flip risk in our cities. This decision can be made after Paris falls. Most of the boats, perhaps five, should come home either way.
 
Why attack Scandi in golden age when we have juicy spain and america right by as well? Scandi is one who can research well.
 
They probably just entered their GA. As for being good researchers... they still haven't learned guns.

Trondheim does 18 gpt and Bergen 22, probably 20 net. Assume, with libs, they make roughly 30 bpt. Then a typical tech costing 2000 beakers will be finished in 40 turns.

During GA, that would go up to 29 and 30 -> 56 net or about 42 bpt, which brings it down to 29 turns. Still pretty bad.

And you're right - they're one of the better ones. These AI are pathetic. That's all.
 
And Astronomy is the last tech that takes us more than 10 turns.
If the AI is to do anything for us, they have to be fast.

we currently have some 170 bpt.

Reducing lux to 0, adding Paris, a few more citizens in our core, Universities in our core. We should reach some 300 bpt during the next turnset.
Then, building wonders in Paris, adding scandinavia and science farms we move to 400-500 in the 2 turnsets after that.
 
I count 195 bpt ATM or 5 times the Vikes even if they are in GA. Yeah. Agreed that there will be no more techs from the AI.

BTW, with an immediate switch, Constantinople can build a market in tree more turns. Just fire the scientist.
 
Have a question, it has nothing to do with a knoledge of other teams situation, but may need your attention. May I?
 
I think we should keep AC's home as much as possible. Their movement makes them best for defence.

I suggest we send all MDI out to fight scandinavia. We have some ACs for defence on the JapTec island and more to come.
The capital produces more MDI that we can use to defend the smaller properties in Egypt, India and Constantinople Isle.

When we fight scandinavia, we could get them to war with whoever on the map we like. It may cause them to send out galleys with units. Would it be possible they sail to Rome while we conquer their own land? After Taking paris, we should wait a few turns before invading anyway, that may give them time to sail out some units.
 
Have a question, it has nothing to do with a knoledge of other teams situation, but may need your attention. May I?

If you just want to ask why we did something without suggesting whe should have done something different, you can ask a question. But you should not be bringing things to our attention as those could be things that you have learned from other teams.
 
If you just want to ask why we did something without suggesting whe should have done something different, you can ask a question. But you should not be bringing things to our attention as those could be things that you have learned from other teams.

It's certainly something I did not learn from other teams. I've experienced it myself and it's about the game mechanics. But I feel you do not take it into account in your plans. May be i'm wrong.
 
I think we should keep AC's home as much as possible. Their movement makes them best for defence.
Well... agreed on the principle but the same is true everywhere. When I sent them off to France, I just grabbed every available troop. I think there was an AC and an MDI left when the fleet sailed (AC in Bombay for sure). They will be useful to defend our holdings there, just like at home.

When we fight scandinavia, we could get them to war with whoever on the map we like. It may cause them to send out galleys with units. Would it be possible they sail to Rome while we conquer their own land? After Taking paris, we should wait a few turns before invading anyway, that may give them time to sail out some units.
Surely the Americans are the logical choice?
 
I think they are better at home because we have a long island to defend where the movement is needed to defend the large coast. It is not so important in smaller area's.
Also i think is it more important to have the AC's for defence than for offence.

America ? Fine with me, it doesn't really matter i think. There won't be happening a lot, they just hopefully may send a boat or two with units that we don't have to fight.

Edit:
Hmm, i had initually thought not the one the same island with them because we would be in the middle when we attack. Now i see that is america.
However, maybe being in the middle is not that bad. We just have to be carefull that america doesn't take any cities before we do. We don't want to fight America after this, they have worthless land and it's probably full of units.
Bergen being on a hill and Scandi having pikes, it won't be taken by the americans so easy. Not by us either btw. So ye, i guess america is a good choise to have them weaken Bergen. We should keep a close eye on it though and not let them take what should be ours.
 
I think they are better at home because we have a long island to defend where the movement is needed to defend the large coast. It is not so important in smaller area's.
Also i think is it more important to have the AC's for defence than for offence.
Now that we actually have a military, I agree totally that the ACs should be devoted to defence. Up until now, every unit has had to go to the attack. All I'm saying is that the principle applies to other islands as well.

Anyway. Small point.
 
How about declaring on the vikings, allying Celts to distract some naval attacks and then ally Americans to make them burn their cheap units on strong Viking defense? :hmm:

However - imo we first have to take Paris and improve our infrastructures. More units when courts, markets and unis are built. Banks? We can decide after we see the effect of markets.

edit: What's that plant east of Teno good for? It was already chopped once. At +2ft we already have two productive -1fpt-tiles: The Ivory plain 2SW and the horse hill. :confused:
If we need more forestry actions, CA2 shows only the tiles 2NW and N-NW are available.
 
How about declaring on the vikings, allying Celts to distract some naval attacks and then ally Americans to make them burn their cheap units on strong Viking defense? :hmm:
Both at once would be good. The ping-and-curragh trick should work well.

However - imo we first have to take Paris and improve our infrastructures. More units when courts, markets and unis are built. Banks? We can decide after we see the effect of markets.
Only reason for markets is luxes. So no reason for banks. We seem to be able to keep our gold quite well :cool:

edit: What's that plant east of Teno good for? It was already chopped once. At +2ft we already have two productive -1fpt-tiles: The Ivory plain 2SW and the horse hill. :confused:
If we need more forestry actions, CA2 shows only the tiles 2NW and N-NW are available.
I based this on the map that Wacken gave me. How do you tell from CA? Anyway. If it's already been chopped, it should be stopped.
 
How do you tell from CA? Anyway. If it's already been chopped, it should be stopped.

In the world map part of civassist, if you R click on a tile and tick Shield Forests (or Ctl+E) it will show light red shading on tiles that either have a forest that can be chopped to give shields or that you can plant and chop a forest on to get shields

CA2_shield_Forests.JPG
 
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